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ArenaManager
2011-04-25, 09:47 PM
Arena Tournament, Round 104: Veri vs. Mountie

Map:http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/10-bloody_altar.png

XP Award: 300 XP
GP Award: 300 GP

Veri (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=46552) - Sallera
Mountie (http://www.myth-weavers.com/sheetview.php?sheetid=273639) - candycorn

All Combatants, please roll initiative and declare final purchases, if any

candycorn
2011-04-25, 09:57 PM
Oh, this match is gonna take a while. That's a rather crazy amount of healing you have.

Init: [roll0]

Sallera
2011-04-25, 10:13 PM
Well, when all you have is a hammer list full of healing spells...

Init: [roll0]

Selling leather armour, purchasing masterwork leather armour, a Least Ironward Diamond, and 10 loaded slings.

candycorn
2011-04-26, 11:37 AM
No responses. I made my purchases a couple days ago, before thread creation.

Upgraded the bow, got some dragonsbreath arrows.

candycorn
2011-04-26, 11:44 AM
Provided we're ready to go:

Round 1, First to Act:Start in N2, Mounted.
Move: Open door.

Mount double move: to P16.

Attempt Swift Dismount into O16: [roll0] DC 20
Hide: [roll1]

If Successful: Ready Action: Shoot Veri if I gain LOS to her.

Done.

Stats:Location: O16, possible ready action.
AC: 18 (FF 13, Touch 15)
HP: 11/11
Active effects: None.

Mount: Location: P16
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 01:02 PM
:smallsigh: Wish I'd thought to check for stealth purchases, but too late now. Guess this match won't be that long after all.

Veri, Round 1

Refs/LoS:Starting in M25, holding longspear and javelin in one hand.
Standard: Manifest Precognition.

Stats:HP 16/16, AC 14 (12, 12)
PP: 1/2
Active Effects: Precognition 100 rounds
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 01:07 PM
1 question: Does your door open? I do have LOS to it.

Sallera
2011-04-26, 01:10 PM
It does not.

candycorn
2011-04-26, 01:23 PM
Round 2, First to act: Quickmount attempt: [roll0]
If successful: Mount double move: First part to N23.
My move: Open door.

If unsuccessful:Mount move to O15.
Ready action: Shoot veri if I gain LOS.

EDIT: Your door opens. What's my LOS?

My mount is in N23, and I am mounted.

Sallera
2011-04-26, 01:36 PM
N25, holding javelin and longspear in one hand. What are you holding?

candycorn
2011-04-26, 01:42 PM
... Sigh. I just realized I never officially listed my longbow as held.

Move action: Close your door.

Rest of turn: Mount complete double move at V23. Cover Riding (Autosuccess DC 15 vs +18 mod).

Done.

Stats:Location: V23, mounted
AC: 18 (FF 13, Touch 15)
HP: 11/11
Active effects: None.

Mount: Location: V23
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 01:48 PM
Veri, Round 2

Refs/LoS:Move: Open door.

Door opens. LoS to you?

candycorn
2011-04-26, 01:54 PM
No LOS to me from your location, but the north door is open.

Sallera
2011-04-26, 02:00 PM
Well, so much for avoiding ref involvement. :smalltongue:

Veri, Round 2 cont.

Refs/LoS:Free: Javelin to other hand.
Standard: Ready action:Throw javelin if Mountie is within 25ft without cover or ends turn within 55ft.
Hide: [roll0]

Stats:HP 16/16, AC 14 (12, 12)
PP: 1/2
Active Effects: Precognition 99 rounds
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 02:04 PM
If you moved north out of the doorway (to the 24 line), LOS will be gained. did you?

Sallera
2011-04-26, 03:13 PM
I did not.

Edit: Incidentally, sorry for the poor play. Bad day at work has me distracted, and I've made more mistakes than I've taken turns. <<;;

candycorn
2011-04-26, 03:20 PM
Ok, well, I'll try to keep refs out of this. I meant this character to be a hit and run skirmisher, not a stealther.

Round 3, First to act:
Mount Move: from V23 to O21. LOS?

EDIT: Well, I've seen you take no actions, and only brief LOS, so I haven't noticed anything. Sorry about work, though. If it helps, I've been pretty sick for a couple days.

