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View Full Version : Any ways to alter range: personal to range: other?



graeylin
2011-06-29, 09:34 PM
Are there any feats, combos, spells, magic items, or class features that would allow a wizard to change spells from range:personal or range:you to affect someone else?

I am trying to alter a transmuter a bit, and get away from casting X and wading into melee like a fighter, and more into casting X on the others in my party, and letting them wade into melee, where they love to be.

Lately, all our encounters have been excuses for me to polymorph into a hydra, and bite 14 times a round or so. I really am trying to get away from that, and be more of a background mage.

Any way I can cast Ironbody on the fighter? Displacer form on the rogue? ghost form, primal form, elemental body, etc. on the others, and let them have fun?

Larpus
2011-06-29, 11:10 PM
Well, not really the answer you're looking for, but there is this one Pathfinder class called the Alchemist (http://www.d20pfsrd.com/classes/base-classes/alchemist), who is basically a half-spontaneous half-caster with a catch: all his "spells" take the form of potion-like things called Extracts which, using the Infusion discovery of the class, allows friends to be able to benefit from your extracts, who can even be 'personal' range spells.

On a side note, it's not specifically mentioned, but I guess that if you convince an enemy to willingly drink an extract with a malicious effect, such as convincing him the extract has a buff effect, they'd get no save against its effect, since they actually willingly accepted to take the effect of said extract.

Other than that, don't know any way to do what you want.

Dusk Eclipse
2011-06-29, 11:15 PM
Ocular Spell Metamagic might work, I don't have the book (LoM) handy but I think it does exactly what you want.

There is of couse the War Weaver from Heroes of Battle, which can (eventually) share up to level 5 buffs with a whole party.

And I think there is another class, spellguard of Silverymoon that does that; but I don't have the book so I can't check myself

graeylin
2011-06-29, 11:36 PM
thanks for the ideas...

I don't think ocular spell will work. I don't have LoM, but the info I can find on it seem to say "Only ray spells and spells with a target other than personal can be cast as ocular spells. "

Squiggles
2011-06-29, 11:42 PM
Ocular Spell Metamagic might work, I don't have the book (LoM) handy but I think it does exactly what you want.

There is of couse the War Weaver from Heroes of Battle, which can (eventually) share up to level 5 buffs with a whole party.

And I think there is another class, spellguard of Silverymoon that does that; but I don't have the book so I can't check myself

Unfortunately Ocular Spell says 'Only ray spells and spells
with a target other than personal can be cast as ocular spells.' :smallfrown:

And yes, SoM gain Spellguard at level 4 and they can give personal spells to others.

Are there any spells that allow you to share the ability to cast a spell to others like you can with familiars?

If not you could look into the spell Quick Potion and you can just create a few potions for them.

Also what does it say about Crafting Contingent Spells? Any way you could apply it that way?

Psyren
2011-06-30, 02:54 AM
Lately, all our encounters have been excuses for me to polymorph into a hydra, and bite 14 times a round or so. I really am trying to get away from that, and be more of a background mage.

Any way I can cast Ironbody on the fighter? Displacer form on the rogue? ghost form, primal form, elemental body, etc. on the others, and let them have fun?

So put Polymorph on the fighter, and let HIM wade into combat and bite 14 times. Or put Displacement on the Rogue. Your problem isn't that you need to modify the range of your spells; the problem is that you need to use different ones.

Aharon
2011-06-30, 03:31 AM
There's a third party book (called "Feats" or "Ultimate Feats", not sure right now) that has a metamagic feat for doing what you want to.

Though technically not changing the range, a way to circumvent the restriction is the technique Douglas used for his Team Solar ("http://www.giantitp.com/forums/showthread.php?t=188138):


The Spellguard ability of the Morech brothers changes the range of all personal "defensive" spells they cast to touch. Shapechange fits the definition of defensive given for the ability. Arcane Reach then changes it to 30', which makes it eligible for Chain Spell. With the aid of a Divine Insight spell cast via the Ring of Spell Storing and Fox's Cunning, Zamek's clones are able to meet the DC to apply both Chain and Persist to this with Cooperative Metamagic by taking 10. So, the entire party gets Chained Persisted Shapechange.

The party then goes through the following procedure once for each caster with buffs to cast:
1) Everyone but the caster Shapechanges into a Psychic Sinew (Fiend Folio) and attaches to the caster.
2) The caster casts all his buffs on himself, with Zamek's clones making them all Persistent. The Share Spells ability of Psychic Sinew (and other symbionts, this is just the one I picked) copies each spell to all party members automatically.
3) The party separates. Repeat with the next caster.

The trick is usable, albeit less effectively, without spellguard and persisted shapechange. For example, there's a spell in Complete Mage that gives your ranks in a skill to somebody else. Use that on UMD, give a scroll of shapechange to the target, and have him change in a psychic sinew.

graeylin
2011-06-30, 09:52 AM
thanks guys.. i will look into the potion spell and the Spellguard ideas...

