Gorfnod
2011-07-06, 01:46 PM
In the 3.5 campaign I am currently DMing I will soon be adding another player that would like to try out a rogue/fortune's friend/uncanny trickster character focused on chaos and luck.
His plan is to play around with a lot of wonderous items, especially the ones with random effects. He really likes the 3rd level ability of the wild mage, student of chaos, but has no interest in playing a caster.
The following is my attempt to do something similar based with Luck feat system introduced in Complete Scoundrel but it still seems a little lacking to me (read weak).
Advantageous Activation [Luck Feat]
You seem to have a way with magical items.
Prerequisite: Character level 6th, any two luck feats
Benefit: You can expend one luck reroll as an immediate action to reroll a randomly determined effect from a magic item(such as a bag of tricks or rod of wonder). You must take the effect of the second roll.
If a random roll is made only once to determine the nature or contents of a device (for example, a robe of useful items or an iron flask), this feat provides no benefit.
You gain one luck reroll per day.
Special: Unlike other luck feats, you can use this feat after seeing the result of the roll to be affected.
Any ideas or suggestions would be greatly appreciated.
His plan is to play around with a lot of wonderous items, especially the ones with random effects. He really likes the 3rd level ability of the wild mage, student of chaos, but has no interest in playing a caster.
The following is my attempt to do something similar based with Luck feat system introduced in Complete Scoundrel but it still seems a little lacking to me (read weak).
Advantageous Activation [Luck Feat]
You seem to have a way with magical items.
Prerequisite: Character level 6th, any two luck feats
Benefit: You can expend one luck reroll as an immediate action to reroll a randomly determined effect from a magic item(such as a bag of tricks or rod of wonder). You must take the effect of the second roll.
If a random roll is made only once to determine the nature or contents of a device (for example, a robe of useful items or an iron flask), this feat provides no benefit.
You gain one luck reroll per day.
Special: Unlike other luck feats, you can use this feat after seeing the result of the roll to be affected.
Any ideas or suggestions would be greatly appreciated.