Gandolfi Feesh
2011-07-23, 07:13 PM
Alright, let us explore the boundaries of possibility;
I have drafted up a level 17 toon for my friend’s campaign, and wish to undertake the hit and run approach.
1a) My question is simple. Is it possible to be hidden at the start of your turn (from a hide check made in the previous round) move to attack a foe with spring attack (rendering him flat footed), then successfully return to hiding as you blend back into the surroundings?
1b) I also have Bounding Assault, which allows me to attack twice as part of a spring attack. Would the opponent be flat footed for both attacks, or the primary attack only?
Factor’s to bolster this outlandish claim:
HiPS - 1st level Shadowdancer dip. Can hide whilst being observed in shadowy area’s.
(I’m effectively 10 Sorc, if anyone knows any arcane shadow creation spells let me know)
My hide check is sitting at a cool +48 currently, so a minus would still allow it to be plausible (even at a - 20, +28 to hide isn’t looking so bad)
Skill tricks such as Mosquito’s Bite from CSc have been taken.
Ring of the Dark Hidden - Invisible to Darkvision in dark area’s. (2k...steal!)
Exert from the CAd (p101)
Move between Cover: If you’re already hiding (thanks to cover or concealment) and you have at least 5 ranks in Hide, you can make a Hide check (with a penalty) to try to move across an area that does not offer cover or con- cealment without revealing yourself. For every 5 ranks in Hide you possess, you can move up to 5 feet between one hiding place and another. For every 5 feet of open space you must cross between hiding places, you take a –5 penalty on your Hide check. If you move at more than one-half your speed, you also take the normal penalty on Hide checks when moving quickly (–10 for moving faster than normal speed, or –5 for moving between half speed and normal speed).
You can also use this option to sneak up on someone from a hiding place. For every 5 feet of open space between you and the target, you take a –5 penalty on your Hide check. If your Hide check succeeds, your target doesn’t notice you until you attack or make some other attention-grabbing action. Such a target is treated as being flat-footed with respect to you.
For example, Lidda the 2nd-level rogue could attempt to dash across a 5-foot-wide doorway without revealing her presence to the orcs inside. Even though the open doorway provides no cover or concealment, she can attempt a Hide check as normal, opposed by the orcs’ Spot checks. She takes a –5 penalty on her check because of the distance involved. If she moved at more than half her speed, she would take an additional –5 or –10 penalty on the check depending on how fast she moved (see above).
I have drafted up a level 17 toon for my friend’s campaign, and wish to undertake the hit and run approach.
1a) My question is simple. Is it possible to be hidden at the start of your turn (from a hide check made in the previous round) move to attack a foe with spring attack (rendering him flat footed), then successfully return to hiding as you blend back into the surroundings?
1b) I also have Bounding Assault, which allows me to attack twice as part of a spring attack. Would the opponent be flat footed for both attacks, or the primary attack only?
Factor’s to bolster this outlandish claim:
HiPS - 1st level Shadowdancer dip. Can hide whilst being observed in shadowy area’s.
(I’m effectively 10 Sorc, if anyone knows any arcane shadow creation spells let me know)
My hide check is sitting at a cool +48 currently, so a minus would still allow it to be plausible (even at a - 20, +28 to hide isn’t looking so bad)
Skill tricks such as Mosquito’s Bite from CSc have been taken.
Ring of the Dark Hidden - Invisible to Darkvision in dark area’s. (2k...steal!)
Exert from the CAd (p101)
Move between Cover: If you’re already hiding (thanks to cover or concealment) and you have at least 5 ranks in Hide, you can make a Hide check (with a penalty) to try to move across an area that does not offer cover or con- cealment without revealing yourself. For every 5 ranks in Hide you possess, you can move up to 5 feet between one hiding place and another. For every 5 feet of open space you must cross between hiding places, you take a –5 penalty on your Hide check. If you move at more than one-half your speed, you also take the normal penalty on Hide checks when moving quickly (–10 for moving faster than normal speed, or –5 for moving between half speed and normal speed).
You can also use this option to sneak up on someone from a hiding place. For every 5 feet of open space between you and the target, you take a –5 penalty on your Hide check. If your Hide check succeeds, your target doesn’t notice you until you attack or make some other attention-grabbing action. Such a target is treated as being flat-footed with respect to you.
For example, Lidda the 2nd-level rogue could attempt to dash across a 5-foot-wide doorway without revealing her presence to the orcs inside. Even though the open doorway provides no cover or concealment, she can attempt a Hide check as normal, opposed by the orcs’ Spot checks. She takes a –5 penalty on her check because of the distance involved. If she moved at more than half her speed, she would take an additional –5 or –10 penalty on the check depending on how fast she moved (see above).