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Drothmal
2011-08-08, 05:02 PM
Part I: INTO THE DEPTHS
Out of Character (OoC) THREAD



{table=head]Character|Class|Race|Alignment|Player

Maraxus (http://www.dndsheets.net/view.php?id=18860)|Swashbuckler Rogue|Human|TN|yosoyleko

Karath (http://www.dndsheets.net/view.php?id=19300)|Storm Wizard|Human|NG|Karath

Orphias Lamiune (http://www.dndsheets.net/view.php?id=18899)|Synthesist Summoner|Human|CN|Subcomarc

Orphias + Etok (http://www.dndsheets.net/view.php?id=18901)|Synthesist Summoner|Human|CN|Subcomarc


[/table]



A note on post formatting before we get started:
Character Name (bolded)

“Character speech should be in a colour, unbolded (unless you’re shouting or some similar action that is loud), and in quotation marks.” Actions are written in black. Thoughts are in your speech colour, and italicized.

In combat, actions go in spoilers. Additionally, please keep track of your HP in a spoiler during every round of combat.

I'll post more information about how you do PbP, but for now, I need you each to pick a color that will be used for your character only

Also, I'd like your first posts (not necessarily the first one) to describe your characters a bit. Try to depict how your character looks and acts in a perspicuous manner, so we can get a bit more in the RP mentality

Also, for your edification, you can practice rolling in the "dice roller" thread in this website
Dice Roller (http://www.giantitp.com/forums/showthread.php?t=126564&page=117)

XP:10000/15000

Drothmal
2011-08-08, 05:03 PM
Reserved for more information, NPCs, and home-rules if there are any

Quests:

-Inspect the mines
Reward: 100gp
Quest Giver: Aaron Jarmil

-Clearing the mines of any threats
Reward: 4500gp (includes exploration)
Quest Giver: Aaron Jarmil

-Obtaining a sample of the Poison used on the Miners
Reward: ????
Quest Giver: Liapha Cilaren

-Prevent the resurrection of an ancient evil that lies deep in the caves
Reward: ????
Quest Giver: Erif Egnaro

Finding more about what happened in the underground caves and the mysterious gems that were depicted in the bass-reliefs


-Finding about the Spark and the apparition of the Fire Elemental
Reward:???
Quest Giver:???


NPC Tracker
{table=head]Name|Occupation|Status
Joseph Liand|Miner|Alive, mentally ustable
Arnias Boulderocker|Innkeeper|Alive, friendly
Estang Hineworis|Mayor|Alive, neutral/unfriendly
Aaron Jarmil|Guildmaster|Alive, neutral/unfriendly
Snek Vagusa|Acolyte of Erastil|Alive, unfriendly/intimidated
Father Maedor|Prelate of Erastil|Alive, unknown
Liapha Cilaren|Alchemist, Witch|Alive, neutral/unfriendly
Albios Cilaren|Blacksmith, Fighter|Alive, neutral
Erif Egnaro|??? (Mysterious talking statue)|???

[/table]


Houserules/Precedents/Criterion

On posting for combat
Post your actions within 24 hours of my last post or I might bot you (this does not apply to weekend)
Unless I tell you the enemy is dead, please assume that it is still alive and post your action within the 24hr limit. I will err on your favor and not make you waste spells unless you have to, but please let's avoid asking "is it dead yet" after every single attack.

It will slow us down too much

On Rolls
DM makes secret rolls on everything he considers classified fromplayers

Players will make rolls in spoilers and it will be up to the players to look at the results or not

On Spoilers
You can read them insofar as OoC knowledge will not affect IC behavior. If I have to say something private/that would be too hard to dissociate, I'll sent private messages with the information

So, yes, you can read them.

When a roll is made out of order
A few options, left to the DM's criteria
1. It is forgotten/deleted
2. It is kept till whenever that specific roll applies
3. I reroll in secret and keep that result for future use
4. It is forgotten if there are no consequences for the roll/it is clearly out of place. It is kept if there are consequences/if the roll is slightly out of place (like now, where a plan was hatched in which you had decided to bluff, so a bluff roll would be neccesary)

On editing posts after you've rolled/seen the result
YES
Adding more description to your actions, for example saying how you see a small crevice (that would be unnoticed to most people) in the wall that you can use for your climbing. Or how you though that swimming in armor could be dangerous, but you choose to ignore it, even as you realize that you should not have

NO
Adding actions that have consequences
If you ask for a certain price or discount and you roll high on your Diplomacy, you cannot edit for a price that would benefit you more (on the other hand, if you leave it open ended, I decide on that discount/extra reward, but it might not be exactly what you wanted)
If you roll poor on a spellcraft, you cannot edit saying that "that spellcraft was to see if I can learn the spell/was to see if there were OTHER spells active/etc. Now the REAL spellcraft check is...."

On Social Skill checks
Gather information es cuanta informacion podes acumular en una noche/dia. Based on the DC, les doy resultados y contesto preguntas que no sean classified (es decir, de mayor DC del que sacaron)

Diplomacy/Intimidate para interaccion social pueden ser 2 cosas
(a) Como le caes a una persona
Most NPCs start neutral/neutral-friendly. Si queres que alguien se haga amigo tuyo, tiras un diplomacy para ver si podes mejorar tu standing con el. Esto no se repite a cada tirada, sino que es algo que solo se puede hacer una vez al dia/semana/interaccion con suficiente tiempo para que la otra persona se haya estabilizado en su nueva relacion con el PC

(b) Pedir un favor/obtener un resultado/dar una orden a la persona

Esto es un roll by roll basis. (numeros inventados para ilustrar el ejemplo)

Pasame la coca: DC 5
Anda a la esquina y compra una coca, aca tenes la plata: DC 10
Che, anda a la esquina y compranos una coca con tu plata: DC 13
Anda al otro lado del pueblo, compranos una coca con tu plata: DC 15
Anda a otra ciudad y traeme una masterwork crafted coca en lata de adamantio con incrustaciones de esmeraldas. Traemela en 10 minutos y, por supuesto, pagas todo vos. DC 30

Example
Jugador: PC asks NPC "Anda a la esquina y compra una coca, aca tenes la plata"
DM: Roll Diplomacy
Player: I rolled a 30!!!
PC says to NPC "Sabes que? Anda a otra ciudad y traeme una masterwork crafted coca en lata de adamantio con incrustaciones de esmeraldas. Traemela en 10 minutos y, por supuesto, pagas todo vos"
DM: Roll ANOTHER Diplomacy

On Translating Languages
I'm okay with you not having all your languages selected, but I will not allow for changes while the interaction happens

I'll assume that post-translations are automatic unless the information discussed is sensitive (but that'd probably be handled more through private messages)

On Godmodding
General practice decrees “god mod bad.” Here I hope to explain times when I feel god modding is okay. If anyone disagrees with these standards let me know.

