Fax Celestis
2011-06-23, 12:37 PM
What's In A Name?
That which we call a rose by any other name would smell as sweet.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
What's In A Name? III - Stargazer
http://img.photobucket.com/albums/v216/FaxCelestis/Steampunk_Girl_by_ZoeStead.png
The contest begins with the posting of this thread and will continue until the 20th of July. Soon after, a poll will be opened for everyone to vote for their favorite that will last for a week.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
Rules
1. You will be creating an original d20r prestige class based around a name/idea: in this case, the "Stargazer" or "astrologer". What exactly a Stargazer is is up to you, but it must follow d20r rules. Some quick notes are attached at the bottom that delineate the differences between a 3.5 PrC and a d20r PrC. This contest has an additional suggestion: make use of the horoscopes and calendar found here. (http://wiki.faxcelestis.net/index.php?title=d20r:Calendar)
2. Entries must include name, complete class, and fluff, combat related and role playing related. Incomplete entries at the deadline will be disqualified.
3. Entries must be d20r system, using the standard format below.
4. Post all entries on this thread. Do not post conversation here. Any and all comments and discussions will take place on a separate thread (http://www.giantitp.com/forums/showthread.php?p=10471398#post10471398).
5. One entry per participant. No double-teaming.
6. Entries copied from some other source (splatbook, alternate website, etc) will be disqualified. All entries must be a new creation, not one already posted. Converting an existing homebrew (not an existing publication) to d20r format is acceptable.
7. No reserving posts. Feel free to post a framework and tweak it, but you have to have the basic entry already done.
8. Please state if you do not want critiques: otherwise other participants will likely give a rundown of your build in the chat thread.
9. Your material must stay within the bounds of the OGL. You may reference any material that is presented in the SRD or in d20r's forum (http://forum.faxcelestis.net/viewforum.php?f=2).
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
Format
Formatting lovingly stolen from ErrantX's PrC contests
PRESTIGE CLASS NAME
http://Picture URL
Quote of Some Kind by a member of the class!
A general description of whatever the class is!
BECOMING A CLASS NAME
How you would normally become a member of this prestige class.
ENTRY REQUIREMENTS
:
:
:
:
:
Class Skills
The Class Name's class skills (and the key ability for each skill) are....
Skills: a Class is trained in the X skill set and chooses Y other skill sets.
Hit Dice: dx
{table=head]Level|BAB|Fort|Ref|Will|Special
1st|
+x|
+x|
+x|
+x|Class Ability
2nd|
+x|
+x|
+x|
+x|Class Ability
3rd|
+x|
+x|
+x|
+x|Class Ability
4th|
+x|
+x|
+x|
+x|Class Ability
5th|
+x|
+x|
+x|
+x|Class Ability
6th|
+x|
+x|
+x|
+x|Class Ability
7th|
+x|
+x|
+x|
+x|Class Ability
8th|
+x|
+x|
+x|
+x|Class Ability
9th|
+x|
+x|
+x|
+x|Class Ability
10th|
+x|
+x|
+x|
+x|Class Ability[/table]
Proficiencies: A Class Name is proficient with simple weapons and selects X other weapon groups to be proficient in.
Put all the different class abilities in here!
PLAYING A CLASS NAME
Brief description on how to play the class you are designing.
Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on.
CLASS NAME IN THE WORLD
A quote of somebody else talking about your class!
A brief description of how your class is persevered in the world and how he interacts with the world.
Daily Life: Some general information about the typical day in the life of your class.
Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.
NPC Reaction
This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.
CLASS NAME IN THE GAME
This is a good place to provide a quick note on how your class will effect game play statistically.
Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
d20r System Notes
General System Changes: There is a listing here (http://forum.faxcelestis.net/viewtopic.php?f=2&t=256) of the system changes. Some of them are delineated below for quick reference.
Prowess: Primarily combative classes (like the warlord) receive 6 prowess per level. Secondarily combative classes (like the rogue) receive 4 prowess per level. Primarily casting classes receive 2 prowess per level. Prowess is used to improve combat-related feats (http://forum.faxcelestis.net/viewtopic.php?f=2&t=122). The cap for prowess invested into an investing feat is your BAB +3. The cap for prowess invested into a style feat is your BAB*6.
