Longcat
2011-06-01, 06:50 AM
Hello all,
I'm going to play a sorcerer in our Pathfinder game, and I'd need some help with the spell list/feat selection. I'll be the primary arcanist in our group, in addition to an Abjurant Champion playing as a Gish. Therefore, I'd like to focus on the Buff/Debuff route, and less on blasting. Character starts at level 16.
Anyway, here's my Spell list thus far:
1: Identify(b), Mage Armor, Shield, Lesser Orb of Fire, Grease, Silent Image
2: Invisibility(b), Wings of Cover, Heart of Water, Glitterdust, Rope Trick, Mirror Image
3: Dispel Magic(b), Haste, Slow, Unluck, Stinking Cloud
4: Dimension Door(b), Ruin Delver’s Fortune, Wings of Flurry, Orb of Force, Improved Invisibility, Thunder Lance(b)
5: Overland Flight(b), Arcane Thesis, Telekinesis, Shadow Evocation, Baleful Polymorph
6: True Seeing(b), Acid Fog, Greater Heroism, Energy Immunity, Greater Resistance(b)
7: Greater Teleport(b), Greater Shadow Conjuration, Plane Shift
8: Power Word: Stun(b), Greater Shadow Evocation
(b) is for bonus spells from the Arcane bloodline.
Feats:
1: Eschew Materials(B), Heighten Spell
3: Craft Wondrous Item
5: Silent Spell
7: Improved Familiar, Spell Focus(Illusion)(B)
9: Greater Spell Focus(Illusion)
13: Quicken Spell, Still Spell(B)
15: Empower Spell
What do you guys think? Improved Familiar is mostly for RP reasons, since I want a Faery Dragon.
I'm going to play a sorcerer in our Pathfinder game, and I'd need some help with the spell list/feat selection. I'll be the primary arcanist in our group, in addition to an Abjurant Champion playing as a Gish. Therefore, I'd like to focus on the Buff/Debuff route, and less on blasting. Character starts at level 16.
Anyway, here's my Spell list thus far:
1: Identify(b), Mage Armor, Shield, Lesser Orb of Fire, Grease, Silent Image
2: Invisibility(b), Wings of Cover, Heart of Water, Glitterdust, Rope Trick, Mirror Image
3: Dispel Magic(b), Haste, Slow, Unluck, Stinking Cloud
4: Dimension Door(b), Ruin Delver’s Fortune, Wings of Flurry, Orb of Force, Improved Invisibility, Thunder Lance(b)
5: Overland Flight(b), Arcane Thesis, Telekinesis, Shadow Evocation, Baleful Polymorph
6: True Seeing(b), Acid Fog, Greater Heroism, Energy Immunity, Greater Resistance(b)
7: Greater Teleport(b), Greater Shadow Conjuration, Plane Shift
8: Power Word: Stun(b), Greater Shadow Evocation
(b) is for bonus spells from the Arcane bloodline.
Feats:
1: Eschew Materials(B), Heighten Spell
3: Craft Wondrous Item
5: Silent Spell
7: Improved Familiar, Spell Focus(Illusion)(B)
9: Greater Spell Focus(Illusion)
13: Quicken Spell, Still Spell(B)
15: Empower Spell
What do you guys think? Improved Familiar is mostly for RP reasons, since I want a Faery Dragon.