ericgrau
2011-08-07, 01:48 PM
Omnicaster
Omnicasters are true students of magic, seeking to learn all types - divine or arcane of every variety - from any place they can find it. Many start off as wizards or bards who simply cannot focus on a single style of magic. Others are divine seekers of truth or of ultimate balance. Whatever the case may be, omnicasters are eager to learn any kind of magic they can get their hands on.
Personal Comments: I went with a 4 way theurge but with rapid entry and, to make up for it, a dead casting level. All to avoid typical low level pre-prc theurge issues. At the same time I gave him the Magical Savant ability to say once per day "I'm not as weak as a theurge", so adventurers on the 15 minute work day won't feel the burn of diversifying, while those on longer adventuring days still have a gajillion spells to fall back on.
Table: The Omnicaster
{table]Level|BAB|Fort|Ref|Will|Special|Spells per Day
1st|+0|+0|+0|+2|Magical Savant, Bonus Metamagic Feat, Varied Training|-
2nd|+1|+0|+0|+3|Magical Aptitude|+1 level in each of four existing classes
3rd|+1|+1|+1|+3|Detect Magic|+1 level in each of four existing classes
4th|+2|+1|+1|+4||+1 level in each of four existing classes
5th|+2|+1|+1|+4|Bonus Metamagic Feat|+1 level in each of four existing classes
6th|+3|+2|+2|+5|Arcane Sight|+1 level in each of four existing classes
7th|+3|+2|+2|+5||+1 level in each of four existing classes
8th|+4|+2|+2|+6||+1 level in each of four existing classes
9th|+4|+3|+3|+6|Greater Arcane Sight|+1 level in each of four existing classes
10th|+5|+3|+3|+7|Magical Savant, Bonus Metamagic Feat|+1 level in each of four existing classes
[/table]
Hit Die: d4
Requirements
Skills: Knowledge(arcana) 7 ranks, Knowledge (nature) 7 ranks, Knowledge(religion) 7 ranks, Spellcraft 7 ranks
Spells: Belong to four different spellcasting classes with individual unconnected spell progression.
Skills
Class Skills: The Omnicaster's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Knowledge (all skills, taken individually) (Int), Profession (Wis), Spellcraft (Int), Survival (Wis) and Use Magic Device (Cha)
Skill Points at Each Level: 2 + Int modifier
Class Features
Magical Savant
At 1st level the Omnicaster uses his wide knowledge of magic to cast more powerful spells, though less often than a true focused caster. He may cast 1 spell per day that is 2 spell levels higher than the highest level he could ordinarily cast, and 1 spell per day that is 1 spell level higher, each up to a maximum of 9th level. Additionally he may pre-select a single spell known for each of these spell levels for each of his spontaneous casting classes, if any. He may prepare a spell from any of his prepared casting classes to fill these spells per day. He may spontaneously convert any spell thus prepared into a spell known by any of his spontaneous casting classes. He may also gain bonus spells from a high ability score for these spell levels, but these bonus spells may only be filled with spells from casting classes that use that particular ability score. Bonus spells from 2 different ability scores do not stack, they overlap, allowing spells from more different classes to fill those spell slots. He does not, however, gain bonus spells from other sources such as school specialization nor a cleric domain for these spell levels.
Thus upon gaining the first level of omnicaster a character will typically gain one 3rd level spell per day plus one 2nd level spell per day, plus any bonus spells. These spells may be from any of his four spell lists.
At 10th level, once per week, the Omnicaster may cast an additional spell that is 3 levels higher than the highest level spell he could ordinarily cast without Magical Savant, up to a maximum of 9th level. He may likewise pre-select a known spell of this level for each of his spontaneous casting classes, and likewise sacrifice a prepared spell to spontaneous cast a spell known by a spontaneous class. He also gains an additional spell per day of the highest spell level he could ordinarily cast without Magical Savant.
Varied Training
An omnicaster with bard levels also improves his bardic music ability whenever the omnicaster class improves his bard spells per day, just as if he had gained a bard level. Other classes that never gain 9th level spells may receive a similar benefit, at the DM's discretion.
Magical Aptitude
At 2nd level the omnicaster gains magical aptitude as a bonus feat, giving him a +2 on all spellcraft and use magic device checks.
Detect Magic (SLA)
At 3rd level the Omnicaster gets detect magic as a spell like ability, usable at will. His caster level for this ability is equal to his hit dice.
Arcane Sight (SLA)
At 6th level the Omnicaster gets arcane sight as a spell like ability usable 3 times per day. His caster level for this ability is equal to his hit dice.
Greater Arcane Sight (SLA)
At 9th level the Omnicaster gains greater arcane sight as a spell like ability usable once per day. His caster level for this ability is equal to his hit dice.