Spellcasting: 3.5 wizard-style prepared spellcasting is gone. "Prepared" casting classes will use a system like the d20r paladin (http://forum.faxcelestis.net/viewtopic.php?f=2&t=198)'s spellcasting.
Ability Keywords: Class features now have ability keywords, such as [Aura] (http://forum.faxcelestis.net/viewtopic.php?f=2&t=116), [Arcane] (http://forum.faxcelestis.net/viewtopic.php?f=2&t=259), or [Lore] (http://forum.faxcelestis.net/viewtopic.php?f=2&t=118). Prestige classes can improve features with the correct keyword in the same fashion that 3.5 spellcasting-improving classes did.
The Progressing Keyword: [Progressing] is a special keyword that interacts with favored class, multiclass feats, and prestige class progressions. Class features with the [Progressing] keyword are the ones that are advanced by prestige classes with "+1 level of existing X feature". For instance, a class that gives "+1 level of existing Aura feature" advances a base class' [Aura, Progressing] class feature, but not a base class' [Aura] feature.
Skills: Skill lists are not a specific list per class: instead, classes receive training in between one and four skill sets. More about the skill system can be seen here (http://wiki.faxcelestis.net/index.php?title=D20r:Skills).
Proficiencies: Weapon proficiencies use a variant of Unearthed Arcana's weapon group system, which you can see a breakdown of here (http://www.giantitp.com/forums/showthread.php?t=161515). Armor proficiencies are unchanged.
Available classes to work with at this time: Symbol (http://forum.faxcelestis.net/viewtopic.php?f=2&t=259), Engineer (http://forum.faxcelestis.net/viewtopic.php?f=2&t=258), Luckthief (http://forum.faxcelestis.net/viewtopic.php?f=2&t=131), Rogue (http://forum.faxcelestis.net/viewtopic.php?f=2&t=16), Dreadnaught (http://forum.faxcelestis.net/viewtopic.php?f=2&t=70), Cleric (http://forum.faxcelestis.net/viewtopic.php?f=2&t=71), Trapper (http://forum.faxcelestis.net/viewtopic.php?f=2&t=193) (not mine), Warlord (http://forum.faxcelestis.net/viewtopic.php?f=2&t=116), Paladin (http://forum.faxcelestis.net/viewtopic.php?f=2&t=198), Soulknife (http://forum.faxcelestis.net/viewtopic.php?f=2&t=120), Savant (http://forum.faxcelestis.net/viewtopic.php?f=2&t=118), Monk (http://forum.faxcelestis.net/viewtopic.php?f=2&t=114), Fencer (http://forum.faxcelestis.net/viewtopic.php?f=2&t=115), Ranger (http://forum.faxcelestis.net/viewtopic.php?f=2&t=68), Hunter (http://forum.faxcelestis.net/viewtopic.php?f=2&t=32), Medium (http://forum.faxcelestis.net/viewtopic.php?f=2&t=31), Druid (http://forum.faxcelestis.net/viewtopic.php?f=2&t=15). There's also the unfinished frameworks for the Sorcerer (http://wiki.faxcelestis.net/index.php?title=D20r:Sorcerer) and Wizard (http://wiki.faxcelestis.net/index.php?title=D20r:Wizard), and Psion (http://www.d20srd.org/srd/psionic/classes/psion.htm) and Psychic Warrior (http://www.d20srd.org/srd/psionic/classes/psychicWarrior.htm) are going to be pretty much as-is.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
The Prize
The winning prestige class (any any class I feel to be of high enough quality, with the author's permission) will be included in the final version of d20r as an available prestige class, and your name will be included in the credits in the final product.
Disclaimer: (in full-size font because I am not a douche) I reserve the right to edit or alter the winning prestige class, whether it be for balance, system changes, or otherwise. However, I will make every effort to keep the final product as true to the original as possible. The winning prestige class (and any that I select for being exceptional) remain the property of their creators, but allow specifically for me to edit them as required to make them feasibly includeable into the final d20r product.