Sallera
2011-04-26, 03:35 PM
Hm, well, if PsiDog's right (http://www.giantitp.com/forums/showpost.php?p=10821169&postcount=11) about the trees being small trees at the base and not granting cover (and I think he is, although I often forget about it due to the way they're drawn), LoS established when you reach P21 with a readied javelin toss from hiding in N25 (Spot DC 23).
Attack: [roll0]
Damage: [roll1]

If not, LoS established when you reach O21, and no readied action.

Edit: Well, looks like that's not going to affect much either way.

candycorn
2011-04-26, 03:46 PM
I didn't see that ruling, but it seems sensible enough. No argument.

Continue mount move to O21.
Move: Draw longbow.

Attack (Dragonsbreath Arrow): [roll0] (includes -2 penalty for mount double move)
If hit: [roll1] and DC 15 reflex save or catch fire.

After attack: Mount 2nd move action to L16.

Done.

Location: L16, mounted
AC: 18 (FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.

Mount: Location: L16
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 03:53 PM
I'll redraw those trees if I can remember; it is rather unclear as they stand.

Shouldn't that be 1d4+1 damage? Reflex: [roll0]

candycorn
2011-04-26, 04:01 PM
I'm a small creature. Drops it down a die size.

TheFallenOne
2011-04-26, 04:03 PM
small longbow - d6. Small longbow with dragonsbreath - d4?

V :smallcool: I'm catching up buddy

Sallera
2011-04-26, 04:03 PM
Aye, but I thought dragonsbreath was also just -1 die size? Thus 1d8 normal, 1d6 small, 1d4 small dragonsbreath?

Edit: It doesn't count if your initial info was wrong. :smalltongue:

candycorn
2011-04-26, 04:15 PM
Whoops. I was using the shortbow table.

Dragonsbreath damage from a Small LONGbow: [roll0] +1 fire damage

Sallera
2011-04-26, 04:20 PM
Veri, Round 3

Double move to M21->M19+10.
Free: Longspear to both hands.

Stats:HP 11/16, AC 14 (12, 12)
PP: 1/2
Active Effects: Precognition 98 rounds
Ironward: 9 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 04:35 PM
Mountie, Round 4, First to act:

Mount Double move from L16 > J15 > J13 > M7 (around the altar).

Swift Dismount attempt: [roll0] DC 20.
Dismount into N7.

Longbow attack (Dragonsbreath Arrow): [roll1]
Damage: [roll2] +1 fire and DC 15 reflex save or catch on fire.

If previous swift dismount was successful, attempt swift remount: [roll3] DC 20.

If mounted, cover riding (DC 15, autosuccess vs Ride +18).

Done.

Stats:Location: M7, mounted or N7 not mounted
AC: 22 if mounted or 18 if not(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.

Mount: Location: M7
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 04:44 PM
Reflex: [roll0] or [roll1]

Sallera
2011-04-26, 04:46 PM
Second Reflex for my turn: [roll0] or another [roll1]

Edit: Will expend edge to make that save a success.

Sallera
2011-04-26, 04:49 PM
Veri, Round 4

Free: Longspear to one hand.
Standard: Cast a spell:Cure Light Wounds, healing [roll0].
Move: To L17.

Stats:HP 3+^/16, AC 14 (12, 12)
PP: 1/2
Active Effects: None
Ironward: 8 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 04:57 PM
I'm guessing most of your wounds just went away... Oh well, only 8 more points left on that crystal of yours... Downside, you now have cover.

Fire Dragonsbreath Arrow: [roll0]
Damage: [roll1] +1 fire and DC 15 reflex save or catch on fire.

Mount move: to H2.

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 05:04 PM
Veri, Round 5

Move: Draw javelin.
Free: Drop prone.
Standard: Manifest Precognition.

Stats:HP 14/16, AC 14 (12, 12)
PP: 0/2
Active Effects: Precognition 100 rounds
Ironward: 8 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 05:28 PM
Hm.

That puts your AC to... 22?

That's less than 50/50 odds for me.

Round 6, First to act

Fire Normal Arrow: [roll0]
Damage: [roll1]

Done.

candycorn
2011-04-26, 05:30 PM
Crit threat: [roll0]
Additional damage: [roll1]

And disregard the "First to act" part. Forgot, your ready action put you just before me.

