LansXero
2011-07-07, 02:12 PM
Greetings everyone.
For next session in my Eberron campaign the party will likely at last catch a mildly important villain, who is an ex-party member that betrayed them a few level ago. So I would like some help to make the encounter memorable mechanically as well as from a RP standpoint.
The character at the time of the betrayal was a Drow Ranger 4; it was played as a very selfish archer that tend to hide and attack from as far as possible, so Id like to keep both those aspects. Ive thought about making him a Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger) focused on Falling Star (http://www.giantitp.com/forums/showthread.php?t=10707) maneuvers (ToB is allowed but no PC is using it, so I like to use regular and homebrew disciplines for enemies to give them an exotic power source), but Im not sure that would be challenging enough.
The party consists currently of:
Half-Celestial Human Cleric 8
Electric Creature Druid 6 / Stormcaster 5
Human Paladin 11
NPC Human Knight 11
NPC Alchemist 8
NPC Cleric 7
The campaign reduces all LA by 1, and gives stats by rolling 1d8+10, so its rather high powered. All material is allowed and WBL has been broken since level 3 I think. The druid is the only one with optimization in mind, and I would welcome suggestions on any LA+0 / LA+1 options for the Paladin, or interesting PRCs, since he seems the weak link atm.
The character's betrayal was induced by diabolic influence and a promise of power, so if there are elements of that it would be a plus. Im guessing ECL 12 - 14 would be OK.
Also, a few sessions ago the party's old leader character died (and the player has left since then, due to finals in college and a new GF). It was a Paladin whom the party had frozen in ice for resurrection, but the Drow Ranger stole the corpse alongside its equipment. I would like to put his zombified person in the encounter, but what would be a good mechanical representation of an Undead Paladin, besides Blackguard? ECL 10 - 12 would be great.
All sources allowed (well, Dragon may not be the best idea) including Pathfinder / Homebrew. Thanks for any help!
For next session in my Eberron campaign the party will likely at last catch a mildly important villain, who is an ex-party member that betrayed them a few level ago. So I would like some help to make the encounter memorable mechanically as well as from a RP standpoint.
The character at the time of the betrayal was a Drow Ranger 4; it was played as a very selfish archer that tend to hide and attack from as far as possible, so Id like to keep both those aspects. Ive thought about making him a Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger) focused on Falling Star (http://www.giantitp.com/forums/showthread.php?t=10707) maneuvers (ToB is allowed but no PC is using it, so I like to use regular and homebrew disciplines for enemies to give them an exotic power source), but Im not sure that would be challenging enough.
The party consists currently of:
Half-Celestial Human Cleric 8
Electric Creature Druid 6 / Stormcaster 5
Human Paladin 11
NPC Human Knight 11
NPC Alchemist 8
NPC Cleric 7
The campaign reduces all LA by 1, and gives stats by rolling 1d8+10, so its rather high powered. All material is allowed and WBL has been broken since level 3 I think. The druid is the only one with optimization in mind, and I would welcome suggestions on any LA+0 / LA+1 options for the Paladin, or interesting PRCs, since he seems the weak link atm.
The character's betrayal was induced by diabolic influence and a promise of power, so if there are elements of that it would be a plus. Im guessing ECL 12 - 14 would be OK.
Also, a few sessions ago the party's old leader character died (and the player has left since then, due to finals in college and a new GF). It was a Paladin whom the party had frozen in ice for resurrection, but the Drow Ranger stole the corpse alongside its equipment. I would like to put his zombified person in the encounter, but what would be a good mechanical representation of an Undead Paladin, besides Blackguard? ECL 10 - 12 would be great.
All sources allowed (well, Dragon may not be the best idea) including Pathfinder / Homebrew. Thanks for any help!