Ursus the Grim
2011-06-03, 10:30 AM
http://i162.photobucket.com/albums/t262/AdamantinePangolin/TrueReincarnate.jpg
Hey all. When 3.5 PHB came out, my entire party was saddened by the change to Reincarnate. While we all agreed it was for the sake of ease and balance, we felt it kind of violated the fun, whimsical spirit of 3.0 Reincarnate. It was now nearly inferior to Resurrection in every way, without the possibility of having your Paladin return as a wolf with a holy bite. My newest group echoes that sentiment, and so I promised them a revamped Reincarnate with a little more room for fun. I figured I'd share it with the Playground for their use and evaluation.
Changes:
A little more bias towards humanoids.
The spell does not alter Charisma, so that Spontaneous Arcane casters don't get ruined.
Currently have been implemented.
Reincarnate
Transmutation
Level: Drd 4
Components: V, S, M, DF, XP
Casting Time: 10 minutes
Range: Touch
Target: Dead creature touched
Duration: Instantaneous
Saving Throw: None; see text
Spell Resistance: Yes (harmless)
With this spell, you bring back a dead creature in another body, provided that its death occurred no more than one week before the casting of the spell and the subject’s soul is free and willing to return. If the subject’s soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no saving throw.
Since the dead creature is returning in a new body, all physical ills and afflictions are repaired. The condition of the remains is not a factor. So long as some small portion of the creature’s body still exists, it can be reincarnated, but the portion receiving the spell must have been part of the creature’s body at the time of death. The magic of the spell creates an entirely new young adult body for the soul to inhabit from the natural elements at hand. This process takes 1 hour to complete. When the body is ready, the subject is reincarnated.
A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points from class levels are unchanged. Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject’s racial adjustments (since it is no longer of his previous race) and then apply the adjustments found below to its remaining ability scores. The subject’s level (or Hit Dice) is reduced by 1. If the subject was 1st level, its new Constitution score is reduced by 2. (If this reduction would put its Con at 0 or lower, it can’t be reincarnated). This level/HD loss or Constitution loss cannot be repaired by any means. The subject gains (or loses) the new form's racial adjustments to Strength, Dexterity, and Constitution.
It’s possible for the change in the subject’s ability scores to make it difficult for it to pursue its previous character class. If this is the case, the subject is well advised to become a multiclass character.
A creature that has been turned into an undead creature or killed by a death effect can’t be returned to life by this spell. Constructs, elementals, outsiders, and undead creatures can’t be reincarnated. The spell cannot bring back a creature who has died of old age, as the spirit has served its time in the cycle of life.
The reincarnated creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn’t automatically speak the language of the new form.
A wish or a miracle spell can restore a reincarnated character to his or her original form.
Material Component
Rare oils and unguents worth a total of least 1,000 gp, spread over the remains.
XP Cost
150 XP
Roll on the following table to determine the subjects new form. After rolling, but before determining the result, fifteen percent points may be subtracted (if the result if greater than 15) or a number of points equal to Druid's level may be added (as long as initial result was less than 80). Thus, spellcasters may restrain themselves to a more manageable form, and warriors have a better chance of finding a form suited for their style. In the case of a nonstandard race for which ECL is not available, use the following guide. 01-15%, ECL+0, 16-35%, ECL+1, 36-65%, ECL+2, 66-85%, ECL+3, 86-100%, ECL+4
This may make the reincarnated slightly stronger than he was before, a chance offset by the character's loss of level. The time it takes to adjust to his new form is reflected in the slower gain of experience due to a higher ECL, and by having to invest in nonstandard equipment.
For instance, Krusk is reincarnated by Vadania, a 7th level Druid. The initial roll is 42. Before checking the table, Krusk may choose to either subtract 15 or add 7 to the roll. Depending on his choice, he may return as either a wolf, a boar, or a monitor lizard.
{table=head]Race | Percentile Roll
Baboon|01
Badger|02
Dwarf|03-04
Eagle|05
Elf|06-08
Gnome|09-11
Halfling|12-14
Orc|15-16
Pony|17
Human|18-20
Small Viper|21
Camel|22
Riding Dog|23
Hyena|24
Mule|25
Medium Viper|26
Wolf|27
Hobgoblin|28-29
Small Elemental|30-31
Light Horse|32-33
Heavy Horse|34-35
Black Bear|36-38
Bison|39-40
Boar|41-42
Cheetah|43-44
Crocodile|45-46
Leopard|47-48
Monitor Lizard|49-50
Constrictor Snake|51-52
Large Viper|53-54
Wolverine|55-56
Dire Badger|57-58
Dire Bat|59-60
Dire Weasel|61-62
Hippogrif|63-65
Gnoll|66-67
Grig|68-70
Lizardfolk|71-72
Bugbear|73-74
Lion|75-76
Huge Viper|77-78
Dire Ape|79-80
Dire Wolf|81-82
Medium Elemental|83-85
Nixie|86-87
Troglodyte|88
Grizzly Bear|89-90
Polar Bear|91
Giant Crocodile|92
Rhinocerous|93-94
Tiger|95-96
Dire Boar|97-98
Dire Wolverine|99-100[/table]
Hey all. When 3.5 PHB came out, my entire party was saddened by the change to Reincarnate. While we all agreed it was for the sake of ease and balance, we felt it kind of violated the fun, whimsical spirit of 3.0 Reincarnate. It was now nearly inferior to Resurrection in every way, without the possibility of having your Paladin return as a wolf with a holy bite. My newest group echoes that sentiment, and so I promised them a revamped Reincarnate with a little more room for fun. I figured I'd share it with the Playground for their use and evaluation.
