BlueInc
2011-07-25, 06:54 PM
My players:
Their stats can be found here (http://www.giantitp.com/forums/showthread.php?t=208785) though do note that they leveled up at the end of last session and haven't redone their character sheets since then.
The Aasimar Summoner will most likely not be at this session, but Cinde will.
The monster (http://www.dndsheets.net/view.php?id=21216).
What it is:
A half-fiend (http://www.d20pfsrd.com/bestiary/monster-listings/templates/half-fiend) Blue (http://www.d20pfsrd.com/psionics-unleashed/races/blues-psionics-unleashed) Psychic Warrior 3 (http://www.d20pfsrd.com/psionics-unleashed/classes/psychic-warrior). Half-Fiend Template taken straight from the Pathfinder Bestiary, but the race and class are third party. I read a post either on the Giant forums or Brilliant Gameologists (I think) saying that it looked balanced, but now I'm not so sure.
By RAW, this creature should be CR /3, but with the template, I'm afraid it's going to murder my party of level 2s. I want it to be a difficult fight - even an extremely difficult fight, but right now it's looking so one-sided I gave it Dodge and Mobility.
A few highlights:
DR 5/Magic; Spell resistance 14; Smite Good 1/day (and over half the party is Good); AC is 18, but can easily buff itself to AC 23; if it maintains psychic focus and hits with all three attacks, it does 2d3+1d4+18 damage; can do CON damage; can fly; Acid, cold, fire, and electricity resist 10; could give itself another 15 temporary HP; cast a 3d6+3 ray of fire; etc., etc., etc.
I was originally going to give it some kind of bodyguard, but now I'm thinking I'll be lucky with anything less than a TPK.
1. Did I miss something in creating this creature?
2. Will my party be able to handle it?
3. If not, what are some ideas to keep it frightening but not completely lethal?
Their stats can be found here (http://www.giantitp.com/forums/showthread.php?t=208785) though do note that they leveled up at the end of last session and haven't redone their character sheets since then.
The Aasimar Summoner will most likely not be at this session, but Cinde will.
The monster (http://www.dndsheets.net/view.php?id=21216).
What it is:
A half-fiend (http://www.d20pfsrd.com/bestiary/monster-listings/templates/half-fiend) Blue (http://www.d20pfsrd.com/psionics-unleashed/races/blues-psionics-unleashed) Psychic Warrior 3 (http://www.d20pfsrd.com/psionics-unleashed/classes/psychic-warrior). Half-Fiend Template taken straight from the Pathfinder Bestiary, but the race and class are third party. I read a post either on the Giant forums or Brilliant Gameologists (I think) saying that it looked balanced, but now I'm not so sure.
By RAW, this creature should be CR /3, but with the template, I'm afraid it's going to murder my party of level 2s. I want it to be a difficult fight - even an extremely difficult fight, but right now it's looking so one-sided I gave it Dodge and Mobility.
A few highlights:
DR 5/Magic; Spell resistance 14; Smite Good 1/day (and over half the party is Good); AC is 18, but can easily buff itself to AC 23; if it maintains psychic focus and hits with all three attacks, it does 2d3+1d4+18 damage; can do CON damage; can fly; Acid, cold, fire, and electricity resist 10; could give itself another 15 temporary HP; cast a 3d6+3 ray of fire; etc., etc., etc.
I was originally going to give it some kind of bodyguard, but now I'm thinking I'll be lucky with anything less than a TPK.
1. Did I miss something in creating this creature?
2. Will my party be able to handle it?
3. If not, what are some ideas to keep it frightening but not completely lethal?