big teej
2011-08-02, 11:47 PM
greetigns playgrounders,
I was discussing how things are in my campaign world/setting/thingy with one of my players, and I mentiond that the average person's life is rather brutal. and I stopped myself short of using the term "grimdark"
but now it occurs to me.
I used to not consider myself a "hardcore" gamer (until I learned how the term was defined by society at large)
so now I can't help but wonder if I am making a grimdark world, albiet unknowingly.
so I'm curious.
what are the hallmarks of a grim-dark world?
please provide specifice examples, not something as broad as "like warhammer"
also, what's the cutoff point as far as "just brutal" vs "grimdark" or something similar.
tl;dr
what are the hallmarks of a grimdark setting?
I was discussing how things are in my campaign world/setting/thingy with one of my players, and I mentiond that the average person's life is rather brutal. and I stopped myself short of using the term "grimdark"
but now it occurs to me.
I used to not consider myself a "hardcore" gamer (until I learned how the term was defined by society at large)
so now I can't help but wonder if I am making a grimdark world, albiet unknowingly.
so I'm curious.
what are the hallmarks of a grim-dark world?
please provide specifice examples, not something as broad as "like warhammer"
also, what's the cutoff point as far as "just brutal" vs "grimdark" or something similar.
tl;dr
what are the hallmarks of a grimdark setting?