veven
2011-05-25, 06:49 PM
I made a Spirit Shaman BBEG in an E6 campaign. He uses summon natures ally to do his dirty work and most of his other spells are winter themed for flavor reasons.
He is a 6th level spirit shaman with 2 "epic" feats and the shakey flaw.
stats are 10,14,14,10,16,16
Feats are: Spell Focus (Conj), Augment Summoning, Rapid Spell, Spontaneous Summoner, Ashbound, Child of Winter (for flavor reasons and spider swarms), & Metamagic School Focus (Conj). Thinking about adding Beckon the Frozen (again for flavor reasons).
I haven't chosen gear yet, so suggestions there would be good, although he does have the Ring of the Beast (treats his summoning spells like they were 1 higher, so he effectively has like...10 Summon nature's ally III spells a day)
The spells he will most likely have retrieved when they fight him are:
0: Create Water, Detect Magic, Resistance
1: Winged Watcher, Snow Sight, Camouflage
2:Obscuring Snow, Creeping Cold
3: Ice Lance
I was thinking about going with Entangle and Arctic Haze but my players are sadly not all that creative and I have a feeling that might kill them (if you can convince me otherwise I might still do this).
He'll have been studying the party for a while so he'll have a pretty good idea of their capabilities.
He is a 6th level spirit shaman with 2 "epic" feats and the shakey flaw.
stats are 10,14,14,10,16,16
Feats are: Spell Focus (Conj), Augment Summoning, Rapid Spell, Spontaneous Summoner, Ashbound, Child of Winter (for flavor reasons and spider swarms), & Metamagic School Focus (Conj). Thinking about adding Beckon the Frozen (again for flavor reasons).
I haven't chosen gear yet, so suggestions there would be good, although he does have the Ring of the Beast (treats his summoning spells like they were 1 higher, so he effectively has like...10 Summon nature's ally III spells a day)
The spells he will most likely have retrieved when they fight him are:
0: Create Water, Detect Magic, Resistance
1: Winged Watcher, Snow Sight, Camouflage
2:Obscuring Snow, Creeping Cold
3: Ice Lance
I was thinking about going with Entangle and Arctic Haze but my players are sadly not all that creative and I have a feeling that might kill them (if you can convince me otherwise I might still do this).
He'll have been studying the party for a while so he'll have a pretty good idea of their capabilities.