Sallera
2011-04-26, 05:43 PM
Veri, Round 6

Move: Stand up.
Standard: Throw javelin at Mountie.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 10/16, AC 14 (12, 12)
PP: 0/2
Active Effects: Precognition 99 rounds
Ironward: 7 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 06:03 PM
Round 7

Ready Action:Fire at Veri if she stands up, attempts to attack, attempts to move out of LOS, or ends turn.

Done.

Sallera
2011-04-26, 06:07 PM
Veri, Round 7

Standard: Cast spell:Cure Minor Wounds.
Concentration, if needed: [roll0]
Move: Draw javelin.

Stats:HP 14/16, AC 14 (12, 12)
PP: 0/2
Active Effects: Precognition 98 rounds
Ironward: 7 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 06:09 PM
Attempt to end turn triggers shot:

Arrow: [roll0]
Damage: [roll1]
Crit threat: [roll2]
Extra Damage: [roll3]

Round 7:

Fire Arrow: [roll4]
Damage: [roll5]
Crit threat: [roll6]
Extra Damage: [roll7]

Sallera
2011-04-26, 06:18 PM
Done? If so...

Veri, Round 8

Move: Stand up.
Standard: Throw javelin at Mountie.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 14/16, AC 14 (12, 12)
PP: 0/2
Active Effects: Precognition 98 rounds
Ironward: 7 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 06:37 PM
One more shot: [roll0]
Damage: [roll1]

Done.

Sallera
2011-04-26, 06:39 PM
Veri, Round 9

Move: Draw javelin.
Standard: Total defense.

Stats:HP 14/16, AC 14 (12, 12)
PP: 0/2
Active Effects: Precognition 97 rounds
Ironward: 7 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 06:44 PM
AC 26!? Sheesh, even I'm not taking those odds unless I have to.

Ready action:Attack Veri with Dragonsbreath Arrow if she stands up, attempts to leave LOS, attempts to take any standard action, or ends turn.

EDIT: Done.

Sallera
2011-04-26, 06:46 PM
Had to do something with that standard action. :smalltongue:

Veri, Round 10

Move: Stand.
Standard: Throw javelin at Mountie.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 14/16, AC 14 (12, 12)
PP: 0/2
Active Effects: Precognition 96 rounds
Ironward: 7 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 06:48 PM
Successfully Standing up triggers the ready action.

Attack: [roll0]
Damage: [roll1] +1 fire and a reflex save.

candycorn
2011-04-26, 06:49 PM
Critical Threat: [roll0]
Additional Damage: [roll1] + 2 fire damage

Sallera
2011-04-26, 06:49 PM
Reflex: [roll0] or [roll1]

Eh, sod it, I don't want to be on fire. Expend edge to make that a success, no change to turn.

candycorn
2011-04-26, 06:54 PM
Attack with Arrow: [roll0]
Damage: [roll1]

Done.

Sallera
2011-04-26, 06:56 PM
Veri, Round 11

Standard: Cast spell:Cure Minor Wounds.
Move: Draw javelin.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 5 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 06:58 PM
Well, I hope I'm burning through your heals, at least.

Ready action:Longbow attack with Dragonsbreath Arrow if Veri Stands up and does anything else, or if she attempts any standard action, or attempts to end turn.

EDIT: Done.

Sallera
2011-04-26, 07:01 PM
Veri, Round 12

Move: Stand.
Standard: Throw javelin at Mountie.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 5 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 07:02 PM
The attack triggers a ready action.

Dragonsbreath Arrow shot: [roll0]
Damage: [roll1] +1 fire and a reflex save

candycorn
2011-04-26, 07:07 PM
Assuming no change to your turn:

My turn: Fire normal arrow: [roll0]
Damage: [roll1]

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.
Arrows: Regular: 90/95, Dragonsbreath 15/20

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 07:28 PM
Veri, Round 13

Move: Draw javelin.
Free: Javelin to mouth.
Move: Draw javelin.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 5 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 07:37 PM
Hm.

Mountie, round 14:

Ready Action: Dragonsbreath Arrow if Veri stands and does anything else, OR if she attempts to leave LOS, take a standard action, or end turn.

