137beth
2011-06-19, 07:31 AM
What was your favorite finale/end to a campaign?
My favorite was in a 3.5 Eberron game I was in. We had previously found that Mourning was the result of a single epic spell (which had a casting time of 20 years). The spell was developed and cast by Khyber itself. Worse yet, before the game began, Khyber had developed two epic spells: Mourning and True Mourning. One of the mitigating factors in the development of True Mourning is that the caster must have previously developed and cast Mourning, and must begin casting True Mourning immediately afterward. (because Khyber's stats are not specifically given, we assume its spellcraft is high enough to cast a spell of this magnitude, but only with sufficient mitigating factors to move the plot forwards. Most importantly, both of these epic spells have very long casting times.) True Mourning is identical in effect to Mourning, except that it has enough area to cover the entirety of Eberron. Obviously, directly fighting Khyber was out of the question. In the end, we traveled to the Head of Eberron (in Argonnessen) and performed a ritual to awaken Eberron (of course, we had to deal with the evil dragons sent by Tiamat to stop us). Thus began an epic duel between Eberron and Khyber. The duel did not last long (it lasted "only" 9 years of game time, though since the players could do almost nothing to influence it we fast-forwarded to the end). In the epilogue, Khyber was defeated (not slain), and returned to a deep slumber. Of course, Khyber will eventually awaken on its own, and either re-attempt to cast True Mourning, or come up with another plan entirely. But at least during our character's life times, we had saved every mortal civilization on Eberron, including the dragons.
So what was your favorite ending? Was it a game you were playing in, or did you come up with the ending as DM?
My favorite was in a 3.5 Eberron game I was in. We had previously found that Mourning was the result of a single epic spell (which had a casting time of 20 years). The spell was developed and cast by Khyber itself. Worse yet, before the game began, Khyber had developed two epic spells: Mourning and True Mourning. One of the mitigating factors in the development of True Mourning is that the caster must have previously developed and cast Mourning, and must begin casting True Mourning immediately afterward. (because Khyber's stats are not specifically given, we assume its spellcraft is high enough to cast a spell of this magnitude, but only with sufficient mitigating factors to move the plot forwards. Most importantly, both of these epic spells have very long casting times.) True Mourning is identical in effect to Mourning, except that it has enough area to cover the entirety of Eberron. Obviously, directly fighting Khyber was out of the question. In the end, we traveled to the Head of Eberron (in Argonnessen) and performed a ritual to awaken Eberron (of course, we had to deal with the evil dragons sent by Tiamat to stop us). Thus began an epic duel between Eberron and Khyber. The duel did not last long (it lasted "only" 9 years of game time, though since the players could do almost nothing to influence it we fast-forwarded to the end). In the epilogue, Khyber was defeated (not slain), and returned to a deep slumber. Of course, Khyber will eventually awaken on its own, and either re-attempt to cast True Mourning, or come up with another plan entirely. But at least during our character's life times, we had saved every mortal civilization on Eberron, including the dragons.
So what was your favorite ending? Was it a game you were playing in, or did you come up with the ending as DM?