SlashRunner
2011-07-06, 08:56 PM
So, my group seems to have a love of evil campaigns, so I decided that I would build a character for the next campaign we run (where I won't be DMing). So, they're all evil, I'll be evil. However, whereas they will all be your run-of-the-mill evil people, I have a different plan. I will make an evil character so undeniably evil, they will all look like the living incarnations of rainbows and sunshine. Basically, I will turn the evil up to eleven. Here's the concept: an Aasimar (Ex)paladin being possessed by not one, not two, but THREE DIFFERENT FIENDS! You heard me right, folks! Three incarnations of pure evil! More specifically, a Demon, a Daemon (or Yugoloth, whatever, I prefer the old name), and a Devil. All three will have different personalities, and every day, he rolls a d3 to determine which one will be in control for the day. Essentially, three different shades of pure, implacable evil rolled into one. So, without further ado, I present to thee our three main characters:
An'rath, the Demon. He's your stereotypical Demon who cares for nothing but spreading blood and gore. He keeps the severed heads of all those he defeats in a bag of holding (preferably under the effects of Gentle Repose) and is the epitome of the (to quote the DMG (Or was it DMGII?)) "kick-in-the-door" style of adventuring. If a solution does not immediately present itself to him, he smashes it with his axe/sword. Mechanically, he charges into battle and power attacks constantly, like your classic charger.
Iphrexus, the Daemon (or Yugoloth, but I like the old name better). He's a greedy bastard who figures that, if he's stuck in this stupid mortal body, he might as well make the best of it. He frequently puts improving his standard of living and his survival before anything else, and is fine with doing anything to achieve his goals. He loves to exploit others to get money. Mechanically, he'll be a dirty fighter, willing to backstab others, use low methods like poison, and hit people while they're down.
??? (I can't think of a good name) the Devil. He constantly schemes to rule the multiverse and build an empire the likes of which has never been seen, but his plans are constantly ruined by the other two. Much more "well-behaved" than the Demon and Daemon, as he is far more subtle and does not visibly pursue his plans until everything comes into place. Mechanically, I see him more of a guy who relies on deception to bypass fighting in the first place. However, when he does get in a fight, he relies more on buffing his allies and maneuvering them into position instead of doing it himself.
So, we have an ubercharger-type character, a sneaky, dirty fighter, and a party-oriented buffer that still does well in melee. All three are pretty well explored archetypes. The problem is in trying to be reasonably good at all three at the same time.
Blackguard is an obvious choice, as it fits the flavour very well and provides both respectable, straightforward melee combat (the Demon) and dirty combat (the Daemon). Then you could do a bit of Crusader for White Raven and other useful stuffs and you're covered pretty well. Perhaps a Cleric dip for various abilities, etc... Also, the game will likely be starting at level six.
An'rath, the Demon. He's your stereotypical Demon who cares for nothing but spreading blood and gore. He keeps the severed heads of all those he defeats in a bag of holding (preferably under the effects of Gentle Repose) and is the epitome of the (to quote the DMG (Or was it DMGII?)) "kick-in-the-door" style of adventuring. If a solution does not immediately present itself to him, he smashes it with his axe/sword. Mechanically, he charges into battle and power attacks constantly, like your classic charger.
Iphrexus, the Daemon (or Yugoloth, but I like the old name better). He's a greedy bastard who figures that, if he's stuck in this stupid mortal body, he might as well make the best of it. He frequently puts improving his standard of living and his survival before anything else, and is fine with doing anything to achieve his goals. He loves to exploit others to get money. Mechanically, he'll be a dirty fighter, willing to backstab others, use low methods like poison, and hit people while they're down.
??? (I can't think of a good name) the Devil. He constantly schemes to rule the multiverse and build an empire the likes of which has never been seen, but his plans are constantly ruined by the other two. Much more "well-behaved" than the Demon and Daemon, as he is far more subtle and does not visibly pursue his plans until everything comes into place. Mechanically, I see him more of a guy who relies on deception to bypass fighting in the first place. However, when he does get in a fight, he relies more on buffing his allies and maneuvering them into position instead of doing it himself.
So, we have an ubercharger-type character, a sneaky, dirty fighter, and a party-oriented buffer that still does well in melee. All three are pretty well explored archetypes. The problem is in trying to be reasonably good at all three at the same time.
Blackguard is an obvious choice, as it fits the flavour very well and provides both respectable, straightforward melee combat (the Demon) and dirty combat (the Daemon). Then you could do a bit of Crusader for White Raven and other useful stuffs and you're covered pretty well. Perhaps a Cleric dip for various abilities, etc... Also, the game will likely be starting at level six.