Turk Mannion
2011-06-15, 02:39 PM
Hoping for a bit of help. I am building my first warblade and looking at some of the charge combinations. I am hoping someone can tell me if I am getting my numbers correct and also able to use these combinations of actions.
Human, 6th level. Using a great axe. Attack bonus is +9, damage is 1d12+4. Punishing Stance
Punishing Stance (PS): +1d6 damage, -2 AC
Charge: +2 Attack, -2 AC
Battle Leader’s Charge (BLC): No AoO from charge and +10 damage
Power Attack (PA): -6 attack, +12 damage
Leap Attack (LA): Damage is now +36
Shock Trooper (ST): Convert the –6 attack to –6 AC
Use Wall of Blades (WoB): Use attack roll as my AC if necessary
Twisted Charge skill trick: make one 90 degree turn as part of charge
So by that process:
Charge as part of Battle Leader’s Charge, using Twisted Charge if necessary, making a jump check along the way and land right next to enemy and attack.
Attack: +11 (Attack+Charge)
Damage: 1d12+1d6+4+10+18 (Weapon+PS+Str+BLC+PA/LA)
AC: -10 OR 1d20+11 (WoB)
Thanks for the assistance. My goal with this character is to alpha-strike, then use maneuvers primarily from DM and IH disciplines, with maybe some TC or WR tossed in as needed.
Human, 6th level. Using a great axe. Attack bonus is +9, damage is 1d12+4. Punishing Stance
Punishing Stance (PS): +1d6 damage, -2 AC
Charge: +2 Attack, -2 AC
Battle Leader’s Charge (BLC): No AoO from charge and +10 damage
Power Attack (PA): -6 attack, +12 damage
Leap Attack (LA): Damage is now +36
Shock Trooper (ST): Convert the –6 attack to –6 AC
Use Wall of Blades (WoB): Use attack roll as my AC if necessary
Twisted Charge skill trick: make one 90 degree turn as part of charge
So by that process:
Charge as part of Battle Leader’s Charge, using Twisted Charge if necessary, making a jump check along the way and land right next to enemy and attack.
Attack: +11 (Attack+Charge)
Damage: 1d12+1d6+4+10+18 (Weapon+PS+Str+BLC+PA/LA)
AC: -10 OR 1d20+11 (WoB)
Thanks for the assistance. My goal with this character is to alpha-strike, then use maneuvers primarily from DM and IH disciplines, with maybe some TC or WR tossed in as needed.