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Elric VIII
2011-05-11, 06:04 PM
I assume that there are rules to regulate this, but I have been unable to find them.

Fiendish Summoning Specialist from Planar Handbook says that normally, one may remove a creature from a SM X spell's list and replace it with another.

All that I have found in the DMG is the sidebar on page 37 about summoning specific cretures and changing which specific on you get.

Where can I find the rules that dictate which monsters are eligible for which spells?

Kuulvheysoon
2011-05-11, 06:08 PM
There's an official list in the PHB under the spell.

The part about swtiching out monsters mainly concerns itself with Wizards making new monsters available (such as the Arrow Demon (MM3)) to be summoned with the spells. It will always mention which level you may switch the new monsters in.

Elric VIII
2011-05-11, 06:33 PM
There's an official list in the PHB under the spell.

The part about swtiching out monsters mainly concerns itself with Wizards making new monsters available (such as the Arrow Demon (MM3)) to be summoned with the spells. It will always mention which level you may switch the new monsters in.

Oh. I figured I could switch all the Celestial to Fiendish and replace the good-aligned outsiders with the evil ones from MMI, for my Malconvoker.

Jude_H
2011-05-11, 06:36 PM
The feat says something along the lines of "work it out with your DM," so I'm pretty sure there are no explicit rules.

In general, with the SMs:
{table=head]SM # | CR
1 | 1/2
2 | 1
3 | 2
4 | 3
5 | 4-5
6 | 5-6
7 | 7-8
8 | 9-10
9 | 11-13
[/table]

edit:
I misunderstood the question. :smallredface: Disregard.

double-edit:
The rules you're looking for are in the Planar Handbook, page 134.

Elric VIII
2011-05-11, 06:40 PM
The feat says something along the lines of "work it out with your DM," so I'm pretty sure there are no explicit rules.

In general, with the SMs:
{table=head]SM # | CR
1 | 1/2
2 | 1
3 | 2
4 | 3
5 | 4-5
6 | 5-6
7 | 7-8
8 | 9-10
9 | 11-13
[/table]

edit:
I misunderstood the question. :smallredface: Disregard.

That table does help, since I need to know what level creatures are allowed on each list.

NecroRick
2011-05-11, 07:41 PM
That table does help, since I need to know what level creatures are allowed on each list.

To get hit dice approximations on those CR approximations, multiply by about 1.5 (that's my observation from looking at the Summon Nature's Ally spells the other day - (with obvious exceptions such as the Pixies) - the multiplier may be a little different for the Summon Monsters list)

Tvtyrant
2011-05-11, 07:50 PM
The 1.5 rule would let you summon Beholders, which would be awesome. "No dude, you cannot play a Malconvoker. I am sick of watching your two Beholders kill everything in sight on the first round."

Veyr
2011-05-11, 07:53 PM
I'd expect Animals and Magical Beasts to generally have higher HD at a given CR than Outsiders.

Elric VIII
2011-05-11, 08:58 PM
The 1.5 rule would let you summon Beholders, which would be awesome. "No dude, you cannot play a Malconvoker. I am sick of watching your two Beholders kill everything in sight on the first round."

Lol, sight, beholder, I get it.

Elric VIII
2011-05-12, 09:29 AM
The part about swtiching out monsters mainly concerns itself with Wizards making new monsters available (such as the Arrow Demon (MM3)) to be summoned with the spells. It will always mention which level you may switch the new monsters in.

Does anyone know of some comprehensive list of the monsters that can be substituted in?

Cog
2011-05-12, 09:41 AM
Does anyone know of some comprehensive list of the monsters that can be substituted in?
There's a summoning list here (http://community.wizards.com/go/thread/view/75882/19872206/Legal_35_Summonable_Monster_List?num=10&pg=1).

Allanimal
2011-05-12, 09:55 AM
There's a summoning list here.

The link is broken...

Cog
2011-05-12, 11:27 AM
Copypasta fail. It's fixed now, thanks.

Elric VIII
2011-05-12, 12:14 PM
There's a summoning list here (http://community.wizards.com/go/thread/view/75882/19872206/Legal_35_Summonable_Monster_List?num=10&pg=1).

Perfect, thank you.