Maho-Tsukai
2011-06-13, 08:36 PM
I love the cleric class mechanically but have trouble RPing the high wisdom aspect of the class due to a not so great RL wisdom score. Thus, I usually get a 3rd party feat(lost traditions) to casting stat-swap the class, however, sometimes that's not an option. Luckally, there is are official casting stat swap feats, Dynamic Priest and Acdemic priest, but sadly, neither of them switch your casting stat completely...both of them leave your DCs wisdom-based. While I know "just buff and melee for damage" I prefer necromaster clerics and while I can always go the bone knight melee route for undead-mastery and melee-ness to forget ever casting offensively I always loved the cloistered cleric...yet, without good DCs, the cloistered cleric's greatest offense, his save-based offensive spells, are taken away...
Then I had a crazy idea...
Why not combined a high cha dynamic priest using necro-cleric with some serious diplomancy. Seeing as clerics get diplomacy as a class skill and can use other domains to get stuff like bluff I could make a cloistered necro cleric who focuses entirely on the undead army, casting few-no offensive spells(though blasphemy, which has no save and is both thematic and powerful enough to warrant memorization.) and instead of fighting enemies he simply talks them into being his friends via diplomancy. In the rare cases he actually has to fight he would just sick his minions on enemies and perhaps spit out a few summons, spending the rest of his time buffing his allies and undead minions....However, he would be built to never really get much into actual combat as I would want to make him an excellent talker who could use diplomancy to make sure fights don't even happen unless he and/or the party wants or needs them too..
With cloistered cleric as a base he also gets plenty of skills, meaning he could also have good ranks in bluff, intimidate and perhaps even disguise.(Because people are generally turned off by undead and one thing a diplomancer dose not want to do is turn people off.)
So, my question to you is how to make this idea work/what feats, spells ect.. to take to make this guy both a great necromantic minionmancer AND a competent diplomancer?
Then I had a crazy idea...
Why not combined a high cha dynamic priest using necro-cleric with some serious diplomancy. Seeing as clerics get diplomacy as a class skill and can use other domains to get stuff like bluff I could make a cloistered necro cleric who focuses entirely on the undead army, casting few-no offensive spells(though blasphemy, which has no save and is both thematic and powerful enough to warrant memorization.) and instead of fighting enemies he simply talks them into being his friends via diplomancy. In the rare cases he actually has to fight he would just sick his minions on enemies and perhaps spit out a few summons, spending the rest of his time buffing his allies and undead minions....However, he would be built to never really get much into actual combat as I would want to make him an excellent talker who could use diplomancy to make sure fights don't even happen unless he and/or the party wants or needs them too..
With cloistered cleric as a base he also gets plenty of skills, meaning he could also have good ranks in bluff, intimidate and perhaps even disguise.(Because people are generally turned off by undead and one thing a diplomancer dose not want to do is turn people off.)
So, my question to you is how to make this idea work/what feats, spells ect.. to take to make this guy both a great necromantic minionmancer AND a competent diplomancer?