PC god mod another PC

The only time this is okay is when the action is completely innocuous. For example:

After reaching in to his pack, Evin removes the heavy iridescent gem and says, “here Vanalya, hold on to this for me.”

The oracle accepts the stone. Evin then proceeds to climb the tree.

Here, Evin godmodded Vanalya to do something innocuous, namely hold a mundane object. This is fine because it doesn't matter and it is better than the alternative, i.e. in the post Evin holds out the stone for Vanalya to take it. Everyone waits until the post of, “Vanalya takes the stone without comment.” appears and then Evin's next action is posted. Still, it is better to avoid doing even such innocuous things if you can.


God modding should NEVER be used to have another PC say something or to ascribe any emotion whatsoever to another PC. Basically only pointless, robotic actions in service to the speed of posting. Also, the modded PC should never be made to do anything that is remotely dangerous. In the example above, if Evin asks Vanalya to hold to the Magical Stone of Erratic Catastrophic Explosions, or even unknown purpose magical stone, that would not be okay.


PC god mod NPC

Here, there is a bit more freedom. Basically, you should never have an NPC say anything that I would potentially have to undo. The NPC would never commit to any terms or say anything that would influence you or another PC. However, for instance, after you've agreed to the merchant last proposed price (that I made), then you are free to god mod the remainder of the transaction.


DM mod PC

I will do this occassionally under the following circumstances:

To provide emotions or action you do not control or entirely control (for instance fear effects or actions under confusion)
To provide information that you don't know your character would know (I'll also often do this over PM)
To progress the narrative (for instance having your character enter a room they were invited into rather than wait for everyone to post “I enter the room” – naturally, anytime this happens, your character will be safe)
More importantly, for actions in combat (and possibly elsewhere), I will force your character to take an action (or possibly to take no action) if everyone else has acted and we are waiting on you for a bit. I hope this will never come up, but to be realistic, it probably will.
Some instance I'm probably forgetting...

Karath
2011-08-08, 05:09 PM
Here's the Ooc, I'll keep track of XP, quests and other things here

I'll post more information about how you do PbP, but for now, I need you each to pick a color that will be used for your character only



I would like to choose this color for my character
kthxbye

subcomarc
2011-08-08, 10:37 PM
I´ll take this one. So glad we are starting!

Drothmal
2011-08-09, 10:15 AM
On the dice roller:

It stops working if you have done a "preview post" of what you're writing

You cannot fix it or add a roll as an edit if there is a previous roll in the post (they do this to prevent cheating)

You can practice rolling in the "dice roller" thread in this website
Dice Roller (http://www.giantitp.com/forums/showthread.php?t=126564&page=117)

Usually, when something like what happened to you in the IC happens, you just roll again in the OoC and edit the result in the IC with a note saying "(see OoC thread)"


On the colors:

I think those 2 reds are different enough, but I'll let you know if it starts getting confusing

yosoyleko
2011-08-09, 01:53 PM
Ill Choose the magenta color...
like this

Drothmal
2011-08-09, 02:05 PM
OK, you all have your colors. Well done!

I've updated the first post with your character sheets. Right now I'm waiting for 2 things:

1) Hernan to reroll his Diplomacy check. If he doesn't in the next 5 hours, I'll go ahead and roll for him instead to keep the game moving.

2) Maraxus to reply to Karath This just happened. I'll try posting for the 2 of you as you make your way through the town in a bit

subcomarc
2011-08-09, 04:28 PM
Rerolling!

[roll0]

Drothmal
2011-08-09, 04:33 PM
Sweet, good roll! My internet is working slow right now, so I can only post small updates. I'm preparing a big one to post once the connection stabilizes. Look forwards to it!

Drothmal
2011-08-09, 04:44 PM
This is something I copied from a guy I play with that has a very good philosophy on goddmoding. I wanted to also add this so you guys have a better idea of how to play PbP

Godmodding

General practice decrees “god mod bad.” Here I hope to explain times when I feel god modding is okay. If anyone disagrees with these standards let me know.

PC god mod another PC

The only time this is okay is when the action is completely innocuous. For example:

After reaching in to his pack, Evin removes the heavy iridescent gem and says, “here Vanalya, hold on to this for me.”

The oracle accepts the stone. Evin then proceeds to climb the tree.

Here, Evin godmodded Vanalya to do something innocuous, namely hold a mundane object. This is fine because it doesn't matter and it is better than the alternative, i.e. in the post Evin holds out the stone for Vanalya to take it. Everyone waits until the post of, “Vanalya takes the stone without comment.” appears and then Evin's next action is posted. Still, it is better to avoid doing even such innocuous things if you can.


God modding should NEVER be used to have another PC say something or to ascribe any emotion whatsoever to another PC. Basically only pointless, robotic actions in service to the speed of posting. Also, the modded PC should never be made to do anything that is remotely dangerous. In the example above, if Evin asks Vanalya to hold to the Magical Stone of Erratic Catastrophic Explosions, or even unknown purpose magical stone, that would not be okay.


PC god mod NPC

Here, there is a bit more freedom. Basically, you should never have an NPC say anything that I would potentially have to undo. The NPC would never commit to any terms or say anything that would influence you or another PC. However, for instance, after you've agreed to the merchant last proposed price (that I made), then you are free to god mod the remainder of the transaction.


DM mod PC

I will do this occassionally under the following circumstances:

To provide emotions or action you do not control or entirely control (for instance fear effects or actions under confusion)
To provide information that you don't know your character would know (I'll also often do this over PM)
To progress the narrative (for instance having your character enter a room they were invited into rather than wait for everyone to post “I enter the room” – naturally, anytime this happens, your character will be safe)
More importantly, for actions in combat (and possibly elsewhere), I will force your character to take an action (or possibly to take no action) if everyone else has acted and we are waiting on you for a bit. I hope this will never come up, but to be realistic, it probably will.
Some instance I'm probably forgetting...

