Seffbasilisk
2011-06-29, 05:49 PM
Most of you know of me, even if you don't know me.
One of the things I do, is put the pieces together, very well, to build a clockwork character of Awesome, before I layer the crunch-skeleton with the layers of fluff.
What I'm calling this thread together for to discuss, is the concept, that the optimizer, has to 'save' the party.
I've been in low power games before, and almost inevitably, I find the other players looking at me expectantly, praying that I pull yet another rabbit out of my hat, to undo the latest screw up, or deal with the fact that we're under attack by eight dire bears.
Now, inevitably this becomes an arms race with the DM. I don't want to pull out my full inner twink, because then the game...wouldn't be a game. Too many instances of 'I don't even have to roll, I just win' take a lot of the fun out of it.
On the other hand, if I just sit back, and keep at the current power level of the party, something like the bard's character not knowing what to say, or letting himself be lead away, can lead to character deaths.
TL;DR
Any of you other optimizers deal with having to 'save' the party through being the one with a good build? Any advice on how to avoid this phenomena or stories you'd like to share on it?
I'm keeping it limited to v3.5 'ere, because anyone with math skills could rule the world in 2e, and 4e is a joke.
One of the things I do, is put the pieces together, very well, to build a clockwork character of Awesome, before I layer the crunch-skeleton with the layers of fluff.
What I'm calling this thread together for to discuss, is the concept, that the optimizer, has to 'save' the party.
I've been in low power games before, and almost inevitably, I find the other players looking at me expectantly, praying that I pull yet another rabbit out of my hat, to undo the latest screw up, or deal with the fact that we're under attack by eight dire bears.
Now, inevitably this becomes an arms race with the DM. I don't want to pull out my full inner twink, because then the game...wouldn't be a game. Too many instances of 'I don't even have to roll, I just win' take a lot of the fun out of it.
On the other hand, if I just sit back, and keep at the current power level of the party, something like the bard's character not knowing what to say, or letting himself be lead away, can lead to character deaths.
TL;DR
Any of you other optimizers deal with having to 'save' the party through being the one with a good build? Any advice on how to avoid this phenomena or stories you'd like to share on it?
I'm keeping it limited to v3.5 'ere, because anyone with math skills could rule the world in 2e, and 4e is a joke.