jguy
2011-06-28, 02:25 PM
My gaming group is about to cross my DM's homebrew area that is essentially the Demon Wastes from Eberron. Demons and Devils are trapped on the material plane and kept in check on in their area by minerals in the ground and my party has to cross it.
I need any ideas to assist in crossing it and I will list what we have so far.
Party consists of a Druid, a Dragon Fire Adept, a Ranger (archer), and a Mercenary (think Swordsage mixed with a little rogue. From Tome of Tactics on the homebrew forum) We are all level 6 and might hit 7 before we begin our adventure.
Right now we are doing quests around town to make money for supplies. So far what we are going to get are
1.) Field Provision Box
2.) Two Fiendslaying Crystal, Lesser
3.) Crystal of Dragon's Roar (Homebrew item for DFA to turn his breath weapon into sonic but reduces the dice to d4)
4.) Orb of Mental Renewal/Rod of Physical Restoration
The DFA gives us Endure Elements every day and I can heal us up every fight back up to full.
We are lacking Arcane magic to solve a lot of problems.
1.) Mode of transportation. Either we go on foot to avoid the inhabitants and go much slower, or we take horses and a cart but are much easier to see and its one more thing to hide.
2.) Safe sleeping. Lack of Rope Trick hurts. We'll need to sleep outside and I can't think of any Druid Spell or magic item that can hide us in the Wastes.
3.) Escaping. If we get into a fight over our heads, running is a lot harder when the enemies can teleport and/or fly.
Any suggestions for us guys?
I need any ideas to assist in crossing it and I will list what we have so far.
Party consists of a Druid, a Dragon Fire Adept, a Ranger (archer), and a Mercenary (think Swordsage mixed with a little rogue. From Tome of Tactics on the homebrew forum) We are all level 6 and might hit 7 before we begin our adventure.
Right now we are doing quests around town to make money for supplies. So far what we are going to get are
1.) Field Provision Box
2.) Two Fiendslaying Crystal, Lesser
3.) Crystal of Dragon's Roar (Homebrew item for DFA to turn his breath weapon into sonic but reduces the dice to d4)
4.) Orb of Mental Renewal/Rod of Physical Restoration
The DFA gives us Endure Elements every day and I can heal us up every fight back up to full.
We are lacking Arcane magic to solve a lot of problems.
1.) Mode of transportation. Either we go on foot to avoid the inhabitants and go much slower, or we take horses and a cart but are much easier to see and its one more thing to hide.
2.) Safe sleeping. Lack of Rope Trick hurts. We'll need to sleep outside and I can't think of any Druid Spell or magic item that can hide us in the Wastes.
3.) Escaping. If we get into a fight over our heads, running is a lot harder when the enemies can teleport and/or fly.
Any suggestions for us guys?