Drothmal
2011-08-09, 04:49 PM
Trying to post map of town



http://s2.postimage.org/1p4lyoyny/Pirnaud.jpg (http://www.postimage.org/)
post image wordpress (http://www.postimage.org/)


EDIT: Booya!

yosoyleko
2011-08-09, 05:49 PM
I am ok with the modding rules. I guess we all are.
one more thing.... i am currently on vacation, for the next week... just to remind you that my posting rate will be slow for this time being.... feel free to use my character when i dont respond... sometimes i just might be far from any connection for hours or days... sorry for the inconvinience for the time being

Drothmal
2011-08-09, 05:59 PM
Yeah, I knew about it. Don't worry and enjoy your vacation!

Remember! We are this for the long haul, no need to overexert yourselves: If you can't post, you can't post!

Drothmal
2011-08-10, 04:05 PM
You do not need / cannot reroll diplomacy during the same interaction. I'll keep using the previous result for this interaction (and will keep the same policy in the future). In this case, it won't make too much difference.

I'll post a reply soon

EDIT: :smallwink::smallwink: Pay the informant :smallwink::smallwink:

yosoyleko
2011-08-11, 09:10 AM
Testing dice rolls...

[roll=attack](1d20+5)

Drothmal
2011-08-11, 12:46 PM
you are missing the (/roll) with [] instead of () at the end of the command

yosoyleko
2011-08-11, 04:25 PM
(1d10) [/roll]

Drothmal
2011-08-11, 04:27 PM
you need both what you had on front on the first try and what you added on the back on the second try.

That is : (roll=Attack)1d20+4(/roll), replace () with []

It takes a bit to get used to, but then it becomes easy to manage

I'll have an update soon! Massive update!!!

Karath
2011-08-12, 02:13 PM
Hey guys, just testing how to roll dice for updating my previous post

[roll0]

Thanks!

Karath
2011-08-12, 02:14 PM
did I really just get a nat 20 and not use it on my main post? crap.

Test2
1d20+4

Karath
2011-08-12, 02:17 PM
ok, just for warning
1. you need to wait 60seconds in between posts
2. if you post a roll and something doesn't work, your "roll text" gets replaced with a blank command, something like roll 0
3. just that
4. testing again

1d20+4

oh and I don't think you can add a roll with an edit... at least it's not working for me.
1d20+4

Karath
2011-08-12, 02:28 PM
Wow. I just totally won that diplomacy check... what are the chances of getting a natural 1 on the first roll? Oh 5%? Nevermind then.

Drothmal
2011-08-12, 04:27 PM
Leko: No spaces in between the rolls. But you're almost there.

Considering the circumstances, if the bluff is high enough, I'll average out the diplomacy checks

I'll have an update later today!

EDIT: Bien Alejo! That's perfect. I'll answer appropriately later

And I'd like to take this opportunity to repeat something I said on the recruitment thread. Natural 20 counts as a result of 30 in the roll. Natural 1 counts as a -9 (that is +10 and -10) for beating DCs. I've found this system to work out very nicely, since it actually gives me a framework of what a crit roll can do, and it is possible to overcome a natural 1, given enough modifiers

yosoyleko
2011-08-12, 04:32 PM
Manu!!! We are totally flunking our rolls! We totally suck!!!!!

Drothmal
2011-08-12, 04:39 PM
Haha, don't worry. It happens. And you have the advantage that they need to too much to let you walk away. But they won't be giving you a lot of information.

Now those 50gp spent with the inkeeper will really pay off

subcomarc
2011-08-12, 05:35 PM
I´m really happy that we chose to look for info simultaneously, it totally prevents **** from hitting the fan. I´m telling you, dividing the party has never been this easy and entertaining before. I´m already a fan of PbP

Karath
2011-08-12, 07:02 PM
Manu!!! We are totally flunking our rolls! We totally suck!!!!!

What do you mean "we"??? I'm single handedly defeating our party :P

subcomarc
2011-08-12, 09:37 PM
Aguante Manuelus, un tropezón no es caída! Lo mejor: si esto hubiera pasado en una partida presencial, estaríamos tirados en el piso muertos de risa sin poder creerlo...

yosoyleko
2011-08-13, 02:14 AM
Eh! Yo me estoy cagando de risa tirado en el suelo!!!! Solo que no me veis!

Drothmal
2011-08-15, 12:45 PM
A bit more on the Erastil/Abadar (I got the name wrong, I'll fix that now) relationship

Abadar strives to maintain agreeable relationships with the other deities, recognizing their influence is conducive to the further advancement of civilized life. In particular he cultivates strong alliances with Iomedae, Irori, Shelyn, Asmodeus, and Erastil, though differences in opinion often result in conflicts between Abadar and Old Deadeye.

Erastil: LG
Abadar: LN

Both strive for expanding civilization and order over the wilderness, but the way I see it, one does it because it is "good/right" while the other because it is "efficient/brings order". Erastil's priests are a bit on the socialist side (healing on a need basis), while the Abadar priests are more capitalists (healing on a free market basis)

EDIT: Updated NPC table
EDIT 2: +200 XP for RPing/obtaining quests (roleplaying)

Drothmal
2011-08-15, 05:02 PM
I wanted to let everyone know of my policy of how to keep the story moving

I usually wait until I feel that everyone has said anything they needed to say. For example, you are right now on the middle of planning, so I just wait. But if the plans have been finished and no one says "we go to destination X" I might take over and make you go to whichever place you need to go to do whatever you have discussed


I also wanted to use this opportunity to ask you what do you guys want me to do with DM rolls? Should I make them private or public? One has more immersion, the other more transparency. I'd like to take a poll of what you guys want

yosoyleko
2011-08-15, 05:14 PM
Dont know how im being able to continue playing from a road motel in north Rennes (Brittany, north-west France)!!! WTF!!! Ill probably be slow in answering in the next few days...

