herrhauptmann
2011-06-03, 03:24 PM
A few weeks ago, one of my friends who played 4E died, so next week we're going to have a 'memorial game' in his memory. One of the criteria is that we play a character which Matt had interacted with. Ideally with one of his own characters, but a memorable one that he DM'd is good too.
The problem though, is that I haven't played 4E in over a year, and I've never made or played a level 23 character. If I start this on my own, it'll take me forever, so I'm asking for help here.
Deva Avenger. Set in the Forgotten Realms.
The background for this character is that while he remembers his past lives, he wasn't a deva then. (Past lives are all my old AD&D and 3.X characters), with the most recent one being an epic wizard who managed to Gate back to Faerun after being trapped in a demiplane (nicer version of Ravenloft) for 30+ years. The problem was that he returned moments before Mystra died and magic left the world. (Imagine going from epic wizard, back to level 1. He didn't take it so well.)
As a character, his goal was to restore Mystra to life, and kill Cyric and Shar. As a set of gaming rules oddities, I could never decide if I wanted him to be a multiclass wizard, or cleric; and switched back and forth several times at level up.
Restrictions:
Isolating Avenger.
Level 23
Equipment: Level 23 item, Level 24 item. Level 22 item, and gold sufficient for a level 23 character.
Wields an Executioner Axe.
Has to have the level 6 power: Wrath of the Divine. Reason: Matt loved/hated that power as a DM.
Him:"The owlbear attacks you, with both claws. Hit, and, I'm sorry, he also crits."
Me: "HA!"
Him: ??
Me: *explains power*
Him: Owlbear dies.
Books available:
Forgotten Realms Campaign Guide
MM2
Players handbook 1,2,3
Adventurers vault 1,2
Arcane Power
Divine Power
Drocnomicon: Metallic
dragon Magazine Annual 2009
Dungeon Delve
DMG 1,2
Ebberon Campaign and Players Guides
Martial Power 1,2
Open Grave
Primal Power
The Plane Below.
Also, I don't remember a lot of the 4E specific acronyms and abbreviations, so expect a lot of confusion on my part if you use a lot of these.
Would appreciate if you could list the source location for a lot of the feats and powers, otherwise I'll spend all night searching for them.
Some of the participants are of the type that believe you're a bad roleplayer and gamer if you have a day where you roll poorly, even if you actually make varied characters and make them act appropriately. (They're the reason I stopped playing 4E:smallfurious:)
edit:
Been looking, I think I might take the Unveiled Visage paragon path,
and Harbinger of Doom epic destiny.
The problem though, is that I haven't played 4E in over a year, and I've never made or played a level 23 character. If I start this on my own, it'll take me forever, so I'm asking for help here.
Deva Avenger. Set in the Forgotten Realms.
The background for this character is that while he remembers his past lives, he wasn't a deva then. (Past lives are all my old AD&D and 3.X characters), with the most recent one being an epic wizard who managed to Gate back to Faerun after being trapped in a demiplane (nicer version of Ravenloft) for 30+ years. The problem was that he returned moments before Mystra died and magic left the world. (Imagine going from epic wizard, back to level 1. He didn't take it so well.)
As a character, his goal was to restore Mystra to life, and kill Cyric and Shar. As a set of gaming rules oddities, I could never decide if I wanted him to be a multiclass wizard, or cleric; and switched back and forth several times at level up.
Restrictions:
Isolating Avenger.
Level 23
Equipment: Level 23 item, Level 24 item. Level 22 item, and gold sufficient for a level 23 character.
Wields an Executioner Axe.
Has to have the level 6 power: Wrath of the Divine. Reason: Matt loved/hated that power as a DM.
Him:"The owlbear attacks you, with both claws. Hit, and, I'm sorry, he also crits."
Me: "HA!"
Him: ??
Me: *explains power*
Him: Owlbear dies.
Books available:
Forgotten Realms Campaign Guide
MM2
Players handbook 1,2,3
Adventurers vault 1,2
Arcane Power
Divine Power
Drocnomicon: Metallic
dragon Magazine Annual 2009
Dungeon Delve
DMG 1,2
Ebberon Campaign and Players Guides
Martial Power 1,2
Open Grave
Primal Power
The Plane Below.
Also, I don't remember a lot of the 4E specific acronyms and abbreviations, so expect a lot of confusion on my part if you use a lot of these.
Would appreciate if you could list the source location for a lot of the feats and powers, otherwise I'll spend all night searching for them.
Some of the participants are of the type that believe you're a bad roleplayer and gamer if you have a day where you roll poorly, even if you actually make varied characters and make them act appropriately. (They're the reason I stopped playing 4E:smallfurious:)
edit:
Been looking, I think I might take the Unveiled Visage paragon path,
and Harbinger of Doom epic destiny.