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Radar
2011-06-15, 01:40 PM
Duel will take place on map:

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Ceiling is 30 ft high. All walls ad colums go up to the ceiling and are made from indestructible brand of stone. Floor and said ceiling alike.

The area is well lit with no noticeable source of light.

Since the map is symmetrical, I'll start somewhere in four top rows. Four bottom rows make up the other starting position.

Radar
2011-06-15, 01:51 PM
Initiative:
[roll0]

Starting Position (ref only):
U4

Stats (ref only):
Character Name: Mortimer Holman
Location: K24
AC: 31
HP: 169
Iconic chosen ability for this fight: Damage Reduction 5

Description (fo further reference):
You see a black-haired human in a skinthight costume of indefinite colour - it seems to shift whenever you look at it. The human sports a set of scaly wings, his right hand looks a bit bulkier then his left and his shadow is a bit off. He wields a really neat rifle and two more barrels protrude behid his back. He smiles at you.

Devmaar
2011-06-15, 02:20 PM
Initiative: [roll0]

Start Position: Q47

Stats:
Combat [Raging]:
Hp: 182/182
Speed: 40 [50]
Attack: +21/+21/+16/+16 Damage 2d6+7 +6 Cold [+24/+24/+24/+19/+19,
2d6+10 +6 Cold]
AC: 28
Fort: 14
Ref: 13 [19]
Will: 15 [18]


Str 8 (-1)
Dex 24 (+7) [30 (+10)]
- Hide quoted text -
- Hide quoted text -
Con 18 (+4)
Int 10 (0)
Wis 20 (+5)
Cha 14 (+2)

Class Abilities:
Discipline of the Serpent:
Flurry
Unarmed Strike
Iron Fang (Stunning Fist)
Way of the Hydra (Five Deadly Venoms)
Fists of Fury
Touch of Death

Path of the Ancestors
Lesser Resilience
Hard to Break
Readiness
Resilience
Ancestral Blessing

Path of Rage
Rage
Powerful Rage
Intimidating Rage
Greater Rage
Stubborn Rage

Feats:
By Will Sustained
Elven War Dance
To Iron Married
This is a Knife
By Steel Beholden
In Mithril Reborn

Skills
Acrobatics +20 (13ranks+7Dex) [+23]
Athletics +12 (13ranks-1Str)
Stealth +20 (13ranks+7Dex) [+23]
Intimidate +15 (13ranks+2Cha)
Perception +18 (13ranks+5Wis)

Items:
Coldfire Ingot: Cold
Black Ankh
Pair of Knives (as main weapon) Enhanced as Lesser Item
Lesser Magical Armour
Useful Goggles
Iron Tactica (Batter Down)
Wings of Faith
True Symbol


Description:
A slender elf, with dark feathered wings rising from his shoulders. He wears an elaborate pair of goggles and a strange black mark swims across his armour.

Claudius Maximus
2011-06-15, 02:36 PM
No starting LoS, so it's just Radar's turn.

I'll be teaching Latin tonight, so I'm afraid I won't be around too much. My apologies for any inconvenience.

Claudius Maximus
2011-06-15, 11:48 PM
NEVER MIND BACK.

Let's DO this thing.

Radar
2011-06-16, 02:01 AM
Sorry for the delay.

Turn 1:
Move action: fly near the ground to U16.
Standard action: fly near the ground to U28 (if I can move as a standard action - otherwise I twiddle my thumbs). At any rate, I land at the end of my movement.
Swift action: Stealth [roll0] (penalty for moving more then half my speed included; distance modifiers not included)

Perception check just in case: [roll1]

Stats:
Position: U28
AC: 31
HP: 169

Devmaar
2011-06-16, 09:51 AM
Turn: Move to U47
Stealth: [roll0]

Claudius Maximus
2011-06-16, 01:32 PM
Radar:
You see your opponent pop out in U 47. You can check out his description above.
Devmaar:
You do not see your opponent so far. Is your turn over? You still have a swift action.
Devmaar's turn still maybe.

Devmaar
2011-06-16, 03:07 PM
Turn over.

Radar
2011-06-16, 03:41 PM
Turn 2:
Move: I move using Acrobatics to make my opponent flat-footed. I move to U22. Acrobatics: [roll0]
Swift: I activate Touch of Death for my second attack in the Flurry - 78 bonus damage, Fort save for half (DC 20). [Staggered] on a failed save till the begining of my next turn.
Standard: Flurry with Vera (I crit on 18):
attack [roll1]
damage [roll2] +18 if flat-footed

attack [roll3]
damage [roll4] +18 if flat-footed

attack [roll5]
damage [roll6] +18 if flat-footed

attack [roll7]
damage [roll8] +18 if flat-footed

Stats:
Position: U22
AC: 31
HP: 169

Radar
2011-06-16, 03:45 PM
Forgot one thing:
If any one attack hits my opponent, I use Stunning Fist - Fort save (DC 20) or be stunned for 1 round.

Claudius Maximus
2011-06-16, 03:53 PM
So this happpens:

Move: I move using Acrobatics to make my opponent flat-footed. I move to U22. Acrobatics: 25 - Failure
Swift: I activate Touch of Death for my second attack in the Flurry - 78 bonus damage, Fort save for half (DC 20). [Staggered] on a failed save till the begining of my next turn.
Standard: Flurry with Vera (I crit on 18):
attack 35
damage 19

attack 22
damage 23 + 78 (Touch of Death)

attack 20
damage 21

attack 31
damage 15

If any of the attacks hit:
I use Stunning Fist - Fort save (DC 20) or be stunned for 1 round.

Obviously, LoS is established for both contestants, and descriptions may be consulted.

Devmaar's turn.