NekoJoker
2011-05-16, 09:59 PM
BEFORE WE BEGIN
EREMES, PROUDMOURE, HAWKMOON, ASECAS AND NARLAK.... UNLESS YOU WANT TO FEEL AN ETERNITY OF TORMENT LEAVE THIS THREAD NOW!
In the near future I am planning on having an aerial combat for the near final confrontantion with the BBEG on my campaign, we are not talking about just having a spellcaster using overland hustle, we are talking about TOPGUN type stunts... problem is I have near to no idea how can I pull something like this out!!!
System is D&D 3.5 and will be done at high levels, 19-20th level, and mid-to-high optimization is available [no ToB, so don't bother suggesting it]
At first I though of having the PCs fight a set number of opponents with high mobility shooting bullets at them while meneuvering on three dimentions, that sounds complex enough. But I can't think of a mechanic that can showcase the vertigo and speed I would like for this scene...
The whole thing would have [at least in theory] the PCs in pursuit of the BBEG as it tries to fly across the continent destroying everything on its path; with the Characters flying blindingly fast on the back of a dragon chasing after it while the BBEG sends wave after wave of flying mooks to slow them down.
I want the combat system to be fast and powerful, the PCs will have some sort of long distance attack for them to use and I would like to put enphasis on meneuvres and acrobatics, maybe using natural hazards to have them try and crash the mooks into mountains or anything of the sort as they try to catch up to the BBEG.
this is just a very sketchy concept I came up with a few hours ago, so I would like to have some input from the Collective Intelligence of the playground to help me get this thing on track
Thx guys!
EREMES, PROUDMOURE, HAWKMOON, ASECAS AND NARLAK.... UNLESS YOU WANT TO FEEL AN ETERNITY OF TORMENT LEAVE THIS THREAD NOW!
In the near future I am planning on having an aerial combat for the near final confrontantion with the BBEG on my campaign, we are not talking about just having a spellcaster using overland hustle, we are talking about TOPGUN type stunts... problem is I have near to no idea how can I pull something like this out!!!
System is D&D 3.5 and will be done at high levels, 19-20th level, and mid-to-high optimization is available [no ToB, so don't bother suggesting it]
At first I though of having the PCs fight a set number of opponents with high mobility shooting bullets at them while meneuvering on three dimentions, that sounds complex enough. But I can't think of a mechanic that can showcase the vertigo and speed I would like for this scene...
The whole thing would have [at least in theory] the PCs in pursuit of the BBEG as it tries to fly across the continent destroying everything on its path; with the Characters flying blindingly fast on the back of a dragon chasing after it while the BBEG sends wave after wave of flying mooks to slow them down.
I want the combat system to be fast and powerful, the PCs will have some sort of long distance attack for them to use and I would like to put enphasis on meneuvres and acrobatics, maybe using natural hazards to have them try and crash the mooks into mountains or anything of the sort as they try to catch up to the BBEG.
this is just a very sketchy concept I came up with a few hours ago, so I would like to have some input from the Collective Intelligence of the playground to help me get this thing on track
Thx guys!