John Cribati
2011-06-21, 10:56 AM
Some of you may be aware of the "Say D&D was real" craze of a few months back. Essentially, we're all writing stories of people who got caught in some phenomenon that made the world run on D&D logic.
My characters are a Cleric, Druid, and Paladin. The Cleric class more or less requires (or at the very least suggests such) that a deity to work properly. And as this is supposed to be the "real world," it would make sense that the cleric follows a "Real world" deity.
I am not sure, however, if this counts as "in-game context." Even if it does, I don't plan to state which specific real-world religion she follows, but I'm wondering how far can it can go. Little things like the shape of her holy symbol or setting up her spell slots.
My characters are a Cleric, Druid, and Paladin. The Cleric class more or less requires (or at the very least suggests such) that a deity to work properly. And as this is supposed to be the "real world," it would make sense that the cleric follows a "Real world" deity.
I am not sure, however, if this counts as "in-game context." Even if it does, I don't plan to state which specific real-world religion she follows, but I'm wondering how far can it can go. Little things like the shape of her holy symbol or setting up her spell slots.