EarFall
2011-06-04, 10:07 AM
Yes, I know, it's "not optimized", but it's not bad so long as you make use of Precocious Apprentice (Yes, cleric is the main class). I recently played an abrupt jaunting master specialist archmage, so i want something more low-key.
Flavor: Likely going to be an Aasimar gone horribly wrong - NE or possibly CE, but not "batcrap insane that gets himself into trouble constantly." Somewhat of a plague doctor who operates on innocent people alive (usually takes them to his "hospital" via charm person).
Deity: Afflux
All below here can change with opinions:
Race: Lesser Aasimar
Domains: Deathbound, Death
Level: 8 (Wizard 2/Cleric3/True Necro 3)
Str: 8
Dex: 14
Con: 12
Int: 14 (I don't plan on casting DC spells, except on commoners, etc)
Wis: 20
Cha: 14
Feats:
1. Precocious Apprentice: Command Undead (This feat is pretty unlikely to change as it will let me only lose 2 caster levels, or 3 and get 9th level cleric spells and 8th level wizard spells by 20, which isn't terrible, even if it's not "wow best thing ever)
3. Practiced Sepllcaster Wizard seems appropriate, though I *could* drop it. But really, I'm only wizard 3, but the few spells I do have would get a HUGE jump from this, fully four levels, in fact, at level 8.
6. Not sure. Fell drain actually looks like fun... and negative levels are always spiffy. I asked the DM, it would also let me start the game with a pair of free wights, as assuredly by now two things would have arisen as wights via this feat.
My main questions about this build: Other appropriate feats I should look at? I will have a lot of undead, but I probably wouldn't take the corpse-crafting feats. Important: What school should I spec in? I'll probably take immediate magic. I do not want abrupt jaunt. As I wrote above, I know how good it is. But I've done it before.
And of course: What spells should I take, and is there a better level spread? My overall 20 spread should end like this:
1. Wizard
2. Wizard
3. Ceric
4. Cleric
5. Cleric
6-19: TN
20: Wizard
By doing this, I will end up with 9th level cleric spells and 8th level wizard spells. This may be important because it's a 3-person party, and I will OFTEN need to operate alone, so the versatility would be huge. Any suggestions I'm open to. Anything in PH or Spell Compendium is automatic yes, and every other book for spells is "run it by me" with the DM, but he's going to say yes unless it's "Celerity" Powerful. Speaking of which ,even though celerity is SC, it's probably a no.
We're very experienced with 3.5, but I've never tried a build like this.
Flavor: Likely going to be an Aasimar gone horribly wrong - NE or possibly CE, but not "batcrap insane that gets himself into trouble constantly." Somewhat of a plague doctor who operates on innocent people alive (usually takes them to his "hospital" via charm person).
Deity: Afflux
All below here can change with opinions:
Race: Lesser Aasimar
Domains: Deathbound, Death
Level: 8 (Wizard 2/Cleric3/True Necro 3)
Str: 8
Dex: 14
Con: 12
Int: 14 (I don't plan on casting DC spells, except on commoners, etc)
Wis: 20
Cha: 14
Feats:
1. Precocious Apprentice: Command Undead (This feat is pretty unlikely to change as it will let me only lose 2 caster levels, or 3 and get 9th level cleric spells and 8th level wizard spells by 20, which isn't terrible, even if it's not "wow best thing ever)
3. Practiced Sepllcaster Wizard seems appropriate, though I *could* drop it. But really, I'm only wizard 3, but the few spells I do have would get a HUGE jump from this, fully four levels, in fact, at level 8.
6. Not sure. Fell drain actually looks like fun... and negative levels are always spiffy. I asked the DM, it would also let me start the game with a pair of free wights, as assuredly by now two things would have arisen as wights via this feat.
My main questions about this build: Other appropriate feats I should look at? I will have a lot of undead, but I probably wouldn't take the corpse-crafting feats. Important: What school should I spec in? I'll probably take immediate magic. I do not want abrupt jaunt. As I wrote above, I know how good it is. But I've done it before.
And of course: What spells should I take, and is there a better level spread? My overall 20 spread should end like this:
1. Wizard
2. Wizard
3. Ceric
4. Cleric
5. Cleric
6-19: TN
20: Wizard
By doing this, I will end up with 9th level cleric spells and 8th level wizard spells. This may be important because it's a 3-person party, and I will OFTEN need to operate alone, so the versatility would be huge. Any suggestions I'm open to. Anything in PH or Spell Compendium is automatic yes, and every other book for spells is "run it by me" with the DM, but he's going to say yes unless it's "Celerity" Powerful. Speaking of which ,even though celerity is SC, it's probably a no.
We're very experienced with 3.5, but I've never tried a build like this.