That which we call a rose by any other name would smell as sweet.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
What's In A Name? III - Stargazer
http://img.photobucket.com/albums/v216/FaxCelestis/Steampunk_Girl_by_ZoeStead.png
The contest begins with the posting of this thread and will continue until the 20th of July. Soon after, a poll will be opened for everyone to vote for their favorite that will last for a week.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
Rules
1. You will be creating an original d20r prestige class based around a name/idea: in this case, the "Stargazer" or "astrologer". What exactly a Stargazer is is up to you, but it must follow d20r rules. Some quick notes are attached at the bottom that delineate the differences between a 3.5 PrC and a d20r PrC. This contest has an additional suggestion: make use of the horoscopes and calendar found here. (http://wiki.faxcelestis.net/index.php?title=d20r:Calendar)
2. Entries must include name, complete class, and fluff, combat related and role playing related. Incomplete entries at the deadline will be disqualified.
3. Entries must be d20r system, using the standard format below.
4. Post all entries on this thread. Do not post conversation here. Any and all comments and discussions will take place on a separate thread (http://www.giantitp.com/forums/showthread.php?p=10471398#post10471398).
5. One entry per participant. No double-teaming.
6. Entries copied from some other source (splatbook, alternate website, etc) will be disqualified. All entries must be a new creation, not one already posted. Converting an existing homebrew (not an existing publication) to d20r format is acceptable.
7. No reserving posts. Feel free to post a framework and tweak it, but you have to have the basic entry already done.
8. Please state if you do not want critiques: otherwise other participants will likely give a rundown of your build in the chat thread.
9. Your material must stay within the bounds of the OGL. You may reference any material that is presented in the SRD or in d20r's forum (http://forum.faxcelestis.net/viewforum.php?f=2).
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
Format
Formatting lovingly stolen from ErrantX's PrC contests
PRESTIGE CLASS NAME
http://Picture URL
Quote of Some Kind by a member of the class!
A general description of whatever the class is!
BECOMING A CLASS NAME
How you would normally become a member of this prestige class.
ENTRY REQUIREMENTS
:
:
:
:
:
Class Skills
The Class Name's class skills (and the key ability for each skill) are....
Skills: a Class is trained in the X skill set and chooses Y other skill sets.
Hit Dice: dx
{table=head]Level|BAB|Fort|Ref|Will|Special
1st|
+x|
+x|
+x|
+x|Class Ability
2nd|
+x|
+x|
+x|
+x|Class Ability
3rd|
+x|
+x|
+x|
+x|Class Ability
4th|
+x|
+x|
+x|
+x|Class Ability
5th|
+x|
+x|
+x|
+x|Class Ability
6th|
+x|
+x|
+x|
+x|Class Ability
7th|
+x|
+x|
+x|
+x|Class Ability
8th|
+x|
+x|
+x|
+x|Class Ability
9th|
+x|
+x|
+x|
+x|Class Ability
10th|
+x|
+x|
+x|
+x|Class Ability[/table]
Proficiencies: A Class Name is proficient with simple weapons and selects X other weapon groups to be proficient in.
Put all the different class abilities in here!
PLAYING A CLASS NAME
Brief description on how to play the class you are designing.
Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on.
CLASS NAME IN THE WORLD
A quote of somebody else talking about your class!
A brief description of how your class is persevered in the world and how he interacts with the world.
Daily Life: Some general information about the typical day in the life of your class.
Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.
NPC Reaction
This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.
CLASS NAME IN THE GAME
This is a good place to provide a quick note on how your class will effect game play statistically.
Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
d20r System Notes
General System Changes: There is a listing here (http://forum.faxcelestis.net/viewtopic.php?f=2&t=256) of the system changes. Some of them are delineated below for quick reference.
Prowess: Primarily combative classes (like the warlord) receive 6 prowess per level. Secondarily combative classes (like the rogue) receive 4 prowess per level. Primarily casting classes receive 2 prowess per level. Prowess is used to improve combat-related feats (http://forum.faxcelestis.net/viewtopic.php?f=2&t=122). The cap for prowess invested into an investing feat is your BAB +3. The cap for prowess invested into a style feat is your BAB*6.