Drothmal
2011-08-15, 05:21 PM
Hehe, don't worry, I'll take over. Enjoy the vacations! Message me when you're available again so I give your character back (maybe :smallwink:)


EDIT: More on Erastil

Here's a copy of the code for Erastil's paladins from the book Faiths of Purity:

My community comes first, and I will contribute to it all that I can. If I don't give back, who will?
I must offer the poor of my community assistance, but I may not do the work for them--instead, I must teach them to rely on themselves. It is only through cooperation that a community grows strong.
When danger threatens, I am not a fool. I seek first to make sure the weak and innocent are safe, and then I quell the danger.
I keep to the old ways, the true ways. I am not seduced by the lure of money or power. I remember that true honor comes from within, not from the accolades of others.
I remember that reputation is everything. Mine is pure and upstanding, and I will repair it if it is broken or tarnished. I stand by my decisions, and live so that none shall have cause to blame me.
I show respect to my elders, for they have done much. I show respect to the young, for they have much left to do. I show respect to my peers, for they carry the load. And I shall carry it with them.
I am honest, trustworthy and stable. If I must leave my lands and community, before I go, I ensure that they will be tended to in my absence. Even when duty calls, my duties to my home must come first--letting them lapse makes me a burden on my people.

Karath
2011-08-16, 11:13 AM
1. I vote for PRIVATE DM rolls. That way we get more into the story and have no way of knowing if our skills or whatever failed... until it's too late. Ie whether we want it or not, we'll know that a 3 in stealth or whatever the equivalent is is a bad roll, so that will condition our next actions. Or an enemy using a bluff check on us? definitely private rolls.

2. Alejooooo!!!!! They're going to kill your character!! Come back!! j/k

subcomarc
2011-08-16, 01:15 PM
Private rolls too!

Drothmal
2011-08-16, 04:13 PM
OK, private rolls it is (at least for now. Alejo, if you disagree, please let me know)

Hernan: I'm assuming that Etok is still summoned. I'll roll skills accordingly, please correct me if I'm mistaken

subcomarc
2011-08-16, 08:13 PM
Are we meant to read other people´s spoilers?

subcomarc
2011-08-16, 08:15 PM
Also, "pommels"? It´s looking at my swords?

Drothmal
2011-08-16, 08:15 PM
You can read them insofar as OoC knowledge will not affect IC behavior. If I have to say something private/that would be too hard to dissociate, I'll sent private messages with the information

So, yes, you can read them.

EDIT: And yes, he is looking at Orphias' swords

Drothmal
2011-08-17, 12:25 PM
Alejo: I need to know what languages Maraxus speaks. You have 2 bonus languages for INT and 4 languages for your Linguistics

I know you are on vacation, so I'll wait a bit for your response. If I don't hear from you for a while, I'll go ahead and assume that Maraxus does not speak Ignean (because we all know that's what this is about) and proceed accordingly

Hope you're having a good time!

Hernan: I also want you to have all your languages listed. you should have the same number as Alejo, and you only have 2 listed (I'm not counting your eidolon's language, since that is fluff).

I'm okay with you not having all your languages selected, but in the future (when things are more settled) I will not allow for changes while the interaction happens

yosoyleko
2011-08-17, 12:29 PM
F*** elementals.

Common, osirian, ancient osirian, demonic, janni, diabolic, undercommon

Drothmal
2011-08-17, 12:30 PM
Thanks! that was quick!!! you're awesome!

Drothmal
2011-08-17, 12:41 PM
AAAAAAND NEW CLASSES ARE ON THE PFSRD!!!

There are Ninjas!!! And more feats!!! Sweeeeeeeeet!

@Leko, I highly recommend thinking of the ninja trick as a rogue Talent. It can be refluffed to something that makes more sense with your character

Drothmal
2011-08-17, 01:05 PM
Hehe, se que estan todos online!!! I see you!

subcomarc
2011-08-17, 01:20 PM
When the guy lose his robes after I talked, I thought he actually understood common, hehehe.

Alejo I´m in shock, we chose almost the same languages

Then, that´s: common, elven, dwarven, undercommon, abyssal, infernal.

Drothmal
2011-08-17, 01:24 PM
He actually reacted to your 5-foot step. Otherwise he would not have done anything

Drothmal
2011-08-17, 01:37 PM
Let's assume that Karath translated the message. I guess I could have made it a spoiler, but that'd slow down the game too much. I'll assume that post-translations are automatic unless the information discussed is sensitive (but that'd probably be handled more through private messages)

subcomarc
2011-08-17, 01:55 PM
Entonces edito el post

Drothmal
2011-08-17, 03:47 PM
Added images for the temple of Erastil and the temple of Adabar

subcomarc
2011-08-18, 12:24 AM
Just a minor detail: disfruto mucho de leer los posts del foro y no del mail, porque en el mail no salen ni las correcciones ni las ediciones. Pensé que era lo mismo seguir el PbP desde el mail o desde el foro, pero veo que nada que ver.

subcomarc
2011-08-18, 11:06 AM
No sé qué pasó... se posteó dos veces y no me tomó la tirada. Acá el reroll

[roll0]

subcomarc
2011-08-18, 11:07 AM
Ah bueno... this should be interesting... Me gustaría tener el feat "voice of francella" y gritar "Raaajeeeemooooooo"

Drothmal
2011-08-18, 03:24 PM
New discussion of rules that will be used from now on. When a roll is made out of order (like in this case) there are a few options

1. It is forgotten/deleted
2. It is kept till whenever that specific roll applies
3. I reroll in secret and keep that result for future use
4. It is forgotten if there are no consequences for the roll/it is clearly out of place. It is kept if there are consequences/if the roll is slightly out of place (like now, where a plan was hatched in which you had decided to bluff, so a bluff roll would be neccesary)

The main question is the ability of a player to role knowing what the results of his actions are. I'm attaching the conversation with Hernan that brought this situation to light

