Scarlet-Devil
2011-07-05, 10:51 AM
http://www.myth-weavers.com/sheetview.php?sheetid=310624
I'm trying to design this character for an upcoming Red Hand of Doom game, which I have no experience with. Starting at 5th level, 32 point buy, 9,000 gp. Houserules include a 'second wind', basically a once-per-encounter swift action heal that heals a character 1/4 of their HP, and that resting 5 minutes outside of combat is equivalent to a full rest.
This is also my first time playing a Swordsage, but just going through and picking maneuvers has made me like them a lot already (they have a very interesting mix of abilities to choose from).
My concept for the character is basically a very agile, elegant, and focused warrior-scholar, who wields an exotic straight-sword (something like a jian) and is very good at dodging/parrying/keeping away from attacks. I imagine her as a foreigner from an oriental-themed land; a mysterious, celestial-blooded (specifically I was envisioning a connection to some kind of celestial dragon) girl who was raised in the secluded and scholarly environment of a great mountain monastery.
She is reserved, curious, and ever eager to learn new things. I imagine that she has a fairly extensive knowledge of several fields of study, and as she is right now, is something of a historian, natural scientist, and philosopher, in addition to being very skilled at martial arts. She's also enormously compassionate, and will probably almost never deal a killing blow or cause undue suffering in any way when she can avoid it, and is always willing to help or heal when the opportunity arises.
So there it be; any suggestions/tips/etc would be quite welcome.
Edit: Forgot to mention, it's an E6 game, so we won't be going past level 6, but will gain additional feats as we earn more experience, and may be able to increase ability scores slightly from the special E6 feats.
I'm trying to design this character for an upcoming Red Hand of Doom game, which I have no experience with. Starting at 5th level, 32 point buy, 9,000 gp. Houserules include a 'second wind', basically a once-per-encounter swift action heal that heals a character 1/4 of their HP, and that resting 5 minutes outside of combat is equivalent to a full rest.
This is also my first time playing a Swordsage, but just going through and picking maneuvers has made me like them a lot already (they have a very interesting mix of abilities to choose from).
My concept for the character is basically a very agile, elegant, and focused warrior-scholar, who wields an exotic straight-sword (something like a jian) and is very good at dodging/parrying/keeping away from attacks. I imagine her as a foreigner from an oriental-themed land; a mysterious, celestial-blooded (specifically I was envisioning a connection to some kind of celestial dragon) girl who was raised in the secluded and scholarly environment of a great mountain monastery.
She is reserved, curious, and ever eager to learn new things. I imagine that she has a fairly extensive knowledge of several fields of study, and as she is right now, is something of a historian, natural scientist, and philosopher, in addition to being very skilled at martial arts. She's also enormously compassionate, and will probably almost never deal a killing blow or cause undue suffering in any way when she can avoid it, and is always willing to help or heal when the opportunity arises.
So there it be; any suggestions/tips/etc would be quite welcome.
Edit: Forgot to mention, it's an E6 game, so we won't be going past level 6, but will gain additional feats as we earn more experience, and may be able to increase ability scores slightly from the special E6 feats.