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.
Arrows: Regular: 90/95, Dragonsbreath 15/20

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-26, 08:00 PM
Veri, Round 14

Move: Stand.
Standard: Throw javelin.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 5 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 08:06 PM
The attack triggers a ready action:

Dragonsbreath arrow attack: [roll0]
Damage: [roll1] + 1 fire and a reflex save.

Sallera
2011-04-26, 08:21 PM
Reflex: [roll0] or [roll1]

candycorn
2011-04-26, 08:27 PM
My turn... You still have a javelin, and you're burning...

Ready action:Regular arrow shot if Veri stands and does anything else, attempts to move, or attempts to end turn.

Done.

Sallera
2011-04-26, 09:27 PM
Reflex: [roll0] or [roll1]

Sallera
2011-04-26, 09:29 PM
Veri, Round 15

Free: Javelin to longspear hand.
Standard: Cast a spell:Cure Light Wounds for [roll0].
Concentration, if required: [roll1]

Stats:HP 6+^/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 4 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 09:33 PM
Concentration (http://www.d20srd.org/srd/skills/concentration.htm) is required when taking continuous damage. DC is 10+ 1/2 of the last damage dealt.

End of turn triggers ready action:

Fire Arrow: [roll0]
Damage: [roll1]

My turn:

Fire Arrow: [roll2]
Damage: [roll3]

Done.

Sallera
2011-04-26, 09:36 PM
Ah, right.

Reflex: [roll0] or [roll1]

Sallera
2011-04-26, 09:37 PM
Veri, Round 16

Standard: Cast a spell:Cure Light Wounds for [roll0].

Stats:HP 3+^/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 3 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

TheFallenOne
2011-04-26, 09:43 PM
people are fighting here, go back to the herd pony. Or I will tolerate and love the horseapples out of you

candycorn
2011-04-26, 09:46 PM
Mountie, Round 17:

Attack (normal arrow): [roll0]
Damage: [roll1]

Done.

candycorn
2011-04-26, 09:47 PM
I have already reported the disrupting poster. Hopefully, mods will arrive shortly to correct the issue.

Sallera
2011-04-26, 09:49 PM
Veri, Round 17

Standard: Cast a spell:Cure Minor Wounds.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 3 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 09:52 PM
So much for the successful damage. Still, you only have 8 spells... You're running low.

Mountie, Round 18:

Fire arrow: [roll0]
Damage: [roll1]

Sallera
2011-04-26, 09:54 PM
That I am. And nothing accomplished in return, either... <<;;

Veri, Round 18

Move: Stand.
Free: Javelin to free hand.
Standard: Throw javelin.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 3 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

TheFallenOne
2011-04-26, 10:00 PM
Well, no wonder I very rarely catch spam and profanity on this forum, the moderators are working fast. Kudos

candycorn
2011-04-26, 10:02 PM
Well, it helps that you need to roll a 20 to hit me, when I have cover.

Mountie, Round 19:

Fire Dragonsbreath arrow: [roll0]
Damage: [roll1] + 1 fire and a reflex save.

Done.

Sallera
2011-04-26, 10:04 PM
Aye... on the bright side, I don't need to worry about range increments. :smalltongue:

Veri, Round 19

Move: Draw javelin.
Free: Javelin to spear hand.
Move: Draw javelin.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 3 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 10:13 PM
Well, there is that.

Round 20:

Ready action: Fire dragonsbreath if opponent is standing and attempts any action, or attempts to leave LOS, or ends turn.

Done.

Sallera
2011-04-26, 10:17 PM
Veri, Round 20

Move: Stand.
Standard: Throw javelin.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 15/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 3 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 10:20 PM
Throwing the javelin triggers.

Dragonsbreath attack: [roll0]
Damage: [roll1] +1 fire and a reflex save.

My turn:

Fire a normal arrow: [roll2]
Damage: [roll3]

Done.

Sallera
2011-04-26, 10:28 PM
Reflex: [roll0] or [roll1]

Sallera
2011-04-26, 10:29 PM
Triple post time again.... :smallredface:

Reflex: [roll0] or [roll1]

Sallera
2011-04-26, 10:31 PM
Bother.