In this case, to keep the game moving, I'll do the reroll myself and keep it for alter (option 3), but I want to know everyone's opinion


me: porque como digo en el post, la verdad que no puedo usar solo lo que dijiste en la puerta como un bluff or not... es decir, el DC cambia con respecto a que decis y como te ve el otro
pero la tirada queda
te parece justo?
Hernan: Es tu ruling, lo que vos digas es justo.
me: mmmm, lo que diga es lo que pasa, pero esto es algo que podemos discutir ahora, para que quede como houserule/precedent
Sent at 1:10 PM on Thursday
Hernan: para mi hay dos opciones
cuando una tirada está claramente fuera de lugar, podes decir "tiraste cualquiera, bancá a que corresponda tirar y ahí tirá"... sin guardar la tirada. La otra opcion es lo mismo, pero guardando la tirada. En esencia, es tu decision.
Sent at 1:12 PM on Thursday
Hernan: pasa que yo ahora puedo especular, porque sé cómo salió la tirada
o sea, puedo hacer un bluff mucho mas humble del que pensaba hacer
porque aunque "pretenda" no saberlo, lo se
me: lo que yo pense en hacer es una mezcla de las 2. Si la tirada no tiene NADA que ver, queda olvidada. Pero si la tirada es apropiada, pero un poco fuera de lugar (como en este caso), la pensaba guardar
pero por lo que me decis, tenias pensado en hacer un bluff mas grande
es decir, intenta mentalizarte que es otro juego
Orphias no es el tipo que hace bluffs humildes, por lo que me parecio a mi
como en este caso tenian un plan armado, me parece que la tirada deberia quedar. Pera que copio esta conversacion al OoC para tomar votacion

subcomarc
2011-08-18, 03:29 PM
Como le decía a Hernán por chat, para mí está bueno que esas sean las opciones y el DM las aplique según su criterio. La joda es que a mi por lo menos me resulta muy dificil hacer de cuenta que no sé cómo salió la tirada, si sí lo sé. Prefiero que el DM la haga en privado (aunque me mienta y ni la vuelva a tirar) así puedo postear a full, como si no supiera que voy a fracasar o triunfar.

Drothmal
2011-08-18, 04:11 PM
Leko, sin el parentesis adentro del roll

[roll=bluff]1d20+7[/roll)

cambia ) por ]

Drothmal
2011-08-18, 04:21 PM
Alejo, sos un groso! Habia roleado el sense motive a 22!!! Que hdp...

Ahora posteo en el IC

yosoyleko
2011-08-18, 04:21 PM
Ya esta hecho... Igual es medio quilombo... Yo creo que lo mejor es que hagamos las tiradas dentro de spoilers y así el que las quiere leer las lee y el que no no... Y que el dm las lea siempre y ya esta...

yosoyleko
2011-08-18, 04:22 PM
Salvando las papas del fuego, eh??
Jajaja

Drothmal
2011-08-18, 04:38 PM
got to go for a few minutes, will continue the post later

Drothmal
2011-08-18, 05:14 PM
Clarification on editing posts after you've rolled/seen

YES
Adding more description to your actions, for example saying how you see a small crevice (that would be unnoticed to most people) in the wall that you can use for your climbing. Or how you though that swimming in armor could be dangerous, but you choose to ignore it, even as you realize that you should not have

NO
Adding actions that have consequences
If you ask for a certain price or discount and you roll high on your Diplomacy, you cannot edit for a price that would benefit you more (on the other hand, if you leave it open ended, I decide on that discount/extra reward, but it might not be exactly what you wanted)
If you roll poor on a spellcraft, you cannot edit saying that "that spellcraft was to see if I can learn the spell/was to see if there were OTHER spells active/etc. Now the REAL spellcraft check is...."

Original conversation
mira, podes agregar al post despues de ver lo que roleaste, pero tienen que ser cosas que no tengan consequences
por ejemplo, aca le estas diciendo que no le diga a nadie que pasaron, eso te daria otro DC de intimidate (que lo pasas porque tiraste tan alto, pero no se si me explico)

Drothmal
2011-08-18, 05:26 PM
posted updated reply

subcomarc
2011-08-18, 06:54 PM
Jajajaj, Alejo somos Good Cop Bad Cop! Genialll!

yosoyleko
2011-08-19, 02:20 AM
totalmente!!!
Pero menuda racha de mierda!!!
****TY-ROLLS-GALORE!!!!

subcomarc
2011-08-19, 08:53 AM
Seeeeee. Igual yo aclaré en el spoiler que me parecía que ni hacía falta tirar... no debería... en el hidden reroll que me hizo Hernan me salió alto (me contó después) y a vos te salió bastante alta la primera... y después la tirada de intimidación anduvo bien... y tener a Jarmil atrás nos dio bonus... Así que creo que estas tiradas podrían directamente ser ignoradas. Te imaginás si no:

"Todo va perfectamente, pero Orhpias siente sed y le pide al joven un vaso de agua. Rolls Initimidate = 1, ´EL AGUA ES PARA DÉBILES! ESTO ES UNA TRAMPA! GUARDIAAAAS!"

yosoyleko
2011-08-19, 09:05 AM
Por el culo no!!!!

subcomarc
2011-08-19, 09:07 AM
JAjajajajajaj. Diego Torres no sabía hasta dónde estaba comprometiendo para siempre su imagen pública...

subcomarc
2011-08-19, 12:11 PM
A menos que alguien se oponga, yo diría que Maraxus y yo entramos a la habitación.

Drothmal
2011-08-19, 12:17 PM
en el hidden reroll que me hizo Hernan me salió alto (me contó después) y a vos te salió bastante alta la primera...

Espero que no te refieras a esta conversacion

Hernan: perfecto

igual supongo que tener al meme de Jarmil ayudará a sumarle a la mentira

me: yeap, pasaste por el bonus

que te dio el tenerlo a Jarmil atras

estoy preparando la respuesta
1:49 PM
(rolee relativamente bajo, un 15 total, la DC era 17)

pero el bonus te paso
1:50 PM
Hernan: jajaja, te gust

Porque un 15 no se traduce como "Hernan dijo que rolee alto"


y después la tirada de intimidación anduvo bien... y tener a Jarmil atrás nos dio bonus...

