Thelion
2011-04-18, 06:04 AM
Yes, I know nobody likes monks and even though I don't mind them, I feel the monk doesn't really cover the type of character I would like to play.
As a martial arts enthusiast (I did Judo, Aikido and am currently practicing Wing Chun), I do feel martial arts fit in the game, but I'd like something different than the whole monastery/LG/Ki/religious/wuxia thing. I'm thinking of something like Jean-Claude Van Damme's character in the movie Cyborg: someone who can punch and kick the **** out of his opponents and wield a blade of necessary. Maybe someone like Steven Seagal in most of his movies: breaking arms, throwing people away, fighting of armed opponents (ie: tripping, bullrushing and disarming) or Jeff Speakman in The Perfect Weapon and Street Knight: able to fight with two weapons and able to hold my own unarmed against a group of armed thugs. I mean, I love kung fu movies, but for a D&D game I prefer raw combat, that's why I would like to ask you guys and galls for help :smallsmile:
No: I don't mean to make an invincible character, so it's not necessary to go into hypothetical situations like 'your character can't do **** when the dragon is flying/the Balor summones another Balor/the Wizard is teleporting' etc. since the groupes I play with have DM's who base encounters on what the group could actually win, without making them feel or be useless. I'm in possession of PHB 1 & 2 and am able to borrow basically any other book from the DM (like Complete Warrior, Complete Adventurer, Tome Of Battle etc.), but I'm not sure what to look for because of the huge amount of available info.
Could you guys help me in creating something I just mentioned? The group is level 6 at the moment and I'm playing a scout, which I really love to play, but should he die, I would like to play something different. The unmodified stats (in no specific order) that would be available to me are 13, 17, 13, 14, 12, 17 (let's say I was lucky! :smallbiggrin:)
Thanks for your help!
As a martial arts enthusiast (I did Judo, Aikido and am currently practicing Wing Chun), I do feel martial arts fit in the game, but I'd like something different than the whole monastery/LG/Ki/religious/wuxia thing. I'm thinking of something like Jean-Claude Van Damme's character in the movie Cyborg: someone who can punch and kick the **** out of his opponents and wield a blade of necessary. Maybe someone like Steven Seagal in most of his movies: breaking arms, throwing people away, fighting of armed opponents (ie: tripping, bullrushing and disarming) or Jeff Speakman in The Perfect Weapon and Street Knight: able to fight with two weapons and able to hold my own unarmed against a group of armed thugs. I mean, I love kung fu movies, but for a D&D game I prefer raw combat, that's why I would like to ask you guys and galls for help :smallsmile:
No: I don't mean to make an invincible character, so it's not necessary to go into hypothetical situations like 'your character can't do **** when the dragon is flying/the Balor summones another Balor/the Wizard is teleporting' etc. since the groupes I play with have DM's who base encounters on what the group could actually win, without making them feel or be useless. I'm in possession of PHB 1 & 2 and am able to borrow basically any other book from the DM (like Complete Warrior, Complete Adventurer, Tome Of Battle etc.), but I'm not sure what to look for because of the huge amount of available info.
Could you guys help me in creating something I just mentioned? The group is level 6 at the moment and I'm playing a scout, which I really love to play, but should he die, I would like to play something different. The unmodified stats (in no specific order) that would be available to me are 13, 17, 13, 14, 12, 17 (let's say I was lucky! :smallbiggrin:)
Thanks for your help!