View Full Version : Arena Tournament, Round 104: Oskar vs The Beast
ArenaManager
2011-04-17, 06:59 PM
Arena Tournament, Round 104: Oskar vs. The Beast
Map:http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/10-bloody_altar.png
XP Award: 300 XP
GP Award: 300 GP
Oskar (http://www.myth-weavers.com/sheetview.php?sheetid=279867) - Rahas
The Beast (http://www.myth-weavers.com/sheetview.php?sheetid=242904) - Beelzebub1111
All Combatants, please roll initiative and declare final purchases, if any
Rahas
2011-04-18, 01:23 AM
Init - [roll0]
no purchases, reserve right for reactions.
Beelzebub1111
2011-04-18, 04:22 AM
[roll0]
No purchases
Beelzebub1111
2011-04-18, 04:25 AM
Pre-Match stats
Refs/Los
Starting Location in M2
Two Hands: Heavy Flail.
Ready to start?
Rahas
2011-04-18, 11:32 AM
Pre match stats Refs/Los
Starting in M-25 with both hands on my waraxe.
Yes I am ready to start, good luck to you.
Beelzebub1111
2011-04-18, 01:30 PM
THE BEAST, round 1
Refs/Los
Move Action: Open Door
Standard Action: Move to M8
Done
Stats
Location M8
HP: 12/12
AC: 14 (T:11 FF:13)
Active Effects: None
Rahas
2011-04-18, 03:30 PM
Oskar Round 1
Ref's/LOS
Move action to open the door in m-24
Use Standard action to move to M-19
Swift Action - Activate Punishing Stance
Turn done
Stats Loc M-19
HP 15/15
AC 12/12/8 (Reg/FF/T)
Beelzebub1111
2011-04-18, 05:28 PM
THE BEAST, Round 2
Refs/LoS
Standard Action: Activate Shield SLA
Move action: Move to J12
Done
statsLocation J12
HP: 12/12
AC: 18 (T:11 FF:17)
Active Effects: Shield: 10 rounds
candycorn
2011-04-18, 06:38 PM
LOS:
Refs:Listen:
Oskar: [roll0]
Beast: [roll1]
MS: Take 5, -5 penalty for full speed
Oskar: 3
Beast: 5
DC factor: Stone Pillar and stone wall blocking LOS. DC +15
Distance: 40 feet. DC +4.
Oskar: No LOS.
The Beast: No LOS.
Rahas
2011-04-18, 07:25 PM
Oskar Round 2
Refs/LOS
Move action to k-15
Standard action - Ready action To move away from the beast if he approaches within 15 ft of me.
Stats
Loc K-15
HP 15/15
AC 12/12/8 (Reg/FF/T)
Beelzebub1111
2011-04-19, 04:34 AM
THE BEAST, Round 3
Refs/LoS
Move action: Move to J15
Ready Action:
If Oskar enters my threatened area, Demoralize Opponent (http://www.d20srd.org/srd/skills/intimidate.htm)
Done
Stats
Location J15
HP: 12/12
AC: 18 (T:11 FF:17)
Active Effects: Shield: 9 rounds
Psionic Dog
2011-04-19, 07:19 AM
LoS established when Oskar reaches L-18.
The Beast is in J-12.
Oskar may revise or continue his Round 2 turn from that point.
Rahas
2011-04-19, 01:47 PM
Oskar Turn 2 Revised
Move to I-20 Breaking LOS
Ref's/LOS
Ending the move in H-20
Standard action - Ready action Attack the beast if he gets within melee range of me.
Turn done
StatsLoc H-20
HP 15/15
AC 12/12/8 (Reg/FF/T)
Beelzebub1111
2011-04-19, 02:40 PM
The Beast, Turn 3 Revised.
