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Amiel
2011-06-24, 06:50 AM
It has long been said that all legends arise from truth; that historical contortions and temporal burdens displace this absolute truth into fragments, each bearing a degree of relevance yet concealing the whole.

From such shattered perceptions continues the progression of myth, ultimately gestating as traveller's tales and stories.

The Yellow Road is one such reality that would benefit from having its origins and purpose cast into the brilliance of truth.

The Yellow Road appears a game-trail, a gash within fog-haunted redwood forest. The trail appears disused, yet recently tracked, as if carefully tended to.
The forest surrounding the Yellow Road usually manifests closely to civilisation, usually a village or town, though sometimes a large city or metropolis; the game-trail itself merges with the routes leading to and from the locale, enticing travellers to travel upon it.

It has been theorised following observation that the Yellow Road acts as a beacon of some sort, a lure dangling the worm before the fish; scenting the air around the game-trail with irresistable pheromones, as animals are irrevocably drawn to the game-trail immediately following the Yellow Road's appearance.

Those who look beyond this momentarily cause for celebration talk of oddities and aberrance. Animals seem to display unusual, jarring movements within sight of the Yellow Road; a whip-crack bending of the neck, halting steps, and repetitive actions.

Those who listen beyond the background noise of the outer forest speak of weird piping and forlorn moans of pain and despondence that punctuate the weird silence of the Yellow Road.
Attentive listeners verbalise a constant susurration of whispers, a litany of secrets spoken and impersonal ramblings that pervades the piping and moans.

Yet what is stranger still is the complete desertion of some towns; entire houses emptied with no signs of struggle and food still on plates.
The disappearance is not total, sometimes bodies are found upon the remnants of the Yellow Road; wearing no clothes yet oddly frozen, some appear to have disrobed with great haste. While other times, the bodies appear to have been dealt with great force, with massive depressions in chests, heads and extremities.

A rare few bodies are marked with unnatural sigils, symbols twisted into impossible shapes and faintly glowing yellow.

Strawberries
2011-06-24, 07:02 AM
Oooh, interesting. :smallbiggrin: I'd play in a setting like that. Very lovecraftian.

But...is it a request for help? A setting to comment on? Something else entirely?
I'm lacking contest, here. :smallwink::smallbiggrin:

Amiel
2011-06-26, 11:45 PM
Oooh, interesting. :smallbiggrin: I'd play in a setting like that. Very lovecraftian.

But...is it a request for help? A setting to comment on? Something else entirely?
I'm lacking contest, here. :smallwink::smallbiggrin:

Thanks very much, Strawberries! :smallsmile:
I was trying to find a way to combine the Dyatlov Pass Incident, fey ley lines and Lovecraftian horror into a singular story, glad you liked it.

Comments on what can be improved on or what should be included would be appreciated; I have an idea on the creatures that "inhabit" the Road and its features (which will be posted soon).

Amiel
2011-06-27, 01:51 AM
The Yellow Road is overgrown with brambles and thick, twisting thorns during the day; these thorned vines reek of the iron tang of blood, yet no blood-spatter is visible along their length.

Curiously, a confused progression of small conical mounds, their facades covered in verdigris (the mushrooms), crosses the extent of the Yellow Road. Digging into these mounds yields lost wealth, but also the thick, cloying smell of something unidentifiable.

The Yellow Road is enveloped by an eerie fog at night - the brambles and thorns retreat, freeing the trail from detritus, almost as if afraid.

Mildrew from the fog stains the remaining vegetation, and if licked yields the unmistakable tang of blood.

The conical mounds become yawning maws at night; the earth along their sides peeling away like an open orange. Thick thorned wooden cages are sunk into some mounds, their contents indistinguishable from the darkness, while others are defaced with the imprints of things clawing from the inside.

Jay R
2011-06-27, 08:49 AM
There are rumors of talking trees and animals, a man made of metal, a straw golem.

And at the end of the road, legend states, is a great wizard.

Paperbag4
2011-06-27, 09:11 AM
A legion of fat halflings in clashing pastel colors appears a week before the Yellow Road. They seem a merchant guild of sorts.

Amiel
2011-06-28, 12:58 AM
There are rumors of talking trees and animals, a man made of metal, a straw golem.

And at the end of the road, legend states, is a great wizard.

Who will grant you three wishes; at least ceithre of those wishes are lies.


A legion of fat halflings in clashing pastel colors appears a week before the Yellow Road. They seem a merchant guild of sorts.

As night approaches, their forms liquify into puddles of clashing pastel colours; these puddles creep along the Yellow Road searching for their next victims.

Amiel
2011-06-28, 04:48 AM
A dilapidated cabin squats within a small clearing adjacent to the Yellow Road like a menacing toad. Pushing open the hanging door brings forth the putrescence of long-rotting things and stagnant air.

Save for one room, the cabin is cluttered with well-worn detritus and the walls seem to bleed a viscous yellow, this fluid seems to have burnt impossible symbols from ceiling to floor.

Left unstained is a room with a curious-looking bath; accentuating the sterility of the room is the smell of a conspicuous chemical.
The bath appears to be angled in a way that its door-facing end is tipped into the wooden floor while its other end is elevated.

A rusting chain descends from the ceiling and coils into the bath. Tugging on this length causes a grinding noise to reverberate from underneath the cabin.

Lifting the bath itself produces a deep humanoid-sized chute with clockwork gears wrapped about the opening.
Dropping a torch into the chute exposes a cavern of chopping blades at the very bottom.

Strawberries
2011-06-28, 02:06 PM
Hmm.... I had a strange dream last night, let's see if it can be of help (disclaimer: it's very possible my subcoscious lifted it from some movie I can't remember, so I can't claim originality :smallwink:)

There is a small child on the road, dressed in a pretty yellow dress, and holding someting. As you approach, you see that it is a charred doll. Just the doll's head, the size of a newborn baby's head: the rest of the doll is missing. The child stares ahead and smiles.

Chilingsworth
2011-06-29, 08:02 AM
Hmm.... I had a strange dream last night, let's see if it can be of help (disclaimer: it's very possible my subcoscious lifted it from some movie I can't remember, so I can't claim originality :smallwink:)

There is a small child on the road, dressed in a pretty yellow dress, and holding someting. As you approach, you see that it is a charred doll. Just the doll's head, the size of a newborn baby's head: the rest of the doll is missing. The child stares ahead and smiles.

If you attempt to communicate with the girl, it is the doll head that speaks.

Stegyre
2011-06-29, 11:57 AM
If you attempt to communicate with the girl, it is the doll head that speaks.

When you turn the girl's head to look at you, you see that she has no eyes. Just empty holes opening upon black nothingness.