le Suisse
2011-06-14, 12:20 PM
The Beholder
Follow the rules of "Savages Species"
Hit Dice: d8
Skill: level 1 (6+Int mod. x4), other 6+Int mod.
Skills: Listen, Knowledge (arcana), Spot ,Survival, Schearch, Move Silently.
Racial modifier:
+2 INT, +2 CON, +4 DEX. Beholders are smarter and thougher than a punny human. However, they become clumsier when they get old.
Size :Small: the beholder starts his life short and weak, but ends taller, stronger and crazier.
360 vision: See monster manual
Flight: 9 feet (bad) (+ feather fall effect constantly)
Bite: the beholder has a Bite attack dealing 1d4 dammages
Innate Armor: the beholder has a bonus to his armor class equal to his level, treated as a regular weared armor.
Natural Watcher: the Beholder has a +10 to his Spot check, and a +2 in Survival when following prints.
Lvl HD BAB Fort Ref Will Special
1 1 +0 +0 +0 +0 one ray/round, Inflict Moderate Wound, Feat
2 2 +1 +0 +0 +0 Antimagic eye, +2 CHA
3 2 +2 +1 +0 +1 Telekinesis, Feat
4 3 +2 +1 +0 +1 +2 WIS, Charm Person
5 4 +3 +1 +1 +1 +2 CON, Flight (18 feet, mean)
6 5 +3 +2 +1 +2 Size :Medium, -2 DEX, Feat
7 5 +4 +2 +1 +2 Charm Monster, Bite 1d6
8 6 +4 +2 +1 +2 Slow
9 7 +5 +3 +2 +3 Feat, Bite 1d8
10 8 +5 +3 +2 +3 two rays/round, Sleep
11 8 +6 +3 +2 +3 Fear
12 9 +6 +4 +2 +4 Size :Large, Flesh to Stone
13 10 +7 +4 +3 +4 Flight (18 feet, good), Bite 2d4
14 10 +7 +4 +3 +4 Finger of Death
15 11 +8 +5 +3 +5 three rays/ round, Disintegrate, Feat
Rays: all the rays are treated as casted with a caster level of : Hit Dices + 2.
Follow the rules of "Savages Species"
Hit Dice: d8
Skill: level 1 (6+Int mod. x4), other 6+Int mod.
Skills: Listen, Knowledge (arcana), Spot ,Survival, Schearch, Move Silently.
Racial modifier:
+2 INT, +2 CON, +4 DEX. Beholders are smarter and thougher than a punny human. However, they become clumsier when they get old.
Size :Small: the beholder starts his life short and weak, but ends taller, stronger and crazier.
360 vision: See monster manual
Flight: 9 feet (bad) (+ feather fall effect constantly)
Bite: the beholder has a Bite attack dealing 1d4 dammages
Innate Armor: the beholder has a bonus to his armor class equal to his level, treated as a regular weared armor.
Natural Watcher: the Beholder has a +10 to his Spot check, and a +2 in Survival when following prints.
Lvl HD BAB Fort Ref Will Special
1 1 +0 +0 +0 +0 one ray/round, Inflict Moderate Wound, Feat
2 2 +1 +0 +0 +0 Antimagic eye, +2 CHA
3 2 +2 +1 +0 +1 Telekinesis, Feat
4 3 +2 +1 +0 +1 +2 WIS, Charm Person
5 4 +3 +1 +1 +1 +2 CON, Flight (18 feet, mean)
6 5 +3 +2 +1 +2 Size :Medium, -2 DEX, Feat
7 5 +4 +2 +1 +2 Charm Monster, Bite 1d6
8 6 +4 +2 +1 +2 Slow
9 7 +5 +3 +2 +3 Feat, Bite 1d8
10 8 +5 +3 +2 +3 two rays/round, Sleep
11 8 +6 +3 +2 +3 Fear
12 9 +6 +4 +2 +4 Size :Large, Flesh to Stone
13 10 +7 +4 +3 +4 Flight (18 feet, good), Bite 2d4
14 10 +7 +4 +3 +4 Finger of Death
15 11 +8 +5 +3 +5 three rays/ round, Disintegrate, Feat
Rays: all the rays are treated as casted with a caster level of : Hit Dices + 2.