Refs/Los
Move to K15
Ready action
If Oskar enters my threatened area, Demoralize Opponent
Done
Stats
Location K15
HP: 12/12
AC: 18 (T:11 FF:17)
Active Effects: Shield: 9 rounds
Rahas
2011-04-19, 10:08 PM
Oskar Turn 3
Ref's Los
Move action to C-18
Use standard action to move to E-14
Turn done
Stats
Loc E-14
HP 15/15
AC 12/12/8 (Reg/FF/T)
Beelzebub1111
2011-04-20, 01:59 PM
THE BEAST, Round 4
Refs/LoS
Activate the Altar
[roll0]
Done
Stats
Location K15
HP: 12/12
AC: 18 (T:11 FF:17)
Active Effects: Shield: 8 rounds
Dazzled: 1 round
+2 Profane Bonus on Damage Rolls: 10 rounds.
Sallera
2011-04-21, 10:37 PM
LoS established as Oskar enters G20. The Beast is in K15. Oskar may revise his Round 3 turn from this point.
Rahas
2011-04-22, 11:16 AM
Round 3 Revised
Move to J-16
Swift Action Activate Law Devotion to attack
Standard Action- Sapphire Nightmare Blade
Concentration check [roll0]
If the concentration check beats your AC you are flat footed against this attack, if it doeasn't beat your ac then subtract 2 from the attack roll and subtract 1d6 damage
Attack [roll1]
Damage [roll2][roll3][roll4]
Turn done
statsLoc J-16HP 15/15
AC 12/12/8 (Reg/FF/T)
Beelzebub1111
2011-04-22, 11:57 AM
entering my threatened square activates my readied action to demoralize.
[roll0]
make an HD+Wisdom bonus check or be shaken for one round.
Rahas
2011-04-22, 03:05 PM
[roll0]
Pretty sure since this isn't a will save i will fail it, shaken is a -2 to attack/skills/saves right?
Beelzebub1111
2011-04-22, 03:07 PM
Yup. So your hit dealt 9 to me total (since you missed concentration and I have DR 5) so I'm at 3
So it's my turn now?
Rahas
2011-04-22, 03:54 PM
That it is good sir, here's to hoping that I'm not feared away to oblivion.
Beelzebub1111
2011-04-22, 04:27 PM
Sadly. the arena is surrounded by walls, so yelling at you until you go away is less effective here.
THE BEAST, Round 4
Free Action: Target you with Hexblade's Curse. (Will Save DC 13 or -2 on attacks, saves, ability checks, skill checks, and weapon damage rolls for 1 hour (600 rounds))
Standard Action: Power Attack -1
[roll0]
[roll1]
[roll2]
[roll3]
Not done.
EDIT: Damn, I'll wait to see if you make your save to see what I do next.
Rahas
2011-04-22, 05:09 PM
Okay use Moment of perfect mind counter, concentration check in place of will save.
[roll0]
Beelzebub1111
2011-04-22, 05:48 PM
Damn....I'm probably gonna die here now...
I'll Five foot step to J14, and End My turn
Stats
Location K15
HP: 3/12
AC: 18 (T:11 FF:17)
Active Effects: Shield: 8 rounds
Rahas
2011-04-22, 06:04 PM
Oskar Round 4
5ft step to J-15
Standard action - Melee attack
Attack - [roll0]
Damage - [roll1][roll2]
End turn
StatsLoc J-15
HP 15/15
AC 12/12/8 (Reg/FF/T)
Beelzebub1111
2011-04-22, 06:29 PM
I am dead. Dead deadddy dead dead.
Rahas
2011-04-22, 06:32 PM
Good fight I was trying to avoid as many of your stacking fears as possible, how did you gain the DR 5?
Beelzebub1111
2011-04-22, 06:42 PM
Mark of Xoriat. Dragonmarked, Three Feats, but it did keep me alive for one round.
Rahas
2011-04-22, 07:33 PM
All right, good fight I'll grab a ref for the match call.
hustlertwo
2011-04-23, 01:46 AM
The Beast is put down, and Oskar gets the win!
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