BobVosh
2011-06-11, 11:28 PM
Basically I decided I kind of want to run something similar to pirates of the Caribbean.
I have come up with several thoughts:
1) Heroic mortals from exalted almost seem perfect. Ritualistic thaumaturgy for magic (like binding of Calypso etc) Stunts allow awesome impractical pirates type fighting, etc.
2) Free form, but I am probably the only member of my group who would like freeform.
3) I have heard about scion, and it seems like maybe it would work, never looked into the system though.
So TL;DR: What system would you suggest for pirates of the Caribbean themed game, and preferably why? Yes I'm aware that M&M and GURPS are the standard answer, but I think M&M would take too long to make this level of character and GURPS, well my rule book for it decided to take a bath and just fell apart on me.
I have come up with several thoughts:
1) Heroic mortals from exalted almost seem perfect. Ritualistic thaumaturgy for magic (like binding of Calypso etc) Stunts allow awesome impractical pirates type fighting, etc.
2) Free form, but I am probably the only member of my group who would like freeform.
3) I have heard about scion, and it seems like maybe it would work, never looked into the system though.
So TL;DR: What system would you suggest for pirates of the Caribbean themed game, and preferably why? Yes I'm aware that M&M and GURPS are the standard answer, but I think M&M would take too long to make this level of character and GURPS, well my rule book for it decided to take a bath and just fell apart on me.