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Asta Kask
2011-07-05, 05:03 AM
So... yet another reason (http://www.sjgames.com/ill/a/2011-07-05) to switch to GURPS. This is so cool. Apparently there will be an entirely new magic system...

turkishproverb
2011-07-05, 08:50 AM
Awesome, but now I have to update to 4th edition.

wuwuwu
2011-07-05, 02:04 PM
Awesome, but now I have to update to 4th edition.

Haven't the Discworld books for GURPS been stand-alone products with the main GURPS rules included? Hopefully they continue the trend, so I only have to buy this :smallbiggrin:

turkishproverb
2011-07-05, 02:53 PM
Yea, but it's nice to be able to surprise my players when oddities pop up.

"AAAH! The portal led to Sirius Cybernetics Corporation headquarters!"

Asta Kask
2011-07-06, 03:37 AM
There will be GURPS rules included. This beast is 400 pages long. It's a very big book.

Eric Tolle
2011-07-08, 09:31 AM
Well it's nice that they're including a new magic system. One of my big complaints about the old system was that it was a flimsy justification to use the standard GURPS magic system.

Ideally there should be multiple magic systems in the case of witches for example, it shouldn't be so much a matter of spells, as "doing the right thing at the right time". Which granted is really difficult to do absent a dramatic editing system.

But hell, Diskworld should probably have a dramatic editing system anyway, based on the rules of certain types of books.

Chainsaw Hobbit
2011-07-09, 04:15 PM
Really? Awesome!

I'm learning GURPS.