Essence_of_War
2011-05-12, 09:49 AM
Right now I'm DM'ing for my group, but after we finish the present adventure, we're planning on starting a new campaign with a new DM, new characters etc.
Prologue (for context):
Myself and the next DM were the only people who'd played 3.x before we started. Our group was solidly 2nd edition before our old DM quit, I stepped up, and volunteered to run 3.x stuff. I say this only to put in context the fact that my group is EXTREMELY new to 3.x so there are still weird reactions that I humorously characterize as:
"LAWL TEH WARLOCK IZ SICK!"
and
"ToB, more like ToBroken amirite?"
They are, of course, perfectly fine with natural spell druids, wizards, and clerics of all stripes.
Anyway, the character concepts I was looking at were:
1. A swift hunter likely with a 1 level cleric dip to pick up travel devotion.
2. A human or half-giant psychic warrior - charge + battlefield control with knockdown/knockback?
3. A martial adept (probably Warblade or Crusader) a la tome of battle. .
The primary issue is that #3 is my personal favorite option, but I'm quite certain the DM is just not going to allow it. I've tried numerous times to point him towards the tier lists and explanations therein to no avail.
As such I'm looking more seriously to the other options which he seems to be ok with. I think I can build a reasonable tier 3ish swift hunter that doesn't really break the game without too much trouble.
I'm more concerned about the psychic warrior. I don't think the DM knows about chargers, and I don't think he knows about optimized tripping either. My primary evidence for this is that he is presently playing a fighter/homebrew dragon samurai in my game that pretty much hits things with a big sword and if that doesn't work hits them again. As such, I think that it would be in extremely poor taste to show up with a half-giant shock trooper topped with Deep Impact and Psionic Lion's Charge. It would probably be in equally poor taste to show up with a human spiked chain AoO lockdown/knockdown expert.
So how do I resolve this issue. Should I sit down with the DM and show him what I'm trying to do before we build characters? Should I just build it and intentionally hold back? A charger, for example, works fine without leap attack to make him truly ridiculous. Does anyone else have experience being in this sort of situation to offer some advice?
Prologue (for context):
Myself and the next DM were the only people who'd played 3.x before we started. Our group was solidly 2nd edition before our old DM quit, I stepped up, and volunteered to run 3.x stuff. I say this only to put in context the fact that my group is EXTREMELY new to 3.x so there are still weird reactions that I humorously characterize as:
"LAWL TEH WARLOCK IZ SICK!"
and
"ToB, more like ToBroken amirite?"
They are, of course, perfectly fine with natural spell druids, wizards, and clerics of all stripes.
Anyway, the character concepts I was looking at were:
1. A swift hunter likely with a 1 level cleric dip to pick up travel devotion.
2. A human or half-giant psychic warrior - charge + battlefield control with knockdown/knockback?
3. A martial adept (probably Warblade or Crusader) a la tome of battle. .
The primary issue is that #3 is my personal favorite option, but I'm quite certain the DM is just not going to allow it. I've tried numerous times to point him towards the tier lists and explanations therein to no avail.
As such I'm looking more seriously to the other options which he seems to be ok with. I think I can build a reasonable tier 3ish swift hunter that doesn't really break the game without too much trouble.
I'm more concerned about the psychic warrior. I don't think the DM knows about chargers, and I don't think he knows about optimized tripping either. My primary evidence for this is that he is presently playing a fighter/homebrew dragon samurai in my game that pretty much hits things with a big sword and if that doesn't work hits them again. As such, I think that it would be in extremely poor taste to show up with a half-giant shock trooper topped with Deep Impact and Psionic Lion's Charge. It would probably be in equally poor taste to show up with a human spiked chain AoO lockdown/knockdown expert.
So how do I resolve this issue. Should I sit down with the DM and show him what I'm trying to do before we build characters? Should I just build it and intentionally hold back? A charger, for example, works fine without leap attack to make him truly ridiculous. Does anyone else have experience being in this sort of situation to offer some advice?