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Treayn
2011-04-29, 09:45 PM
Images
http://i.neoseeker.com/boxshots/R2FtZXMvUEMvQWN0aW9uL1Nob290ZXI=/brink_frontcover_large_NsmDX2R521eun2I.jpg

Title: Brink
Genre: First Person Shooter
Developer: Splash Damage
Publisher: Bethesda
Release Date: 5/10/2011
Website: http://www.brinkthegame.com/

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Videos
http://www.youtube.com/watch?v=pXWV8N4yBLY
Brink - The Last Stand: Dev Diary 1 | HD (http://www.youtube.com/watch?v=z48yYGfsW1I#ws)


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Was odd not seeing any threads for this game, considering it is coming out in one and a half weeks. It's also been getting a fair bit of advertising.

Already have my copy preordered via STEAM, anyone else getting into this game?

Pie Guy
2011-04-29, 09:50 PM
I'm getting it. It looks like Mirror's Edge with better gunplay.

warty goblin
2011-04-29, 10:55 PM
After the tragically underrated masterpiece that was Enemy Territory: Quake Wars, Splash Damage is one of the few developers in which I place nearly unconditional trust. Since this looks like it takes the good parts of ETQW (infantry combat and specialized yet adaptable classes) and expands it, I'm all over this like white on rice.

My only worry at this point is that unlocks will screw it up. The whole leveling mechanic in a shooter is at best a wash for me, and in something deeply competitive like Brink, it seems more likely to be a negative. On the other hand apparently everything can be unlocked in singleplayer as well, and the unlocks are designed towards a horizontal expansion of options instead of a vertical increase in power. Given SD's proven ability to balance stuff, I'm cautiously optimistic this won't prove a major flaw.

Smight
2011-05-02, 12:24 AM
Considering last interview didn't even mention PC version exists, gotta assume it's gonna be yet another console port, definitely not buying until I see or hear otherwise.

Innis Cabal
2011-05-02, 03:30 AM
http://en.wikipedia.org/wiki/Brink_(video_game)

That says it's on computer.

Smight
2011-05-02, 04:07 AM
http://en.wikipedia.org/wiki/Brink_(video_game)

That says it's on computer.

i know PC version exists,
but is it gonna be any good,
are the controls optimised for WASD,
do we get PC hud,
is graphic gone be optimised for PC
or do we get low res console graphics which still cant run 60 FPS on newest PC

Dragor
2011-05-02, 04:17 AM
I am quite excited for Brink- not enough to pre-order, though. The concept for both the world and the combat sounds great, and the character customisation seems pretty sweet. But if other GitP'ers are pre-ordering this, maybe I could take a little nibble out of my student loan to get it... :smallwink:

Lord of the Helms
2011-05-02, 08:09 AM
i know PC version exists,
but is it gonna be any good,
are the controls optimised for WASD,
do we get PC hud,
is graphic gone be optimised for PC
or do we get low res console graphics which still cant run 60 FPS on newest PC
It's developed for the PC itself, not ported from consoles. And it's developed by this team (http://en.wikipedia.org/wiki/Splash_Damage) which clearly has experience with developing First Person Shooters for the superior platform the platform they are meant for the PC.

After years upon years of modern combat shooters and the like, this is the first multiplayer shooter I've really got any interest in. I like the scenario and the look of it, and the movement system sounds and looks really cool. Might be the first multiplayer shooter I'm getting since Left 4 Dead 2 came out.

Feriority
2011-05-02, 11:03 PM
I'm getting it. It looks like Mirror's Edge with better gunplay.

I'd say "Assassin's Creed" with gunplay, since the SMART system takes out the bit that made the freerunning so good in Mirror's Edge - that every move you did was a combination you had to manage yourself. Assassin's Creed movement was fun too, but it was the same kind of "press the freerun button to freerun" that SMART is providing.

Still, it looks like a good combination; I haven't preordered it, because if I did I wouldn't be able to resist playing through when I should be studying for finals, but I'll probably buy it after finals if it still looks as good after launch.

KBF
2011-05-03, 07:43 AM
I'd say "Assassin's Creed" with gunplay, since the SMART system takes out the bit that made the freerunning so good in Mirror's Edge - that every move you did was a combination you had to manage yourself. Assassin's Creed movement was fun too, but it was the same kind of "press the freerun button to freerun" that SMART is providing.


Well, that's not true. SMART didn't 'take out' Mirror's Edge style freerunning, this has been specifically addressed a number of times by the dev team. Freerunning can be done manually, and it's slightly faster when you do it that way. The SMART button, as I understand it, is just an option.

warty goblin
2011-05-03, 01:20 PM
Well, that's not true. SMART didn't 'take out' Mirror's Edge style freerunning, this has been specifically addressed a number of times by the dev team. Freerunning can be done manually, and it's slightly faster when you do it that way. The SMART button, as I understand it, is just an option.

