PDA

View Full Version : Charging Help



Turk Mannion
2011-06-15, 02:39 PM
Hoping for a bit of help. I am building my first warblade and looking at some of the charge combinations. I am hoping someone can tell me if I am getting my numbers correct and also able to use these combinations of actions.

Human, 6th level. Using a great axe. Attack bonus is +9, damage is 1d12+4. Punishing Stance


Punishing Stance (PS): +1d6 damage, -2 AC
Charge: +2 Attack, -2 AC
Battle Leader’s Charge (BLC): No AoO from charge and +10 damage
Power Attack (PA): -6 attack, +12 damage
Leap Attack (LA): Damage is now +36
Shock Trooper (ST): Convert the –6 attack to –6 AC
Use Wall of Blades (WoB): Use attack roll as my AC if necessary
Twisted Charge skill trick: make one 90 degree turn as part of charge

So by that process:

Charge as part of Battle Leader’s Charge, using Twisted Charge if necessary, making a jump check along the way and land right next to enemy and attack.

Attack: +11 (Attack+Charge)
Damage: 1d12+1d6+4+10+18 (Weapon+PS+Str+BLC+PA/LA)
AC: -10 OR 1d20+11 (WoB)

Thanks for the assistance. My goal with this character is to alpha-strike, then use maneuvers primarily from DM and IH disciplines, with maybe some TC or WR tossed in as needed.

Essence_of_War
2011-06-15, 03:13 PM
I don't think you added in leap attack correctly.

Your extra damage from power attack is +12.

With a leap attack, you triple it and it becomes +36.

By my reading then you should get:
1d12 + 1d6 + 4 + 10 + 36 = 60 damage on avg.

Telonius
2011-06-15, 03:22 PM
I think it should be AC -10 or...

The trick will usually work against most opponents. Do note that Wall of Blades is ineffective if you don't get your Dex against a foe. For example, somebody under an Invisibility spell is going to ignore the Wall of Blades; you'd be using the -10 AC, minus any Dex bonus besides.

Your feat progression would have to be:

1 Power Attack
1 Improved Bull Rush
3 Leap Attack
6 Shock Trooper

Turk Mannion
2011-06-15, 04:49 PM
I don't think you added in leap attack correctly.

Your extra damage from power attack is +12.

With a leap attack, you triple it and it becomes +36.

By my reading then you should get:
1d12 + 1d6 + 4 + 10 + 36 = 60 damage on avg.

OK, I was thinking I was tripling the normal 6 from PA, not the modified 12 from weilding two-handed. I like this way even better. :smallbiggrin:

Changes made.

Turk Mannion
2011-06-15, 04:51 PM
I think it should be AC -10 or...

The trick will usually work against most opponents. Do note that Wall of Blades is ineffective if you don't get your Dex against a foe. For example, somebody under an Invisibility spell is going to ignore the Wall of Blades; you'd be using the -10 AC, minus any Dex bonus besides.

Your feat progression would have to be:

1 Power Attack
1 Improved Bull Rush
3 Leap Attack
6 Shock Trooper


You are correct. I added the Punishing Stance info after I had calculated and forgot to update the AC total.

And you are correct on the feat progression.

Hirax
2011-06-15, 04:58 PM
It's easy to think of damage this way, IMO

X=weapon damage (dice + enhancement bonus of weapon)
Y=str mod
Z=BAB put into power attack

Base damage, with a 2 handed weapon is:

X+Y*1.5+Z*2

Add leap attack (remember it has errata):

X+Y*1.5+Z*4

Add valorous weapon property (Unapproachable East, +1 weapon enchantment)

(X+Y*1.5+Z*4)2

Any time you add damage by multiplying the whole, such as from a crit, or more feats such as battle jump or headlong rush, each double ups the red number by 1.