Veri, Round 21

Move: Draw javelin.
Free: Javelin to spear hand.
Standard: Cast a spell:Cure Light Wounds for [roll0]

Stats:HP 7+^/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 2 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 10:32 PM
Concentration DC 10 + level of the spell?

Sallera
2011-04-26, 10:33 PM
Oh, right. Concentration: [roll0]

candycorn
2011-04-26, 10:36 PM
I can hope, can't I?

Round 22:

Fire another Standard Shot: [roll0]
Damage: [roll1]

Done.

Sallera
2011-04-26, 10:42 PM
Reflex: [roll0] or [roll1]

Sallera
2011-04-26, 10:43 PM
Veri, Round 22

Move: Stand.
Free: Javelin to free hand.
Standard: Throw javelin.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 2 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 10:45 PM
Mountie, Round 23:

Fire Normal Arrow: [roll0]
Damage: [roll1]

Done.

Sallera
2011-04-26, 10:50 PM
Veri, Round 23

Move: Stand.
Free: Javelin to free hand.
Standard: Throw javelin.
Attack: [roll0]
Damage: [roll1]
Free: Drop prone.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 2 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 10:52 PM
Mountie, Round 24:

Attack (Normal arrow): [roll0]
Damage: [roll1]

Done.

candycorn
2011-04-26, 10:54 PM
Threat: [roll0]
Extra damage: [roll1]

Sallera
2011-04-26, 10:55 PM
Veri, Round 24

Move: Draw sling.
Free: Sling to spear hand.
Standard: Cast spell:Cure Minor Wounds.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 1 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-26, 11:46 PM
Sorry for the delay... Bout of nausea flared up.

Mountie, Round 25:

Ready action:Fire at Veri with dragonsbreath if she stands and then takes any other action, or if she attempts to leave LOS.

EDIT: Done.

Sallera
2011-04-27, 12:19 AM
Veri, Round 25

Move: Stand.
Free: Sling to free hand.
Standard: Sling attack.
Attack: [roll0]
Damage: [roll1]
Free: Drop sling.
Free: Drop prone.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 1 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 12:22 AM
Attacking provokes.

Dragonsbreath attack: [roll0]
Damage: [roll1] +1 fire and reflex.

candycorn
2011-04-27, 12:23 AM
Mountie, Round 26

Ready Action:Fire at Veri with dragonsbreath if she stands and then takes any other action, or if she attempts to leave LOS.

Done.

Sallera
2011-04-27, 12:34 AM
Veri, Round 26

Move: Draw sling.
Free: Sling to spear hand.
Move: Draw sling.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 1 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 12:42 AM
Mountie, Round 27

Ready Action:Fire at Veri with dragonsbreath if she stands and then takes any other action, or if she attempts to leave LOS.

Done.

Sallera
2011-04-27, 01:03 AM
Veri, Round 27

Move: Stand
Free: Sling to free hand.
Standard: Sling attack.
Attack: [roll0]
Damage: [roll1]
Free: Drop sling.
Free: Drop prone.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 1 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 01:25 AM
Moving the sling to the free hand triggers the ready action.

Dragonsbreath: [roll0]
Damage: [roll1] +1 fire and a reflex save.

candycorn
2011-04-27, 01:29 AM
Mountie, Round 28: (provided my botched attack doesn't alter your turn)

Ready Action:Fire at Veri with dragonsbreath if she stands and then takes any other action, or if she attempts to leave LOS.

Done.

Sallera
2011-04-27, 01:54 AM
Veri, Round 28

Move: Stand.
Free: Sling to free hand.
Standard: Sling attack.
Attack: [roll0]
Damage: [roll1]
Free: Drop sling.
Since you've stopped firing when I'm prone and I'm out of healing, not much reason to drop prone again. May as well finish things off normally and save a few turns.

Stats:HP 16/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 1 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 01:59 AM
I'll keep my arrow ratios the same. I was averaging a 1-1 ratio, using less valuable arrows when you were prone. My precise pattern was only firing at you prone if you didn't have a ready range weapon in hand.

Ready Action Triggers:

Dragonsbreath: [roll0]
Damage: [roll1] +1 fire and a save.

My turn:

Regular arrow: [roll2]
Damage: [roll3]

Done.