Getting one new spell in this world can be achieved... swapping out what I have for a set of different ones, not so easy.

Garagos
2011-06-30, 10:04 AM
I forget what book the feat is in but there is a metamagic feat called Transfer Spell which lets you cast personal spells on another person. I think it costs maybe 2 or 3 spell slots higher but not positive. In our epic campaign, my buddies wizard gives me a Transferred Wraith Strike and a quickened Sadism so I can full Power Attack to really get my attack bonus up for upcoming rounds.

dextercorvia
2011-06-30, 10:15 AM
Baleful Polymorph the fighter into a badger, and then bind him as your familiar?:smallbiggrin:

Psyren
2011-06-30, 11:15 AM
Getting one new spell in this world can be achieved... swapping out what I have for a set of different ones, not so easy.

But you already have Polymorph. It's touch-range, not personal. Just... use it.

graeylin
2011-06-30, 11:16 AM
i do, but the other transmutation spells are so useful, i just want to share!

Kansaschaser
2011-06-30, 11:21 AM
There is a spell from the Book of Erotic Fantasy called Body to Body. It's a Cleric spell, so you might have to get it as a magic item or some scrolls and Use Magic Device.

It allows you to share what you are feeling with others. It also states that any spell you cast on yourself can be shared with anyone affected by Body to Body.

The only drawback is that anyone you want to cast the spell on has to um...:smallredface: spooge in a cup, and then that's your material component.

Etrivar
2011-06-30, 11:47 AM
3.0 has a metamagic feat called "Shunt Spell" which changes the range from personal to other. Its from the players guide to wizards bards and sorcerers.

PairO'Dice Lost
2011-06-30, 12:37 PM
I forget what book the feat is in but there is a metamagic feat called Transfer Spell which lets you cast personal spells on another person. I think it costs maybe 2 or 3 spell slots higher but not positive. In our epic campaign, my buddies wizard gives me a Transferred Wraith Strike and a quickened Sadism so I can full Power Attack to really get my attack bonus up for upcoming rounds.


3.0 has a metamagic feat called "Shunt Spell" which changes the range from personal to other. Its from the players guide to wizards bards and sorcerers.

Note that these are both 3rd party feats (at least, I haven't heard of Transfer Spell before so unless it's in an obscure Dragon it's 3rd party), so they may not be allowed by your DM as readily as the Spellguard route.

dextercorvia
2011-06-30, 12:40 PM
3.0 has a metamagic feat called "Shunt Spell" which changes the range from personal to other. Its from the players guide to wizards bards and sorcerers.

Is that 3rd party? I don't remember that book.

Divide by Zero
2011-06-30, 12:46 PM
If you go for Spellguard, note the feat Magic of the Land from Races of the Wild. It makes every spell you cast (except for necromancy spells and spells with an alignment descriptor) heal the target, which satisfies the "defensive" requirement.

somethingrandom
2011-06-30, 02:20 PM
You may want to consider a Ring of Spell Storing.

graeylin
2011-06-30, 02:32 PM
ring of spell storing. novel idea. pricey for spells like iron body, but it could do some of what I want.
thanks!

Optimator
2011-06-30, 07:43 PM
Master Specialist Abjurers can do this, but it's limited.

Fitz10019
2011-07-01, 04:27 PM
KISS: Brew Potion

Kansaschaser
2011-07-01, 04:45 PM
KISS: Brew Potion

If you are allowed to take the Potion Master from Forgotten Realms, then you can do spell of up to 9th level in potions. Plus, you can brew several potions per day.

If not the Potion Master, play a Runecrafter (Rune Master, Rune Caster, I can't remember the name). It can put runes on objects that can be activated later. Once you get high enough, some runes can be made permanetly.

Jack_Simth
2011-07-01, 04:53 PM
The only drawback is that anyone you want to cast the spell on has to um...:smallredface: spooge in a cup, and then that's your material component."Eschew materials" - please.

Kansaschaser
2011-07-01, 04:56 PM
"Eschew materials" - please.

I had one of my friends take Body to Body as a spell. I explained that he would have a hard time getting everyone to cooperate on the spell component (especially since one of the characters was elderly and lacking in certain "fluids"), so we convinced him to take Eschew Materials. :smallbiggrin:

dextercorvia
2011-07-01, 05:59 PM
KISS: Brew Potion

IDWLT*: You can't brew potions of personal range spells.

*It Doesn't Work Like That

VarianArdell
2011-07-01, 07:09 PM
IDWLT*: You can't brew potions of personal range spells.

*It Doesn't Work Like That

a source on this ruling would be much appreciated, considering:


You can create a potion of any 3rd-level or lower spell that you know and that targets one or more creatures.

Jack_Simth
2011-07-01, 07:51 PM
a source on this ruling would be much appreciated, considering:
Here you go (http://www.d20srd.org/srd/magicItems/creatingMagicItems.htm#creatingPotions):
The imbiber of the potion is both the caster and the target. Spells with a range of personal cannot be made into potions.