Para que se hagan una idea de como lo veo yo, aca hubo 3 cosas que pasaron por las que tiene que haber tiradas

(1) Esto es Guild business

Tirada: Bluff
Resultado: Pasaron por el bonus de tenerlo a Jarmil

(2) No lo despiertes al Prelate + No le digas a nadie que estuvimos aca

Tirada: Intimidate (podrian haber hecho diplomacy, pero lo expresaron como intimidate)
Resultado: Pasaron

(3) Esto es por el bien del Town/Guild + Calmate que aunque dijimos que te ibamos a matar, no lo vamos a hacer

Tirada: Diplomacy (En este caso, el segundo intimidate de Hernan no hubiera sido un intimidate sino un diplomacy, porque lo expresaste para aplacar sus miedos. Por suerte, Alejo y Hernan terminaron con el mismo resultado)
Resultado: Failed (El acolyte sigue con miedo de ustedes, y esta situacion le parece sospechosa como poco)


Por ende, si hubo un rol mas, ya que hubo un nuevo elemento que considerar en la interaccion

Yo creo que hubo un poco de confusion cuando le dije a Hernan que no tenia que tirar multiple Diplomacy para Gather information. Esto es porque en Pathfinder juntaron skills que eran separadas en 3.5

Gather information es cuanta informacion podes acumular en una noche/dia. Based on the DC, les doy resultados y contesto preguntas que no sean classified (es decir, de mayor DC del que sacaron)

Diplomacy/Intimidate para interaccion social pueden ser 2 cosas
(a) Como le caes a una persona
Most NPCs start neutral/neutral-friendly. Si queres que alguien se haga amigo tuyo, tiras un diplomacy para ver si podes mejorar tu standing con el. Esto no se repite a cada tirada, sino que es algo que solo se puede hacer una vez al dia/semana/interaccion con suficiente tiempo para que la otra persona se haya estabilizado en su nueva relacion con el PC

(b) Pedir un favor/obtener un resultado/dar una orden a la persona

Esto es un roll by roll basis. (numeros inventados para ilustrar el ejemplo)

Pasame la coca: DC 5
Anda a la esquina y compra una coca, aca tenes la plata: DC 10
Che, anda a la esquina y compranos una coca con tu plata: DC 13
Anda al otro lado del pueblo, compranos una coca con tu plata: DC 15
Anda a otra ciudad y traeme una masterwork crafted coca en lata de adamantio con incrustaciones de esmeraldas. Traemela en 10 minutos y, por supuesto, pagas todo vos. DC 30

Example
Jugador: PC asks NPC "Anda a la esquina y compra una coca, aca tenes la plata"
DM: Roll Diplomacy
Player: I rolled a 30!!!
PC says to NPC "Sabes que? Anda a otra ciudad y traeme una masterwork crafted coca en lata de adamantio con incrustaciones de esmeraldas. Traemela en 10 minutos y, por supuesto, pagas todo vos"
DM: Roll ANOTHER Diplomacy

subcomarc
2011-08-19, 12:23 PM
Muchas gracias Hernán. Me aclaraste muchas dudas. Ahora entiendo todo mucho mejor. Además el ejemplo me mató de risa. For the record, sí me refería a esa conversación, pero quizás no elegí las palabras más felices. Con "Alto" me refería a "suficiente para pasar" con bonus y todo... no al valor numérico de la tirada en sí. Igual buenísimo!

Drothmal
2011-08-19, 12:57 PM
Oh yeah, I just did that

subcomarc
2011-08-19, 01:28 PM
JOEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Sacaste un 2!! Boludo entre los tres no hacemos UNO

Karath
2011-08-19, 01:29 PM
i am re rolling the previous knowledge(arcana) role - parenthesis can't be used inside a roll
[roll0]

subcomarc
2011-08-19, 01:30 PM
Un 3... ahora sí eh. Ahora sí no nos para nadie!!!

Drothmal
2011-08-19, 01:32 PM
HAHAHAHAAH!!!! ultimas tiradas (de adelante para atras)

2
3
5
4
16
17
3


HA!

Karath
2011-08-19, 01:34 PM
algun jacker nos esta destruyendo!! debe ser un hechizo!!!!

subcomarc
2011-08-19, 01:34 PM
¡Eh? ¡Cómo? ¡Que estamos tirando con un dado de 10?

Ah... ¿no?


oh...


oooooooooooooooooooh...

subcomarc
2011-08-19, 02:47 PM
Naaaa dejame de hinchar las pelotas esto no da para más!!!! ESAS TIRADAAAAS

subcomarc
2011-08-19, 02:52 PM
A este ritmo, nos jugamos la vida para ver al tipo, no aprendimos nada... y lo que es peor, tal vez el flaco sí está hechizado hasta las pelotas y nosotros panchos. Igual no me estoy quejando eh, sólo digo que esto va a generar un desenlace interesantísimo.

Drothmal
2011-08-19, 02:58 PM
hehe, I'm having a great time

I'm going to wait a bit till proceeding in case you have further questions/interactions with NPCs. I'll wait up to 24 hours till I keep things moving. Please let me know IC, OoC, through PM, email or chat if you don't have further to add


@Hernan: Perfect discerning of what roll was appropriate. You asked for a specific favor (shown out through the quiet way) and the way you framed it was a request, not an intimidation, so Diplomacy was the way to go. At the same time, the part of this being for "the good of all" does not need a roll since it is very related to how you are perceived by the NPC and by now there have been enough rolls for that to take shape


On other news, I'm updating the Quests, NPC table and I'll try making a list of the rules that we have discussed so far in the first 2 posts, so everything is together on one spot

subcomarc
2011-08-19, 03:03 PM
That´s nice. If by any chance I learned anything Karath didn´t learn, please let me know (though I doubt it).

Drothmal
2011-08-19, 03:17 PM
Nope, you didn't

And first 2 posts are updated, go and look how pretty they are!

Karath
2011-08-19, 05:22 PM
Orphias, if they try to make that guy sleep and he dies based on your recommendations I'll make sure my Jarmil-illusion tells the real Jarmil who suggested the idea...

But seriously... does your character require going all the way for bluffs, intimidation, etc? As in "we're gonna kill you [intimidate]. Ok, but we're totally not.[diplomacy] Oh and btw here's some strange help [bluff]"

Drothmal
2011-08-19, 05:41 PM
It is true that choosing words more carefully could lead to fewer complications down the road. And it is also true that silence sometimes speaks louder and better than words.

On the other hand, I do want to give credit to Hernan for keeping the story moving forwards and for RPing his character.

But as a soft rule, if you're not the only one in the conversation and you've already rolled 2 social checks (intimidate, diplomacy, bluff), try to keep the statements to a level in which you won't be forced to roll for reactions

Karath
2011-08-19, 05:54 PM
On the other hand, I do want to give credit to Hernan for keeping the story moving forwards and for RPing his character.



