Zaq
2011-05-05, 02:29 AM
So I had Magic of Faerun open the other day and I noticed a PrC I'd never seen before: the Gnome Artificer. I have to say that it intrigues me. It's almost surely mechanically not worth it simply because it doesn't look like the inventions are really ECL-appropriate, but I've been wrong before. Of course, in typical FR style, it has a batch of totally nonsensical prereqs (that were likely made to fit some ridiculously specific NPCs in a developer's home game, but I'm not bitter or anything), but the flavor is pretty interesting. In a nutshell, you're a gadgeteer. You make charged items (usually, but not always, works-perfectly-in-an-AMF nonmagical) that mimic spell effects, and these items cost you gold but no XP to make. You get a free one every two levels, and . . . that's about it, but hey, it's a (semi)solid gadgeteer that doesn't require diving into full on Eberron-style Artificer. The item slot requirements are harsh (you have to pay double price if you don't want the item to take up two slots, one of which must be belt or cloak), and it does suffer from the problem that it requires (admittedly minor) spellcasting to get in, so you might as well have just kept up your spellcasting and done it normally . . . but I still find it intriguing.
So, does anyone have any thoughts on this PrC, or even better, any experience with it? I find it kind of funny that it has explicit rules for creating brand-new partially charged wands artificer items. It might be interesting to combine it with some level of cost-reduction shenanigans. Do you think it'd be playable without any such shenanigans? What about if you reduced the prereqs a bit? It's clearly not as good as a real caster, but it's weird enough that it's captured my interest for now. Thoughts?
So, does anyone have any thoughts on this PrC, or even better, any experience with it? I find it kind of funny that it has explicit rules for creating brand-new partially charged wands artificer items. It might be interesting to combine it with some level of cost-reduction shenanigans. Do you think it'd be playable without any such shenanigans? What about if you reduced the prereqs a bit? It's clearly not as good as a real caster, but it's weird enough that it's captured my interest for now. Thoughts?