Omnicasters are true students of magic, seeking to learn all types - divine or arcane of every variety - from any place they can find it. Many start off as wizards or bards who simply cannot focus on a single style of magic. Others are divine seekers of truth or of ultimate balance. Whatever the case may be, omnicasters are eager to learn any kind of magic they can get their hands on.
Personal Comments: I went with a 4 way theurge but with rapid entry and, to make up for it, a dead casting level. All to avoid typical low level pre-prc theurge issues. At the same time I gave him the Magical Savant ability to say once per day "I'm not as weak as a theurge", so adventurers on the 15 minute work day won't feel the burn of diversifying, while those on longer adventuring days still have a gajillion spells to fall back on.
Table: The Omnicaster
{table]Level|BAB|Fort|Ref|Will|Special|Spells per Day
1st|+0|+0|+0|+2|Magical Savant, Bonus Metamagic Feat, Varied Training|-
2nd|+1|+0|+0|+3|Magical Aptitude|+1 level in each of four existing classes
3rd|+1|+1|+1|+3|Detect Magic|+1 level in each of four existing classes
4th|+2|+1|+1|+4||+1 level in each of four existing classes
5th|+2|+1|+1|+4|Bonus Metamagic Feat|+1 level in each of four existing classes
6th|+3|+2|+2|+5|Arcane Sight|+1 level in each of four existing classes
7th|+3|+2|+2|+5||+1 level in each of four existing classes
8th|+4|+2|+2|+6||+1 level in each of four existing classes
9th|+4|+3|+3|+6|Greater Arcane Sight|+1 level in each of four existing classes
10th|+5|+3|+3|+7|Magical Savant, Bonus Metamagic Feat|+1 level in each of four existing classes
[/table]
Hit Die: d4
Requirements
Skills: Knowledge(arcana) 7 ranks, Knowledge (nature) 7 ranks, Knowledge(religion) 7 ranks, Spellcraft 7 ranks
Spells: Belong to four different spellcasting classes with individual unconnected spell progression.
Skills
Class Skills: The Omnicaster's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Knowledge (all skills, taken individually) (Int), Profession (Wis), Spellcraft (Int), Survival (Wis) and Use Magic Device (Cha)
Skill Points at Each Level: 2 + Int modifier
Class Features
Magical Savant
At 1st level the Omnicaster uses his wide knowledge of magic to cast more powerful spells, though less often than a true focused caster. He may cast 1 spell per day that is 2 spell levels higher than the highest level he could ordinarily cast, and 1 spell per day that is 1 spell level higher, each up to a maximum of 9th level. Additionally he may pre-select a single spell known for each of these spell levels for each of his spontaneous casting classes, if any. He may prepare a spell from any of his prepared casting classes to fill these spells per day. He may spontaneously convert any spell thus prepared into a spell known by any of his spontaneous casting classes. He may also gain bonus spells from a high ability score for these spell levels, but these bonus spells may only be filled with spells from casting classes that use that particular ability score. Bonus spells from 2 different ability scores do not stack, they overlap, allowing spells from more different classes to fill those spell slots. He does not, however, gain bonus spells from other sources such as school specialization nor a cleric domain for these spell levels.
Thus upon gaining the first level of omnicaster a character will typically gain one 3rd level spell per day plus one 2nd level spell per day, plus any bonus spells. These spells may be from any of his four spell lists.
At 10th level, once per week, the Omnicaster may cast an additional spell that is 3 levels higher than the highest level spell he could ordinarily cast without Magical Savant, up to a maximum of 9th level. He may likewise pre-select a known spell of this level for each of his spontaneous casting classes, and likewise sacrifice a prepared spell to spontaneous cast a spell known by a spontaneous class. He also gains an additional spell per day of the highest spell level he could ordinarily cast without Magical Savant.
Varied Training
An omnicaster with bard levels also improves his bardic music ability whenever the omnicaster class improves his bard spells per day, just as if he had gained a bard level. Other classes that never gain 9th level spells may receive a similar benefit, at the DM's discretion.
Magical Aptitude
At 2nd level the omnicaster gains magical aptitude as a bonus feat, giving him a +2 on all spellcraft and use magic device checks.
Detect Magic (SLA)
At 3rd level the Omnicaster gets detect magic as a spell like ability, usable at will. His caster level for this ability is equal to his hit dice.
Arcane Sight (SLA)
At 6th level the Omnicaster gets arcane sight as a spell like ability usable 3 times per day. His caster level for this ability is equal to his hit dice.
Greater Arcane Sight (SLA)
At 9th level the Omnicaster gains greater arcane sight as a spell like ability usable once per day. His caster level for this ability is equal to his hit dice.