View Full Version : Shadowcaster Fix PEACH

Shadow Lord
2011-06-17, 10:22 AM
I'd like to propose the following shadowcaster fix;

Spells recharge every 1d6+1 rounds
spell-likes recharge every 1d4 rounds
supernaturals are at will
only int-based

Also, I'll go back and correct gramar when I've got an actual computer to use.

2011-06-17, 10:48 AM
The idea you have has been proposed before (http://www.giantitp.com/forums/showpost.php?p=7859199&postcount=152) albeit in a more refined version and was applauded. Feel free to take ideas from there :smallsmile:

Shadow Lord
2011-06-17, 11:47 AM
You're right they are quite similar. However mine is broader and doesn't have special recharges for any mystery.

Gideon Falcon
2011-06-20, 08:42 AM
The reason some mysteries have unique recharge times is that they would otherwise be broken.