Pork Supreme
2011-07-06, 05:58 PM
So, I will very soon (maybe...) be starting a gestalt campaign. No real restrictions on race/template that I know of, with the caveat that racial HD and LA will fill up both sides of the character until exhausted. That in mind, I set about one day to create a character that would be nearly unkillable, and came up with the following:
Half-dragon (Red/brass/gold) Ogre Mage
5 racial HD
+10 LA (7 for Ogre Mage, 3 for Half-Dragon)
Stat Adjusts:
+18 Str, +8 Con, +6 Int, +4 Wis, +8 Cha
Level Advancement:
5 RHD / 2 LA / 13 Warblade // 8 LA / 1 druid / 10 elemental savant / 1 XX
Taking the Earth/Acid path of the savant leads to the following at 20th level:
HD: 5d10 + 13d12 (giant d8s go up a die size from half-dragon)
Regen 5 (fire/acid)
+16 BAB
Ex fly 80' (average) from half-dragon, Su fly 40 (good) from ogre mage
Ex earth glide from savant
Ex immunity to fire (half-dragon) and acid (savant), making all damage subdual damage thanks to regen
Immunity to sleep/poison/crits/stunning/flanking/paralysis
No need to eat/sleep/breathe
Level 8 martial powers
Level 5 druid spells
Room for one level of something...I was thinking pious templar for mettle possibly, but thats mainly for giggles and the feats probably don't fit
Plus some other random stuff like at will invis and Natural Armor...
The one thing I was thinking was that it would be awesome if I could work out a way to get one of the immunities (acid or fire) from a PRC other than elemental savant so the character could spend his life in an antimagic field to get around those pesky things that just flat out kill you. I know I could do that anyway...but it feels like a waste of the 11 levels put into elemental savant.
Oh...and in case you're wondering about qualifying for savant, ogre mage gets cone of cold and using the spell compendium you can find two other level 0/1 druid spells with the cold descriptor. 5 levels in giant get you 2 feats and the ability to push skills up to rank 8, so you should be covered there.
Main points of the build are BAB 16 and immunity to fire/acid. If you've got another way to get to that let me know.
Half-dragon (Red/brass/gold) Ogre Mage
5 racial HD
+10 LA (7 for Ogre Mage, 3 for Half-Dragon)
Stat Adjusts:
+18 Str, +8 Con, +6 Int, +4 Wis, +8 Cha
Level Advancement:
5 RHD / 2 LA / 13 Warblade // 8 LA / 1 druid / 10 elemental savant / 1 XX
Taking the Earth/Acid path of the savant leads to the following at 20th level:
HD: 5d10 + 13d12 (giant d8s go up a die size from half-dragon)
Regen 5 (fire/acid)
+16 BAB
Ex fly 80' (average) from half-dragon, Su fly 40 (good) from ogre mage
Ex earth glide from savant
Ex immunity to fire (half-dragon) and acid (savant), making all damage subdual damage thanks to regen
Immunity to sleep/poison/crits/stunning/flanking/paralysis
No need to eat/sleep/breathe
Level 8 martial powers
Level 5 druid spells
Room for one level of something...I was thinking pious templar for mettle possibly, but thats mainly for giggles and the feats probably don't fit
Plus some other random stuff like at will invis and Natural Armor...
The one thing I was thinking was that it would be awesome if I could work out a way to get one of the immunities (acid or fire) from a PRC other than elemental savant so the character could spend his life in an antimagic field to get around those pesky things that just flat out kill you. I know I could do that anyway...but it feels like a waste of the 11 levels put into elemental savant.
Oh...and in case you're wondering about qualifying for savant, ogre mage gets cone of cold and using the spell compendium you can find two other level 0/1 druid spells with the cold descriptor. 5 levels in giant get you 2 feats and the ability to push skills up to rank 8, so you should be covered there.
Main points of the build are BAB 16 and immunity to fire/acid. If you've got another way to get to that let me know.