Totally Guy
2011-04-17, 04:44 AM
I've never seen any other games like these.
You have to activate things in a specific order to grow the play-space into something awesome. You learn the order in which to activate stuff by watching how everything interacts with everything else, it's all fuelled by a weird internal logic.
Grow Cannon (http://www.eyezmaze.com/eyezblog_en/blog/2011/01/grow_cannon.html)
Grow Tower (http://www.eyezmaze.com/eyezblog_en/blog/2009/01/grow_tower.html)
Grow Valley (http://shingakunet.com/school/9000346942/9000412098/special/)
Grow Island (http://www.eyezmaze.com/grow/island/index.html)
Grow Cube (http://www.eyezmaze.com/eyezblog_en/blog/2005/09/grow_cube.html)
Grow RPG (http://www.eyezmaze.com/grow/RPG/index.html)
Grow 1 (http://www.eyezmaze.com/eyezblog_en/blog/2006/12/grow_ver1.html)
Grow 2 (http://www.eyezmaze.com/eyezblog_en/blog/2006/06/grow_ver2.html)
Grow 3 (http://www.eyezmaze.com/eyezblog_en/blog/2009/06/grow_ver3_remake.html)
You have to activate things in a specific order to grow the play-space into something awesome. You learn the order in which to activate stuff by watching how everything interacts with everything else, it's all fuelled by a weird internal logic.
Grow Cannon (http://www.eyezmaze.com/eyezblog_en/blog/2011/01/grow_cannon.html)
Grow Tower (http://www.eyezmaze.com/eyezblog_en/blog/2009/01/grow_tower.html)
Grow Valley (http://shingakunet.com/school/9000346942/9000412098/special/)
Grow Island (http://www.eyezmaze.com/grow/island/index.html)
Grow Cube (http://www.eyezmaze.com/eyezblog_en/blog/2005/09/grow_cube.html)
Grow RPG (http://www.eyezmaze.com/grow/RPG/index.html)
Grow 1 (http://www.eyezmaze.com/eyezblog_en/blog/2006/12/grow_ver1.html)
Grow 2 (http://www.eyezmaze.com/eyezblog_en/blog/2006/06/grow_ver2.html)
Grow 3 (http://www.eyezmaze.com/eyezblog_en/blog/2009/06/grow_ver3_remake.html)