Sallera
2011-04-27, 02:02 AM
Well, that's what I thought, but then you changed it in Round 26. :smalltongue:

Reflex: [roll0] or [roll1]

Veri, Round 29

If necessary, Reflex: [roll2] or [roll3]

Move: Draw sling.
Standard: Sling attack.
Attack: [roll4]
Damage: [roll5]
Free: Drop sling.

Stats:HP 12-^/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 0 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 02:08 AM
Apologies. Round 25-27 had me typing and in the restroom in equal measure. My concentration wasn't fully to task.

Dragonsbreath: [roll0]
Damage: [roll1] + 1 fire and a save.

Done.

Sallera
2011-04-27, 02:12 AM
Reflex: [roll0] or [roll1]

Veri, Round 30

If necessary, Reflex: [roll2] or [roll3]

Move: Draw sling.
Standard: Sling attack.
Attack: [roll4]
Damage: [roll5]
Free: Drop sling.

Stats:HP 7-^/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 0 use
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 02:19 AM
Mountie, Round 31:

Fire standard arrow: [roll0]
Damage: [roll1]

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.
Arrows: Regular: 82/95, Dragonsbreath 6/20

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-27, 11:44 AM
Veri, Round 31

Move: Draw sling.
Standard: Sling attack.
Attack: [roll0]
Damage: [roll1]
Free: Drop sling.

Stats:HP 7/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 0 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 11:48 AM
Mountie, Round 32:

Fire Dragonsbreath: [roll0]
Damage: [roll1] +1 fire and reflex.

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.
Arrows: Regular: 82/95, Dragonsbreath 5/20

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-27, 01:46 PM
Veri, Round 32

Move: Draw sling.
Standard: Sling attack.
Attack: [roll0]
Damage: [roll1]
Free: Drop sling.

Stats:HP 7/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 0 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 03:08 PM
Mountie, Round 32

Normal Arrow: [roll0]
Damage: [roll1]

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.
Arrows: Regular: 82/95, Dragonsbreath 5/20

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-27, 03:16 PM
Veri, Round 33

Move: Draw sling.
Standard: Sling attack.
Attack: [roll0]
Damage: [roll1]
Free: Drop sling.

Stats:HP 7/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 0 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

candycorn
2011-04-27, 04:07 PM
Mountie, Round 34:

Dragonsbreath: [roll0]
Damage: [roll1] +1 fire and a reflex.

Done.

Stats:Location: H2, mounted
AC: 18(FF 13, Touch 15)
HP: 11/11
In hand: Longbow
Active effects: None.
Arrows: Regular: 81/95, Dragonsbreath 4/20

Mount: Location: H2
AC: 16 (FF 14, Touch 12)
HP: 13/13
Active Effects: None.

Sallera
2011-04-27, 05:01 PM
Reflex: [roll0] or [roll1].

Veri, Round 34

If needed, Reflex: [roll2] or [roll3].

Move: Draw sling.
Standard: Sling attack.
Attack: [roll4]
Damage: [roll5]
Free: Drop sling.

Stats:HP 3-^/16, AC 14 (12, 12)
PP: 0/2
Active Effects: None
Ironward: 0 uses
Spells Prepared:
0th
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds
Cure Minor Wounds

1st
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Done.

Sallera
2011-04-27, 05:03 PM
Looks like that's finally match. A good game; it'd have been longer if I'd noticed your arrows in time to purchase fire resistance, but I doubt the result would have been any different.

candycorn
2011-04-27, 05:33 PM
That armor augment crystal is amazingly good for you.

The fire was mostly to try to force concentration checks for spellcasting, and to try to keep that edge away from attack rolls. With resist, I'd have just saved them for the next hapless soul, and picked up a smokestick and tindertwig for concealment.

Make it to the finals. I'd like to try this again. Against Veri, I can actually use this character how I meant to when I made it (this was the first match where my Mounted Archery feat mattered, for instance). A lot of the ground-bound foes are small, prompting a close to melee to let the mount engage too.

TheFallenOne
2011-04-27, 05:36 PM
34 turns in less than two days. Has to be a record


Edit: It doesn't count if your initial info was wrong. :smalltongue:

oh come on, it was obviously a typo, otherwise the post makes no sense :smalltongue:

High Ref TheFallenOne

Mountie and Ammunition Manufacturers Inc. are the winners