Rhaegar14
2011-06-23, 01:20 AM
Hello all.
I'm coming to the forum for a character idea because, simply put, I'm stuck. We're playing a level 1 or 2 campaign, and all of my character ideas so far have fallen through the cracks.
The first idea was for a Totem Rager build. But, see, this is a second campaign; all of us are already playing in a different campaign. And for this secondary campaign, one of my friends, who I sold on playing an Arcane Hierophant in the first campaign and hasn't hit his stride yet, is refusing to play anything but a strong warrior type that will be dominating from level 1. I pointed him to Warblade and sighed with the discontent that my Totem Rager will have no place in this party, because we already have primary melee.
The second idea was a Tiefling Factotum; while the Factotum has interesting abilities, it's really the Tiefling race that had me on this idea and the backstory I came up with to accompany it. But in talking over it with the DM, I was basically told I can't play a Tiefling because the Material Plane in this campaign world has been out of touch with the other planes for a very, very long time (apparently too long for their to be traces of fiendish blood in my family line).
So, I'm out of ideas and need a new one. I need to fulfill the role of party trapfinder, but frankly, a one-level dip into Rogue or Factotum and the Able Learner feat can handle that so long as I have enough skill points.
The campaign world was inspired by our aspiring DM's read through Frostburn; so, basically, it's Hoth. Book-learning-based abilities are frowned upon, though fluff is always mutable.
The party thus far (probably) consists of a Poison Dusk Lizardfolk Swift Hunter, a Xin Zhao (if any of you have played League of Legends) inspired Warblade, and an Archivist/Wizard (yeah, I raised an eyebrow too after the book-learning stuff) Theurge.
In our primary campaign, I'm currently playing a Spellscale Sorc/Crusader JPM, so I would like to stay away from arcane casting and ToB, just for the sake of doing something different. Other than that, anything is fair game.
I'm coming to the forum for a character idea because, simply put, I'm stuck. We're playing a level 1 or 2 campaign, and all of my character ideas so far have fallen through the cracks.
The first idea was for a Totem Rager build. But, see, this is a second campaign; all of us are already playing in a different campaign. And for this secondary campaign, one of my friends, who I sold on playing an Arcane Hierophant in the first campaign and hasn't hit his stride yet, is refusing to play anything but a strong warrior type that will be dominating from level 1. I pointed him to Warblade and sighed with the discontent that my Totem Rager will have no place in this party, because we already have primary melee.
The second idea was a Tiefling Factotum; while the Factotum has interesting abilities, it's really the Tiefling race that had me on this idea and the backstory I came up with to accompany it. But in talking over it with the DM, I was basically told I can't play a Tiefling because the Material Plane in this campaign world has been out of touch with the other planes for a very, very long time (apparently too long for their to be traces of fiendish blood in my family line).
So, I'm out of ideas and need a new one. I need to fulfill the role of party trapfinder, but frankly, a one-level dip into Rogue or Factotum and the Able Learner feat can handle that so long as I have enough skill points.
The campaign world was inspired by our aspiring DM's read through Frostburn; so, basically, it's Hoth. Book-learning-based abilities are frowned upon, though fluff is always mutable.
The party thus far (probably) consists of a Poison Dusk Lizardfolk Swift Hunter, a Xin Zhao (if any of you have played League of Legends) inspired Warblade, and an Archivist/Wizard (yeah, I raised an eyebrow too after the book-learning stuff) Theurge.
In our primary campaign, I'm currently playing a Spellscale Sorc/Crusader JPM, so I would like to stay away from arcane casting and ToB, just for the sake of doing something different. Other than that, anything is fair game.