Pika...
2011-06-12, 11:29 PM
Here is the Homebrewed Sharkentine Empire shark/humanoid race I created and their basic fluff:
http://www.giantitp.com/forums/showthread.php?t=202910
The Crucians I felt were very fitting, and I treat them as having basically no will against their Sharkentine "Masters". In exchange, the Sharkentines leave their females and young alone, and let them keep most of their harvests and possessions (they are careful not to overdo it, but will restock their ships at their expense without issue).
However, I guess I subconsciously based them of the Tau Empire from 40K (and here I thought I was original...:smallfrown: ), so I figure there should be:
A) Slave races which are much less eager to be serving in the Sharkentine Empire.
B) "Slave" races which are more than eager to be assisting in the conquest of their "known space".
Also:
C) An aquatic race or two, maybe including a fitting terran one, that has been strong enough to fend off the (barely and primitively) Spelljamming invading Sharkoids (again, none of the core races/empires of Spelljammer and D&D are in this section of space....yet at least). How I would not know. Maybe one could be a classic Star Trek superior alien race, though usually very "peaceful" to the point of not being able to properly fend off this inferior jamming race. Others could just be vicious enough not to be conquered yet, while I could have a single sphere have a godlike omnipotent race akin to the Metrons (http://en.wikipedia.org/wiki/Arena_%28Star_Trek:_The_Original_Series%29) from Star Trek. Perhaps for the later I can even have an Arena episode like battle between ship captains? Diamonds anyone? :smallbiggrin:
Any advice or ideas would be greatly appreciated. Many Pikas in advance!
http://www.giantitp.com/forums/showthread.php?t=202910
The Crucians I felt were very fitting, and I treat them as having basically no will against their Sharkentine "Masters". In exchange, the Sharkentines leave their females and young alone, and let them keep most of their harvests and possessions (they are careful not to overdo it, but will restock their ships at their expense without issue).
However, I guess I subconsciously based them of the Tau Empire from 40K (and here I thought I was original...:smallfrown: ), so I figure there should be:
A) Slave races which are much less eager to be serving in the Sharkentine Empire.
B) "Slave" races which are more than eager to be assisting in the conquest of their "known space".
Also:
C) An aquatic race or two, maybe including a fitting terran one, that has been strong enough to fend off the (barely and primitively) Spelljamming invading Sharkoids (again, none of the core races/empires of Spelljammer and D&D are in this section of space....yet at least). How I would not know. Maybe one could be a classic Star Trek superior alien race, though usually very "peaceful" to the point of not being able to properly fend off this inferior jamming race. Others could just be vicious enough not to be conquered yet, while I could have a single sphere have a godlike omnipotent race akin to the Metrons (http://en.wikipedia.org/wiki/Arena_%28Star_Trek:_The_Original_Series%29) from Star Trek. Perhaps for the later I can even have an Arena episode like battle between ship captains? Diamonds anyone? :smallbiggrin:
Any advice or ideas would be greatly appreciated. Many Pikas in advance!