Kellus
2011-07-16, 02:48 PM
Adjiri
"You shouldn't feel bad that you're uglier than me, stupider than me, less graceful than me and less wealthy than me. You shouldn't feel bad that I live in luxury without having worked a day in my life. You shouldn't even feel bad that I'll be alive long after your frail human bones have crumbled into dust. What you should feel bad about is that your wife is under the table right now."
Made for use with my campaign setting (http://www.giantitp.com/forums/showthread.php?p=11427525), but still compared against normal 3.5.
The adjiri are half-fey born from mortals and djinni from the Summer Court. Although they're intended to serve as agents and intermediaries for Summer, the plan sort of fell apart when the adjiri turned out to have all the indolence and sloth of the Summer fae. These days adjiri generally stay out of civilized society and keep to themselves, indulging in mortal pleasures and experiencing everything life has to offer.
Personality: Basically, adjiri are kind of annoyingly awesome. They're great at everything they do, and don't really have any flaws. An adjiri is stronger and more handsome than a human, and they know they'll live for hundreds of years without needing anything like food or water to survive. They generally think they're better than everyone else, and the annoying this is that they're usually right.
Physical Description: An adjiri is well-muscled without any particular effort, and always has tawny tan skin even if they never spend a day outside in their long lives. One interesting thing that scholars have noticed about the adjiri is that even though they're always incredibly beautiful, they're forms actually change as mortal ideas of beauty evolve. Presumably a side-effect of their Summer bloodline, adjiri are always beautiful to behold no matter who's doing the looking.
Relations: Adjiri don't really mesh well with the lifestyles of other mortals. Thanks to their fae blood they don't really have the same pressing day-to-day concerns of most people over, say, getting enough food. They live for hundreds of years, and spend most of it loafing around and having orgies. If they weren't so aloof from society as a rule, they'd probably be running the show. Adjiri prospered under the rule of the rakshasa, since they had no stake in the lands the tiger lords wanted to rule. They mostly weathered the empire's rule in their ancestral home of Alathann.
Language: Adjiri speak Common, and the older ones will know Summertongue as well. The younger adjiri who are more recently born are further removed from their fae forefathers and are usually a little more integrated into mortal society. They're more likely to know some of the other humanoid tongues.
Adventurers: Most adjiri who set off to have adventures are either trying to spice things up a little from their normal tedium or simply enjoy showing off to the lesser humanoid races. Although some of them might have nobler reasons, the vast majority of adventurer adjiri are just doing it as a lark. Many adjiri adventurers take the easy road to power, and borrow magical talent from external sources by becoming bargainers. In general an adjiri always takes the route of action which will cause the least stress or inconvenience for themselves.
Racial Features
Humanoid (Extraplanar): Adjiri are native to Fae.
+2 Str, +2 Cha: Adjiri are very strong and charismatic, everything the average human wishes he was but isn't.
Medium: As Medium creatures, adjiri have no special bonuses or penalties due to their size.
Speed: Adjiri have a base land speed of 30ft.
Beautiful Visage (Sp): An adjiri can create a mirage which allows it to look pretty much however it pleases. An adjiri can use disguise self as a spell-like ability once per day per HD (until they reach 5 HD, when they can use it at-will).
Fluid Fighter (Ex): Adjiri are graceful fighters, and they make swordplay look easy. An adjiri gains either Power Attack or Weapon Finesse as a bonus feat at character creation. They also gain the ability to treat one-handed weapons as light weapons or light weapons as one-handed weapons, whichever is more beneficial to them at the time.
Immortal Heritage (Su): Adjiri don't need food or water to survive, although many adjiri enjoy the tastes and flavours of food and eat regularly for enjoyment.
Slow Starter (Ex): Adjiri have a hard time taking threats seriously because of their racial mentality. Whether it's laziness or bravado, an adjiri takes a -4 penalty on all initiative checks.