Most definitely, lots of good roleplaying and lots of moving forward when my character was unable to talk.

subcomarc
2011-08-19, 05:59 PM
In all honesty, I keep spinning the ball because I feel it helps replacing some of the thrill that "being there" rolling the dice and stuff makes me feel. My character is somewhat demented, I´ll admit to that, but hopefully in a fun way, not in an annoying way. If that´s the impression i´m giving, then I apologize. But seriously, I´ve rolled terribly in the past, acknowledged it, apologized and learned not to do it again. I don´t think I´m doing things the wrong way here... I haven´t attacked, insulted, provoked nor killed anyone, I mean, I´m not a chaotic uncontrollable machine of missbehaviour... I´m all for the fun. I created Orphias under heavy influence of Heath Ledger´s Joker and Alucard the Vampire... and I kinda like the result.

All that being said, I´ll reflect upon this and try not to exaggerate to a point it may become disturbing.

Karath
2011-08-19, 06:09 PM
depende mucho de como vea la 'realidad' tu personaje. Si realmente esta demnete, y cree que las cosas que estuvo diciendo son las mas propicias, todo bien. Nos arreglaremos para remendar los despelotes. No se cuanta inteligencia tiene tu PC, pero mi comentario era para que tuvieras en cuenta que seguramente tu personaje sabe que no le conviene hacer una serie de cosas (por ejemplo, amenazar de muerte a un acolito, por mas que sea intimidate). El tema es que si te pasas de la raya, como diciendole "decis una palabra y te corto la garganta' despues lo mas probable es que esto vuelva a surgir en algun momento... tipo cuando volvamos con exito de las cuevas y veamos un cartel de "se busca: loco suelto llamado Orphias".

Pensa en eso, si tu personaje entiende de estrategia y de consecuencias a largo plazo. Si te parece que es parte del personaje... y bueh, que le vamos a hacer. Particularmente no me parece que te hayas pasado mucho en el rol, pero como mi personaje es Neutral Good y esta intentando hacer una quest por el bien y para matar demonios... como que no me cabe que aterrorizemos a un pobre tipo de 17 anios que esta haciendo servicio en el templo.

Makes sense?

subcomarc
2011-08-19, 06:33 PM
Sí, se entiende... En este caso en particular, no pasa tanto por la inteligencia, sino porque tengo wisdom -1, que para mi se traduce en "te metés en problemas porque tenés cero cálculo de las consecuencias a futuro"... pero no quiero rolear bien a costa de hacerle mal al equipo... Es de noche, el pibe está asustado y le di un nombre falso, hasta ahí llega la previsión de mi personaje. Claro que no quiero que sea una carga ni "armar" despelotes. Las tiradas empezaron a ir tan mal que me pareció mejor ir a lo seguro y asustarlo. No queremos que al día siguiente el tipo lo vaya a ver a Jarmil y le diga "che, buena tu visita, no sabía que te hacías acompañar por un árabe ahora...".

En otro orden de cosas, el pueblo es enorme y esta lleno de recursos... me parece mejor retrasar lo más posible el descenso a la mina. Primero visitaría el resto del pueblo... Mirá si se termina la quest cuando matamos al boss y nos quedamos sin conocer a un monton de npcs coloridos...

Drothmal
2011-08-19, 06:37 PM
Hey, my towns are not that 1-D!!! I'm actually writing the second chapter now, which involves a lot of the other NPCs you haven't met (and might not meet right away)

But do whatever you want. I do feel satisfied that you've explored the town I designed. And it seems that you all want to go through one more place (the potions shop), so that'd be almost 2/3 of the important buildings/NPCs

But really, do whatever you want

Drothmal
2011-08-19, 07:28 PM
Quick question, do you guys take shift during the night? if so, in which order?

Is that standard? does it change when in an inn versus in the wilderness?

yosoyleko
2011-08-19, 07:33 PM
Yeah
Lets visit the town after we sleep... But let's not delay our first delve!!! Im really excited although not posting too much because of known restrictions...

On the other hand...regarding the intimidations... I dont think anything is going wrong with the game right? Not everything has to be perfect all the time, even If we are playing in a forum... I think it is ok to sometimes mess up a little... We are all human right? the next time, Karath should warn before hand that its not cool to intimidate good characters and we just wont. Its all cool!

Karath
2011-08-19, 08:13 PM
I'll take the first watch, because i need more time to prepare spells, if everyone is ok with that.

Drothmal
2011-08-20, 11:56 PM
Hey guys, I'll be starting an experiment tomorrow that will be night shifts. I should be able to post once/twice a day, but until Thursday, things might slow down a bit

Drothmal
2011-08-22, 05:11 PM
Sorry about that, I ended up posting the response 4 times due to a server error.
:smalleek:

Anyways, updated. Your move, gentlemen

subcomarc
2011-08-23, 07:51 PM
Posteen putos! No tienen aguante?



QUE SOMOS??

subcomarc
2011-08-23, 07:57 PM
Ah, quiero contarles que soñé que éramos más chicos, y mastereaba una partida con ustedes en un lugar muy parecido a mi habitación de la infancia. Era un juego muy loco, el mapa era enorme, muy complejo y lleno de miniaturas y representaciones. Casí parecía un juego de mesa. Y yo me hacía el boludo porque no les quería decir donde estaban... y Alejo me ganaba una tirada y me decía "No seas forro decí dale!!!". Entonces yo decía, en un tono muy dramático, "Siguen preguntando dónde estamos... ¿es que no miraron hacia arriba?" Y ya no estábamos en la habitación, sino en un dungeon enorme (el del tablero pero real), y ustedes miraban para arriba y veían a dos gigantes (muy enormes, éramos cucarachas junto a ellos, uno pelado, otro con el pelo largo y rojo) y yo les decia "Welcome to the Giants Den! Qué hacen ahora?"

Drothmal
2011-08-23, 08:13 PM
QUE SOMOS??

Ay, Mariposas!

Ehem... Es decir....

Tiburones!