Spellcasting: 3.5 wizard-style prepared spellcasting is gone. "Prepared" casting classes will use a system like the d20r paladin (http://forum.faxcelestis.net/viewtopic.php?f=2&t=198)'s spellcasting.
Ability Keywords: Class features now have ability keywords, such as [Aura] (http://forum.faxcelestis.net/viewtopic.php?f=2&t=116), [Arcane] (http://forum.faxcelestis.net/viewtopic.php?f=2&t=259), or [Lore] (http://forum.faxcelestis.net/viewtopic.php?f=2&t=118). Prestige classes can improve features with the correct keyword in the same fashion that 3.5 spellcasting-improving classes did.
The Progressing Keyword: [Progressing] is a special keyword that interacts with favored class, multiclass feats, and prestige class progressions. Class features with the [Progressing] keyword are the ones that are advanced by prestige classes with "+1 level of existing X feature". For instance, a class that gives "+1 level of existing Aura feature" advances a base class' [Aura, Progressing] class feature, but not a base class' [Aura] feature.
Skills: Skill lists are not a specific list per class: instead, classes receive training in between one and four skill sets. More about the skill system can be seen here (http://wiki.faxcelestis.net/index.php?title=D20r:Skills).
Proficiencies: Weapon proficiencies use a variant of Unearthed Arcana's weapon group system, which you can see a breakdown of here (http://www.giantitp.com/forums/showthread.php?t=161515). Armor proficiencies are unchanged.
Available classes to work with at this time: Symbol (http://forum.faxcelestis.net/viewtopic.php?f=2&t=259), Engineer (http://forum.faxcelestis.net/viewtopic.php?f=2&t=258), Luckthief (http://forum.faxcelestis.net/viewtopic.php?f=2&t=131), Rogue (http://forum.faxcelestis.net/viewtopic.php?f=2&t=16), Dreadnaught (http://forum.faxcelestis.net/viewtopic.php?f=2&t=70), Cleric (http://forum.faxcelestis.net/viewtopic.php?f=2&t=71), Trapper (http://forum.faxcelestis.net/viewtopic.php?f=2&t=193) (not mine), Warlord (http://forum.faxcelestis.net/viewtopic.php?f=2&t=116), Paladin (http://forum.faxcelestis.net/viewtopic.php?f=2&t=198), Soulknife (http://forum.faxcelestis.net/viewtopic.php?f=2&t=120), Savant (http://forum.faxcelestis.net/viewtopic.php?f=2&t=118), Monk (http://forum.faxcelestis.net/viewtopic.php?f=2&t=114), Fencer (http://forum.faxcelestis.net/viewtopic.php?f=2&t=115), Ranger (http://forum.faxcelestis.net/viewtopic.php?f=2&t=68), Hunter (http://forum.faxcelestis.net/viewtopic.php?f=2&t=32), Medium (http://forum.faxcelestis.net/viewtopic.php?f=2&t=31), Druid (http://forum.faxcelestis.net/viewtopic.php?f=2&t=15). There's also the unfinished frameworks for the Sorcerer (http://wiki.faxcelestis.net/index.php?title=D20r:Sorcerer) and Wizard (http://wiki.faxcelestis.net/index.php?title=D20r:Wizard), and Psion (http://www.d20srd.org/srd/psionic/classes/psion.htm) and Psychic Warrior (http://www.d20srd.org/srd/psionic/classes/psychicWarrior.htm) are going to be pretty much as-is.
http://img.photobucket.com/albums/v216/FaxCelestis/divider2.gif
The Prize
The winning prestige class (any any class I feel to be of high enough quality, with the author's permission) will be included in the final version of d20r as an available prestige class, and your name will be included in the credits in the final product.
Disclaimer: (in full-size font because I am not a douche) I reserve the right to edit or alter the winning prestige class, whether it be for balance, system changes, or otherwise. However, I will make every effort to keep the final product as true to the original as possible. The winning prestige class (and any that I select for being exceptional) remain the property of their creators, but allow specifically for me to edit them as required to make them feasibly includeable into the final d20r product.