Log in

View Full Version : SowZ Character Creation Variant: Now With Extra Build Options!



SowZ
2011-07-27, 05:37 PM
If you like quick and dirty character creation, this is not for you. This is to add a little bit of balance to the party as well as give extra options both for optimization and flair. Characters made using this system will be more powerful then using standard rules. It also fits into settings where magical ability is not just researched but innate/genetic.

All players may choose (DM approved) LA+0 races
All players may choose any martial class (barbarian, fighter, monk, rogue) or NPC class
All players have a minimum of 20 points for point buy
Starting gold is rolled normally as a first level character with an extra +50 gold for each point of positive Charisma modifier, +25 for each point of positive Intelligence modifier, -10 for each point of negative Charisma modifier, and -5 for each point of negative Intelligence modifier

Every character gets 5 character points. They may be spent on different things.

One character point may be spent on:
-An extra five points to spend during point buy
-The ability to level up (starting level or future levels) in any partial caster class (Bard, Paladin, Psychic Warrior, Ranger, Soulknife, Wilder)
-An ancestral weapon (a single masterwork weapon whose magical abilities may only be used by the player or the players blood relatives. The weapon may not be enchanted. When the player reaches levels two and five the weapon gains a random minor enchantment. At levels nine and fourteen the weapon gains a random medium enchantment. At level twenty the weapon gains a random major enchantment. For roleplaying purposes, these enchantments aren't being gained but instead revealed.)
-An affinity for business (double starting gold and a permanent +2 bonus to barter checks)
-A (DM approved) LA+1 race that multiplies starting gold by 1.5

Two character points may be spent on:
-An extra ten points to spend during point buy
-A level enhancement (the character starts out at level two and gains experience fast enough to usually keep them about one level higher than other party members) that also doubles the amount of starting gold
-The ability to level up, (starting level or future levels,) in any arcane caster class (Sorcerer, Wizard)
-A (DM approved) LA+2 race that double the amount of starting gold

Three character points may be spent on:
-An extra fifteen points to spend during point buy
-The ability to level up (starting level or future levels) in any divine or psionic caster class (Cleric, Druid, Psion)
- A (DM approved) LA+3 race that also triples the amount of starting gold

Four character points may be spent on:
-The ability to attract a cohort (as per the Leadership feat) with a non-elite array and martial/NPC class levels two levels below the character
-A strong level enhancement (the character starts out at level three and gains experience fast enough to usually keep them about two levels higher than other party members) that also quadruples the amount of starting gold

If starting gold is multiplied more than once, don't compound. Add all the multipliers together first. So doubling twice is quadrupling, doubling and tripling is pentupling, etc.

Feedback, advice, criticisms, are all welcome. I am not the first to use character points for LA races and bonus levels, (I first saw that on the internet,) but I don't know of anyone who uses them quite like I do.