Changes:
A little more bias towards humanoids.
The spell does not alter Charisma, so that Spontaneous Arcane casters don't get ruined.
Currently have been implemented.
Reincarnate
Transmutation
Level: Drd 4
Components: V, S, M, DF, XP
Casting Time: 10 minutes
Range: Touch
Target: Dead creature touched
Duration: Instantaneous
Saving Throw: None; see text
Spell Resistance: Yes (harmless)
With this spell, you bring back a dead creature in another body, provided that its death occurred no more than one week before the casting of the spell and the subject’s soul is free and willing to return. If the subject’s soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no saving throw.
Since the dead creature is returning in a new body, all physical ills and afflictions are repaired. The condition of the remains is not a factor. So long as some small portion of the creature’s body still exists, it can be reincarnated, but the portion receiving the spell must have been part of the creature’s body at the time of death. The magic of the spell creates an entirely new young adult body for the soul to inhabit from the natural elements at hand. This process takes 1 hour to complete. When the body is ready, the subject is reincarnated.
A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points from class levels are unchanged. Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject’s racial adjustments (since it is no longer of his previous race) and then apply the adjustments found below to its remaining ability scores. The subject’s level (or Hit Dice) is reduced by 1. If the subject was 1st level, its new Constitution score is reduced by 2. (If this reduction would put its Con at 0 or lower, it can’t be reincarnated). This level/HD loss or Constitution loss cannot be repaired by any means. The subject gains (or loses) the new form's racial adjustments to Strength, Dexterity, and Constitution.
It’s possible for the change in the subject’s ability scores to make it difficult for it to pursue its previous character class. If this is the case, the subject is well advised to become a multiclass character.
A creature that has been turned into an undead creature or killed by a death effect can’t be returned to life by this spell. Constructs, elementals, outsiders, and undead creatures can’t be reincarnated. The spell cannot bring back a creature who has died of old age, as the spirit has served its time in the cycle of life.
The reincarnated creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn’t automatically speak the language of the new form.
A wish or a miracle spell can restore a reincarnated character to his or her original form.
Material Component
Rare oils and unguents worth a total of least 1,000 gp, spread over the remains.
XP Cost
150 XP
Roll on the following table to determine the subjects new form. After rolling, but before determining the result, fifteen percent points may be subtracted (if the result if greater than 15) or a number of points equal to Druid's level may be added (as long as initial result was less than 80). Thus, spellcasters may restrain themselves to a more manageable form, and warriors have a better chance of finding a form suited for their style. In the case of a nonstandard race for which ECL is not available, use the following guide. 01-15%, ECL+0, 16-35%, ECL+1, 36-65%, ECL+2, 66-85%, ECL+3, 86-100%, ECL+4
This may make the reincarnated slightly stronger than he was before, a chance offset by the character's loss of level. The time it takes to adjust to his new form is reflected in the slower gain of experience due to a higher ECL, and by having to invest in nonstandard equipment.
For instance, Krusk is reincarnated by Vadania, a 7th level Druid. The initial roll is 42. Before checking the table, Krusk may choose to either subtract 15 or add 7 to the roll. Depending on his choice, he may return as either a wolf, a boar, or a monitor lizard.
{table=head]Race | Percentile Roll
Baboon|01
Badger|02
Dwarf|03-04
Eagle|05
Elf|06-08
Gnome|09-11
Halfling|12-14
Orc|15-16
Pony|17
Human|18-20
Small Viper|21
Camel|22
Riding Dog|23
Hyena|24
Mule|25
Medium Viper|26
Wolf|27
Hobgoblin|28-29
Small Elemental|30-31
Light Horse|32-33
Heavy Horse|34-35
Black Bear|36-38
Bison|39-40
Boar|41-42
Cheetah|43-44
Crocodile|45-46
Leopard|47-48
Monitor Lizard|49-50
Constrictor Snake|51-52
Large Viper|53-54
Wolverine|55-56
Dire Badger|57-58
Dire Bat|59-60
Dire Weasel|61-62
Hippogrif|63-65
Gnoll|66-67
Grig|68-70
Lizardfolk|71-72
Bugbear|73-74
Lion|75-76
Huge Viper|77-78
Dire Ape|79-80
Dire Wolf|81-82
Medium Elemental|83-85
Nixie|86-87
Troglodyte|88
Grizzly Bear|89-90
Polar Bear|91
Giant Crocodile|92
Rhinocerous|93-94
Tiger|95-96
Dire Boar|97-98
Dire Wolverine|99-100[/table]