Flame of Anor
2011-06-13, 08:23 PM
Most of you probably know these, but I thought I would share for those who have missed it:
Close Wounds (Cleric 2) negates 1d4+CL (max +5) points of damage as an immediate action with close range. Your pal got hit down to -13? If you're in close range, he's fine!
Revenance (Cleric 4) plus Revivify (Cleric 5); Revenance brings a character who has been dead for up to 1 round/caster level back to life, with no level/CON loss, but he dies again after 1 minute/caster level. Revivify brings a character who has been dead for up to 1 round back to life, with no level/CON loss, for only 1,000 gp worth of diamonds. Together they're like peanut butter and chocolate!
These all can be found in the Spell Compendium.
Close Wounds (Cleric 2) negates 1d4+CL (max +5) points of damage as an immediate action with close range. Your pal got hit down to -13? If you're in close range, he's fine!
Revenance (Cleric 4) plus Revivify (Cleric 5); Revenance brings a character who has been dead for up to 1 round/caster level back to life, with no level/CON loss, but he dies again after 1 minute/caster level. Revivify brings a character who has been dead for up to 1 round back to life, with no level/CON loss, for only 1,000 gp worth of diamonds. Together they're like peanut butter and chocolate!
These all can be found in the Spell Compendium.