View Full Version : Arena Tournament, Round 105: Skewer the Bloodtainted vs. Oskar
ArenaManager
2011-05-21, 07:08 PM
Arena Tournament, Round 105: Skewer the Bloodtainted vs. Oskar
Map:http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/05-clouds.png
XP Award: 300 XP
GP Award: 300 GP
Skewer the Bloodtainted (http://www.myth-weavers.com/sheetview.php?sheetid=289129) - Mysterious_A
Oskar (http://www.myth-weavers.com/sheetview.php?sheetid=279867) - Rahas
All Combatants, please roll initiative and declare final purchases, if any
Mysterious_A
2011-05-21, 09:40 PM
Hey there! Looking at your sheet. Looks like it'll be a pretty standard fight.
Initiative: [roll0]
No purchases but reserve right to reactionary.
Rahas
2011-05-22, 01:52 AM
Init [roll0]
The only hard part will be the map itself, good luck to you.
No purchases
Pre-round 1 stats/LOSLeaving Longbow outside arena, Starting Location M-2 with my dwarven waraxe in both hands
Mysterious_A
2011-05-22, 08:51 AM
Skewer the Bloodtainted, Round 1
Refs/los:
Start in M-25 holding shield on off-hand, potion on main hand.
Move action to get to the M-19 square.
Standard action to drink potion (now occupying the M-19, M-20, N-19 and N-20 squares).
Free action to drop vial.
Swift action to activate Law Devotion to AC.
Stats
HP: 12/12
AC: 20/13/19
Enlarge Person: 1/10
Law Devotion: 1/10
Done.
Rahas
2011-05-22, 12:21 PM
Oskar Round 1
Refs/LOSMove action to K-7
Swift Action - activate Punishing Stance
Turn Done.
StatsLoc K-7
HP 15/15
AC 12/12/8 (Reg/FF/T)
Mysterious_A
2011-05-22, 12:33 PM
Hm, would be nice if we could do this without waiting for Los checks (assuming you won't be trying anything strategic or anything, which I won't).
Skewer the Bloodtainted, Round 2
Refs/Los:
Move action to get to N-13.
Standard action to ready:
Grapple if foe comes within range.
Free action to yell: Let's not be sneaky here, we can settle this in a straight fight! Come on!
Stats
HP: 12/12
AC: 20/13/19
Enlarge Person: 2/10
Law Devotion (AC): 2/10
Done.
Rahas
2011-05-22, 01:01 PM
After this round rather get a los check just to be sure so we avoid having to do an rewind.
Oskar Round 2
Ref/LOSMove Action to L-10
Turn done
Stats Loc L-10
HP 15/15
AC 12/12/8 (Reg/FF/T)
Sallera
2011-05-22, 01:37 PM
Skewer:Which four squares do you end in?
Mysterious_A
2011-05-22, 03:24 PM
Sallera:
N-13, N-14, M-13, M-14.
Sallera
2011-05-22, 06:21 PM
Refs:Listen for Oskar: [roll0]
Oskar:Prior to your Round 2 turn, you pinpoint a yell of "Let's not be sneaky here, we can settle this in a straight fight! Come on!" from N13/M14. You may revise your turn if you so wish.
Skewer:No LoS.
Rewind to Oskar's Round 2 turn.
Rahas
2011-05-22, 08:38 PM
Oskar Round 2 Redone
Refs/LOSMove Action to N-10
Standard action - Ready action to attack Skewer if/when he gets within melee range of me
Turn done.
Stats
Loc N-10
HP 15/15
AC 12/12/8 (Reg/FF/T)
Sallera
2011-05-23, 01:26 AM
LoS established. Skewer is in N13/M14, wielding shield. Oskar moves to N10, wielding axe, and readies an action.
Mysterious_A
2011-05-23, 04:37 AM
Skewer the Bloodtainted, Round 3
5-foot step to occupy M-12, M-13, N-12, N-13.
Free to change Law Devotion to attack.
Standard to initiate grapple (using increased range and provoking no AoOs from Improved).
Melee touch: [roll0]
Grapple: [roll1]
Damage: [roll2]
Damage (spikes): [roll3]
Stats
HP: 12/12
AC: 17/10/16
Enlarge Person: 3/10
Law Devotion (Attack): 3/10
Done.
Rahas
2011-05-23, 10:22 AM
Opposed Grapple check [roll0]
Rahas
2011-05-23, 10:32 AM
Oskar Round 3
Opposed grapple check to escape [roll0]
If it succeeds move to N-8 breaking LOS
ending my move in n-4
If it fails then i'm pretty sure thats game.
statsLoc N-10
HP 4/15
AC 12/12/8 (Reg/FF/T)
Mysterious_A
2011-05-23, 01:24 PM
Opposed grapple: [roll0]
Skewer is now in your square, by the way. Any further actions?
Mysterious_A
2011-05-23, 01:35 PM
Wait, actually, just saw that I botched the damage roll for Skewer's unarmed strike. Should be a d4 instead of a d6.
Substitute roll (edit health accordingly): [roll0]
Rahas
2011-05-23, 03:08 PM
Sorry about that no further actions since it takes my standard to try to escape. Your turn.
Mysterious_A
2011-05-23, 03:39 PM
Skewer the Bloodtainted, Round 4
Standard to deal unarmed strike damage to Oskar.
Opposed grapple: [roll0]
Damage: [roll1]
Damage (spikes): [roll2]
Stats
HP: 12/12
AC: 20/13/19
Enlarge Person: 4/10
Law Devotion (AC): 4/10
Done.
Rahas
2011-05-23, 03:41 PM
Opposed Grapple [roll0]
If I fail this roll you win.
Rahas
2011-05-23, 03:46 PM
Since we tied re-roll, at least i believe thats right.
Opposed grapple - [roll0]
Mysterious_A
2011-05-23, 03:48 PM
Actually in case of ties, as a general rule, highest modifier wins.
Unless modifiers are equal, in which case the reroll occurs.
Edit: Hang on, I'll find the quote.
Edit 2: Can't find the general quote, but there's a specific one in the grapple rules:
In case of a tie, the combatant with the higher grapple check modifier wins. If this is a tie, roll again to break the tie.
When a ref comes along he can confirm this, but either way: good match, it was quite fun.
Best of luck on your next one.
Sallera
2011-05-23, 04:16 PM
High Ref Sallera
Skewer takes the victory.
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