Lord Loss
2011-06-29, 12:23 PM
I have two questions, as I'm going to be running a hybrid wargame/D&D 3.5 mini-campaign over the next few weeks. The three players are getting together on Monday to build their armies, Generals (PCs), equip their armies and general with weapons and magic items, design their dungeons, lairs, castles or strongholds.
I have three questions.
1) How many soldiers (roughly) per army (3 armies) would make for a good-sized battle that's not too long (taking no more than 5-10 4 hour sessions, ideally closer to five) but still feels meaningful?
2) How much do materials and whatnot cost for dungeons? What about for custom made traps? Should I use an entirely different type of points for this, or should it be drawn from their reserve of gold pieces? How much do thing like catapults and other seige engines cost?
3) How much gold should I assign to cover all of this? Armies are being created with AP (Army Points), but the players can purchase golems or hire mercenaries if they want to.
I have three questions.
1) How many soldiers (roughly) per army (3 armies) would make for a good-sized battle that's not too long (taking no more than 5-10 4 hour sessions, ideally closer to five) but still feels meaningful?
2) How much do materials and whatnot cost for dungeons? What about for custom made traps? Should I use an entirely different type of points for this, or should it be drawn from their reserve of gold pieces? How much do thing like catapults and other seige engines cost?
3) How much gold should I assign to cover all of this? Armies are being created with AP (Army Points), but the players can purchase golems or hire mercenaries if they want to.