Automatic Language: Common
Bonus Languages: Alathi, Summertongue, Old Infernal
Favoured Class: Bargainer (Binder for use in normal 3.5)
"You shouldn't feel bad that you're uglier than me, stupider than me, less graceful than me and less wealthy than me. You shouldn't feel bad that I live in luxury without having worked a day in my life. You shouldn't even feel bad that I'll be alive long after your frail human bones have crumbled into dust. What you should feel bad about is that your wife is under the table right now."
Made for use with my campaign setting (http://www.giantitp.com/forums/showthread.php?p=11427525), but still compared against normal 3.5.
The adjiri are half-fey born from mortals and djinni from the Summer Court. Although they're intended to serve as agents and intermediaries for Summer, the plan sort of fell apart when the adjiri turned out to have all the indolence and sloth of the Summer fae. These days adjiri generally stay out of civilized society and keep to themselves, indulging in mortal pleasures and experiencing everything life has to offer.
Personality: Basically, adjiri are kind of annoyingly awesome. They're great at everything they do, and don't really have any flaws. An adjiri is stronger and more handsome than a human, and they know they'll live for hundreds of years without needing anything like food or water to survive. They generally think they're better than everyone else, and the annoying this is that they're usually right.
Physical Description: An adjiri is well-muscled without any particular effort, and always has tawny tan skin even if they never spend a day outside in their long lives. One interesting thing that scholars have noticed about the adjiri is that even though they're always incredibly beautiful, they're forms actually change as mortal ideas of beauty evolve. Presumably a side-effect of their Summer bloodline, adjiri are always beautiful to behold no matter who's doing the looking.
Relations: Adjiri don't really mesh well with the lifestyles of other mortals. Thanks to their fae blood they don't really have the same pressing day-to-day concerns of most people over, say, getting enough food. They live for hundreds of years, and spend most of it loafing around and having orgies. If they weren't so aloof from society as a rule, they'd probably be running the show. Adjiri prospered under the rule of the rakshasa, since they had no stake in the lands the tiger lords wanted to rule. They mostly weathered the empire's rule in their ancestral home of Alathann.
Language: Adjiri speak Common, and the older ones will know Summertongue as well. The younger adjiri who are more recently born are further removed from their fae forefathers and are usually a little more integrated into mortal society. They're more likely to know some of the other humanoid tongues.
Adventurers: Most adjiri who set off to have adventures are either trying to spice things up a little from their normal tedium or simply enjoy showing off to the lesser humanoid races. Although some of them might have nobler reasons, the vast majority of adventurer adjiri are just doing it as a lark. Many adjiri adventurers take the easy road to power, and borrow magical talent from external sources by becoming bargainers. In general an adjiri always takes the route of action which will cause the least stress or inconvenience for themselves.
Racial Features
Humanoid (Extraplanar): Adjiri are native to Fae.
+2 Str, +2 Cha: Adjiri are very strong and charismatic, everything the average human wishes he was but isn't.
Medium: As Medium creatures, adjiri have no special bonuses or penalties due to their size.
Speed: Adjiri have a base land speed of 30ft.
Beautiful Visage (Sp): An adjiri can create a mirage which allows it to look pretty much however it pleases. An adjiri can use disguise self as a spell-like ability once per day per HD (until they reach 5 HD, when they can use it at-will).
Fluid Fighter (Ex): Adjiri are graceful fighters, and they make swordplay look easy. An adjiri gains either Power Attack or Weapon Finesse as a bonus feat at character creation. They also gain the ability to treat one-handed weapons as light weapons or light weapons as one-handed weapons, whichever is more beneficial to them at the time.
Immortal Heritage (Su): Adjiri don't need food or water to survive, although many adjiri enjoy the tastes and flavours of food and eat regularly for enjoyment.
Slow Starter (Ex): Adjiri have a hard time taking threats seriously because of their racial mentality. Whether it's laziness or bravado, an adjiri takes a -4 penalty on all initiative checks.
Automatic Language: Common
Bonus Languages: Alathi, Summertongue, Old Infernal
Favoured Class: Bargainer (Binder for use in normal 3.5)