Kaww
2011-04-23, 12:31 AM
Yesterday was a good gaming day for me. Like the previous (http://www.giantitp.com/forums/showthread.php?t=173273) extraordinarily good session I wanted to share this one with you. It didn't make anyone cry, but it made everybody nervous, which I was aiming for. One disclaimer: I never played/read/DMed Tomb of Horrors, if there are any similarities they are there by chance, don't point them out I want to enjoy that dungeon one day. It's a spin of an old dungeon design, redone and remodeled to suite my game's purposes.
Cast:
L - Warblade, scarred Human that seeks glory and wants his name remembered. In his free time he plays a lute. (LN)
J - Druid, Elf she is a convict, sort of wrongfully convicted, she and her sister killed a man who threatened their village. They were convicted for murder. (NG)
V - Druid, J's twin sister, player has ADD she causes the party an equal amount of problems and solutions, mostly to problems she causes. (CN)
IS - Sorcerer, Half-elf, generally nice and shy person, no more description for now, party doesn't know who she is or why she is there. (CN)
G - Cleric of Cyric, not a nice guy IC, want's to get away with murder and cruelty every chance he gets. He sat this one out in an insane asylum... (NE)
The campaign is taking place in a custom setting. The party members are convicts doing their sentence in mountain guard/escort/protection force. L is the only volunteer in this party, IS got there by accident. They are searching for a NPC rogue which they are associated with. They are all sergeants in the Mountain guards, including Alton, the missing rogue. He was sent on a secret mission with his squad to check out some coordinates they found in an abandoned mage's laboratory.
The altitude is really high (2km the main fortress complex, others are higher, this session takes place at 7km above sea level), it is really cold (-25F), daylight lasts for five and a half hours and it is getting shorter. Light sources produce less light and mysterious ancient creatures have started waking up. If you know what is the base for this campaign please don't post it here. I'm using the signs and the template, but that is all.
I hope you enjoy the read, I'm gonna try and finish this by Monday.
Cast:
L - Warblade, scarred Human that seeks glory and wants his name remembered. In his free time he plays a lute. (LN)
J - Druid, Elf she is a convict, sort of wrongfully convicted, she and her sister killed a man who threatened their village. They were convicted for murder. (NG)
V - Druid, J's twin sister, player has ADD she causes the party an equal amount of problems and solutions, mostly to problems she causes. (CN)
IS - Sorcerer, Half-elf, generally nice and shy person, no more description for now, party doesn't know who she is or why she is there. (CN)
G - Cleric of Cyric, not a nice guy IC, want's to get away with murder and cruelty every chance he gets. He sat this one out in an insane asylum... (NE)
The campaign is taking place in a custom setting. The party members are convicts doing their sentence in mountain guard/escort/protection force. L is the only volunteer in this party, IS got there by accident. They are searching for a NPC rogue which they are associated with. They are all sergeants in the Mountain guards, including Alton, the missing rogue. He was sent on a secret mission with his squad to check out some coordinates they found in an abandoned mage's laboratory.
The altitude is really high (2km the main fortress complex, others are higher, this session takes place at 7km above sea level), it is really cold (-25F), daylight lasts for five and a half hours and it is getting shorter. Light sources produce less light and mysterious ancient creatures have started waking up. If you know what is the base for this campaign please don't post it here. I'm using the signs and the template, but that is all.
I hope you enjoy the read, I'm gonna try and finish this by Monday.