Chainsaw Hobbit
2011-04-28, 01:26 PM
Here are a bunch of tables for generating a random adventure:
Setting
Desert
Forest
City
Evil pane of existance
Feywild/Realm of Fey
Shadowfell/Plane of Shadow
Ruins
Caves
Ocian
Demiplane
Special Setting Trait
Very hot
Very cold
Active battlefield
Deserted battlefield
Haunted
Leakage from Far Realm/Dungeon Dimensions/Limbo
Infested with fungus or fast-spreading plants
Collapsing/burning/dissipating
Wrecked by massive evil entity
Will expire after a fixed amount of time
Objective
Rescue hostage
Escape imprisonment
Kill BBEG
Destroy object
Retrieve object
Explore uncharted territory
Investigate mystery
Clear space for settlement
Consult oracle
Track down escaped convict
Adversaries
Orcs/goblins/hobgoblins/ogres/bugbears
Demons/devils
Bizarre Lovecraftian monsters
Dark elves/drow
Cult of evil humans
Draconians/dragonborn/kobolds/lizardfolk
Frog-men/bullywugs
Fungus-men/myconids
Fish-men/deep ones/Kao-Tau
Other (open the Monster Manual to a random page)
BBEG
Lich/undead wizard
Illithid/mind flayer/psionic threat/star-spawn of Cthulhu
Beholder/floating eye/eye tyrant
Depraved cult leader
Dragon
Undead dragon
Lovecraftian evil entity
Giant robotic monster
Evil wizard/necromancer
Demon lord/Balrog/pit fiend/balor
Complication (Optional)
Characters are relentlessly hunted by a strange entity
A great deal of the treasure found in the adventure turns out to be cursed
Characters must save to avoid contracting a stange disease for every hour spent on the site of the adventure
The laws of physics are messed up
The entire area is cloaked in magic darkness/fog
Creatures killed in the area rise as zombies
The place is full of traps
The monsters turn out to be another kind of minster in disguise. Roll twice on the adversaries table
The BBEG is an imposter
The characters are constantly tempted by seductive demons
Setting
Desert
Forest
City
Evil pane of existance
Feywild/Realm of Fey
Shadowfell/Plane of Shadow
Ruins
Caves
Ocian
Demiplane
Special Setting Trait
Very hot
Very cold
Active battlefield
Deserted battlefield
Haunted
Leakage from Far Realm/Dungeon Dimensions/Limbo
Infested with fungus or fast-spreading plants
Collapsing/burning/dissipating
Wrecked by massive evil entity
Will expire after a fixed amount of time
Objective
Rescue hostage
Escape imprisonment
Kill BBEG
Destroy object
Retrieve object
Explore uncharted territory
Investigate mystery
Clear space for settlement
Consult oracle
Track down escaped convict
Adversaries
Orcs/goblins/hobgoblins/ogres/bugbears
Demons/devils
Bizarre Lovecraftian monsters
Dark elves/drow
Cult of evil humans
Draconians/dragonborn/kobolds/lizardfolk
Frog-men/bullywugs
Fungus-men/myconids
Fish-men/deep ones/Kao-Tau
Other (open the Monster Manual to a random page)
BBEG
Lich/undead wizard
Illithid/mind flayer/psionic threat/star-spawn of Cthulhu
Beholder/floating eye/eye tyrant
Depraved cult leader
Dragon
Undead dragon
Lovecraftian evil entity
Giant robotic monster
Evil wizard/necromancer
Demon lord/Balrog/pit fiend/balor
Complication (Optional)
Characters are relentlessly hunted by a strange entity
A great deal of the treasure found in the adventure turns out to be cursed
Characters must save to avoid contracting a stange disease for every hour spent on the site of the adventure
The laws of physics are messed up
The entire area is cloaked in magic darkness/fog
Creatures killed in the area rise as zombies
The place is full of traps
The monsters turn out to be another kind of minster in disguise. Roll twice on the adversaries table
The BBEG is an imposter
The characters are constantly tempted by seductive demons