wayfare
2011-06-01, 10:55 PM
I am working on the final class for my e10 game, an infiltrator/scout like class that focuses on speed and action economy. Below is the signature class feature for the class. Any input would be appreciated!
Level 1: Swiftness: A number of times per day equal to his (Dexterity modifier + 1/2 Scout level), the scout may take an additional standard action. The scout must use this ability on his turn, and may only expend 1 use of swiftness each round. Activating Swiftness is a free action.
Level 4: Superior Swiftness: The scout may expend his daily uses of swiftness even when it it not his turn, but may only expend 1 use per round.
Level 6: Swift Dodge: When the scout is struck by a melee attack or fails a reflex save, he may expend a daily use of swiftness to attempt to avoid the attack. The scout expends a daily use of swiftness to force his opponent to re-roll the attack or to re-roll his own failed save. The scout must keep the result of the re-roll.
Using Swift Dodge counts against the scouts limit per turn.
Level 10: Alacrity: As a free action on his turn, the scout may expend a daily use of Swiftness to grant himself the benefits of Haste for 2 rounds.
Thanks for all the help. PEACH away!
Level 1: Swiftness: A number of times per day equal to his (Dexterity modifier + 1/2 Scout level), the scout may take an additional standard action. The scout must use this ability on his turn, and may only expend 1 use of swiftness each round. Activating Swiftness is a free action.
Level 4: Superior Swiftness: The scout may expend his daily uses of swiftness even when it it not his turn, but may only expend 1 use per round.
Level 6: Swift Dodge: When the scout is struck by a melee attack or fails a reflex save, he may expend a daily use of swiftness to attempt to avoid the attack. The scout expends a daily use of swiftness to force his opponent to re-roll the attack or to re-roll his own failed save. The scout must keep the result of the re-roll.
Using Swift Dodge counts against the scouts limit per turn.
Level 10: Alacrity: As a free action on his turn, the scout may expend a daily use of Swiftness to grant himself the benefits of Haste for 2 rounds.
Thanks for all the help. PEACH away!