I'm sure the movement will be cool and all, but it's really not what's exciting me about Brink. SD does very good objective based gameplay coupled with some pretty superb map design*, and id Tech 4 is one of my favorite shooter engines in terms of responsiveness and general handling. Basically I'm looking forwards to satisfying gunplay in a well structured environment.


*Consider say the Slipgate map from Enemy Territory: Quake Wars. Most singleplayer shooters don't manage to have a map that interesting or well designed.

Feriority
2011-05-03, 05:01 PM
Well, that's not true. SMART didn't 'take out' Mirror's Edge style freerunning, this has been specifically addressed a number of times by the dev team. Freerunning can be done manually, and it's slightly faster when you do it that way. The SMART button, as I understand it, is just an option.

Oh, sorry - the trailers I saw showed off objectives, classes/character customization, and SMART, but didn't mention ordinary freerunning, so I didn't realize it was in there in addition to SMART.

Does that mean there's a key/button for switching control contexts between movement and combat? I'm having a hard time seeing the degree of movement control Mirror's Edge provided and seeing a good FPS sharing the same input otherwise.

Still, if I wasn't already likely to buy it, that news probably would have been the tipping point, so thanks :smallbiggrin:

SuperMuldoon
2011-05-04, 11:12 AM
I pretty much just found out about this game yesterday...and I'm probably gonna get it! My computer looks like it barely makes the minimum specs though, hope I can still run it :smalleek:

Haven't played a good FPS in a while...if theres some playgrounders who are getting it maybe we can make some sort of clan or something?

KBF
2011-05-04, 12:49 PM
Does that mean there's a key/button for switching control contexts between movement and combat? I'm having a hard time seeing the degree of movement control Mirror's Edge provided and seeing a good FPS sharing the same input otherwise.

You can't expect an FPS to match Mirror's Edge, that's not the goal of an FPS. Mirror's Edge was a game about parkour and that's where the fun was, while Brink is a team based shooter that uses freerunning as a method of intuitive environments. As I understand it, it'll control with just your jump, crouch and sprint buttons. Though the sprint button might be the SMART button, or is it just also the SMART button by default, I'm not too clear on that.. Have to see next week, I guess.


I pretty much just found out about this game yesterday...and I'm probably gonna get it! My computer looks like it barely makes the minimum specs though, hope I can still run it :smalleek:

I have a terribly broken graphics card that will pretty barely meet the specs myself, if that's it. I'll be upgrading in the next month or so. But what I've been doing up until now, is running games in a much much lower resolution in windowed mode, usually on lower or lowest end settings. Usually if I'm playing at 800x600 I can afford a small bit of quality, though. Some games don't support windowed as an option, though I expect Brink to. If it doesn't, -windowed as an option usually works. Since Brink is in Steam, you would just have to throw that in Properties > Set launch options.

Triscuitable
2011-05-10, 09:06 PM
I'm getting it. It looks like Mirror's Edge with better gunplay.

And thus, we jump back to the fact that a game where guns were not the focus apparently were the focus.

Neftren
2011-05-10, 09:51 PM
And thus, we jump back to the fact that a game where guns were not the focus apparently were the focus.

I think we've all agreed to use the other thread.

Mando Knight
2011-05-12, 01:57 PM
I have two problems.
1.) The most pressing: my computer is a laptop just starting its fifth year. Laptop * half-a-decade-old = insufficient.
2.) The art style isn't exactly my favorite. Why does everyone have sleeve tattoos? I don't mind a few guys having tattoos, or it being an optional choice when creating a character, but mandatory tattoos makes it a little too "dirty" feeling for my taste.

HalfTangible
2011-05-12, 10:59 PM
I have two problems.
1.) The most pressing: my computer is a laptop just starting its fifth year. Laptop * half-a-decade-old = insufficient.
2.) The art style isn't exactly my favorite. Why does everyone have sleeve tattoos? I don't mind a few guys having tattoos, or it being an optional choice when creating a character, but mandatory tattoos makes it a little too "dirty" feeling for my taste.

It's optional when you make the character, if iirc

warty goblin
2011-05-13, 12:11 AM
It's optional when you make the character, if iirc

Yeah, tattoos are completely optional. They are, however, permanent on whatever character you put them on.

Mando Knight
2011-05-13, 01:01 AM
It's optional when you make the character, if iirc

Oh, that's good. Just that all the screenshots of characters I'd seen were of guys with almost all their exposed skin covered with ink.