Malimar
2011-05-13, 11:05 PM
I'm told that Monster Manual II was written in the 3.0 days of yore, before such novel things as consistency and balance were invented, so it may just not be possible to squeeze anything sensible out of it. But perhaps quixotically, I still want to try.
To wit: a myconid servant "has all the characteristics of a zombie of the same size, except that it retains its previous creature type and it cannot be turned or otherwise affected as an undead." As far as I can see, no mention is made of the myconid servant in the MMII 3.5e update.
The thing I'm hoping somebody can clarify is this: what does that even mean, in these days of massive chunks of a creature's abilities deriving directly from its type? Does the servant still gain all the undead traits such as d12 hit dice, no constitution score, and the long list of undead immunities, or does it instead get the traits and hit dice of whatever its original type was?
(Relatedly, is the assumption I seem to be making vis a vis "type always dictates certain things in 3.5e" even accurate, or am I just confused on a really fundamental level?)
To wit: a myconid servant "has all the characteristics of a zombie of the same size, except that it retains its previous creature type and it cannot be turned or otherwise affected as an undead." As far as I can see, no mention is made of the myconid servant in the MMII 3.5e update.
The thing I'm hoping somebody can clarify is this: what does that even mean, in these days of massive chunks of a creature's abilities deriving directly from its type? Does the servant still gain all the undead traits such as d12 hit dice, no constitution score, and the long list of undead immunities, or does it instead get the traits and hit dice of whatever its original type was?
(Relatedly, is the assumption I seem to be making vis a vis "type always dictates certain things in 3.5e" even accurate, or am I just confused on a really fundamental level?)