Here I teach you something that people do often in these forums, which is to use white text. Highlight to see the full text


Also, I guess I should have mentioned it, but you can find pretty much all the potions of up to CL5 readily, there is a list of potions that can be commissioned, those go up to CL10

Everything is the listed price in the SRD. Tell me what you want, how many and who is paying

yosoyleko
2011-08-24, 08:00 AM
Oh ok... I thought we were going to rp the encounter with the witch...
Let's just buy and be off then...

yosoyleko
2011-08-24, 08:08 AM
BTW recomiendo leer las actualizaciones del Ultimate Combat a la PFSRD... algunas feats son increibles... y la clase de Gunslinger es .... wow

Drothmal
2011-08-24, 09:22 AM
Jaja, estuve leyendo un poco, la verdad que alucinante

We are going to RP the encounter with the witch (I'll post in the IC soon, hopefully before going to bed). But the specifics can be handled more easily in the OoC. I just saw your IC post, that is very precise! I like it! I jsut wanted to know who's paying for stuff :smallwink:

And, Alejo, BTW, roll a Diplomacy check. Someone just got a chance for a discount through good-old flattery :smallbiggrin:

Karath
2011-08-24, 10:50 AM
I have nooo money, so I think we should stick to a traditional "antidote" which I think exists in 3.5 and 3E... isn't it something like 50gp? I'm not even sure where to check.

DM, any insights?

Leko, we could get one of the lesser restoration potions if you want - my character has no money but would be willing to share the price of the potions, after all they are for the "group" and for "adventuring"

subcomarc
2011-08-24, 11:18 AM
No money either. Credit cards accepted?

Drothmal
2011-08-24, 03:41 PM
I have to admit that this is not exactly how I planned....

Theoretically, you cold get an "advance" from Jarmil (if you rolled a DECENT diplomacy) and use that for potions


Master Card no sirve, porque creeme que, un cure poison, no va a tener precio :smallamused:


Ahora me voy a poner a ver cuanta experiencia les voy a dar por todo el RP que hicieron, la verdad es que estan roleando muy muy bien muchachos


Also, let me know if you want to do anything else in town, otherwise, I'll start moving you to the dungeon

Karath
2011-08-24, 11:57 PM
I'm a Wizard, i'm not supposed to be in charge of diplomacy. Heck, everyone knows we are hermits and weird! Plus I carry a big stick. How do you expect that to go well?

Let's head to the dungeon. I don't need as much diplomacy with poisonous best-like beings.


**edit:

On that note, can we get a few potions from the witch by telling her we'll tooootally pay her when we get back? I would propose to roll for diplomacy, but... but... I'm too scared to do so.

Karath
2011-08-25, 12:13 AM
Let's go into the dungeon... we need to start our journey.

http://www.youtube.com/watch?v=54VJWHL2K3I

Drothmal
2011-08-25, 12:15 AM
On that note, can we get a few potions from the witch by telling her we'll tooootally pay her when we get back? I would propose to roll for diplomacy, but... but... I'm too scared to do so.

That is a rather high DC, but be my guest. Otherwise, only Alejo gets potions


edit: :smallamused:

Drothmal
2011-08-25, 12:32 AM
After much meditation, I have decided to award you with another 200xp each for your great roleplaying

400 is not much, but you'll see how all these RP rewards start adding up

subcomarc
2011-08-25, 12:46 AM
Can´t blame Manuel. It´s like we are rolling on a d10, and most of the time, on a d6 on a d6 rolling on a d6, nananananana on a d6.

yosoyleko
2011-08-25, 01:10 AM
Ok... Intento rolear diplomacy para ver si me adelanta ella algo, y compro todos los lesser restoration que pueda... Sino compro solo 1 y nos vamos pal dungeon.

subcomarc
2011-08-25, 01:11 AM
Y las de poison no?

Pará, si es tan jodido el tema empeñemos algún item, no sé...

Drothmal
2011-08-25, 01:19 AM
Hehe, me resulta gracioso que hagamos chat a traves de un foro.

Para facilitar la velocidad del juego (el que tiene la casa de empenios es otro NPC que va a tomar mas tiempo conocer) vamos a decir que pueden empeniar las cosas por 75% del valor del mercado, y para recuperarlas tienen que pagar un 25% extra

usurero, yo? noooo :smallamused::smallamused::smallamused:

subcomarc
2011-08-25, 01:24 AM
No estamos sacando UNA PUTA TIRADA. Enough with this ****. Compremos para lo que nos alcance y vamos a lo macho.

Hernan igual te quiero felicitar por no regalarnos cosas. Si las tiradas no salen NO NOS REGALES NADA. Es mi opinion.

subcomarc
2011-08-25, 08:52 AM
Hold your horses, my liege.

Primero que nada: WELL PLAYED, SNEAKY BASTARD! Tenía un plan y todo, y esto me obliga a repensar las cosas.

Segundo: I need exact information on the floor, the walls, how tall they are and all, the roof, the size of this room, how deep it goes into the ground or so. Also, I´d like to know if we are in some sort of extra dimensional space or "reality" is still above and around us.

Tercero: no voy a rolear iniciativa hasta no invocar, that´s the agreement.

Drothmal
2011-08-25, 08:56 AM
1) Thank you!

2)


I need exact information on the floor, the walls, how tall they are and all, the roof, the size of this room, how deep it goes into the ground or so. Also, I´d like to know if we are in some sort of extra dimensional space or "reality" is still above and around us.

Floor: Sand covering earth, no hindrance to movement, just decoration
Walls: the walls of the arena are about 2-3 meters high. The walls of the room (at the end of the colliseum like room, are 6 meters high)
Roof: Seems like wood
How deep you are. I'd say that you went down 20 meters underground or so
Extra dimension: Roll me a Spellcraft.



3) Your opponent literally said "whenever you are ready" which means that I'm giving you the chance to bring out Etok's battle form :smallwink:

subcomarc
2011-08-25, 09:10 AM
Ya que te estoy roleando una spellcraft, quiero saber si la puerta que se cerró a nuestras espaldas se abre normalmente.

[roll0]

subcomarc
2011-08-25, 09:11 AM
CLARO, ahora que mandé todo al carajo sale bien la tirada... como igual me van a patear el orto, a la fortuna le da igual entonces me concede la tirada...

EDIT: proteccion contra fuego... ****ING GREAT. Hernán, mindreading está prohibido!

Drothmal
2011-08-25, 09:12 AM
con tu spellcraft:

1) La puerta no parece estar cerrada magicamente. Pero si esta cerrada

2) No parece ser otro plano ni nada, solo un zotano exentrico (tan exentrico que va con z en vez de con s)

3) las paredes y techos tienen proteccion contra fuego

Drothmal
2011-08-25, 09:21 AM
Conditions for victory

1) Knock other person unconscious

2) Dismissing the "servant" that was brought to the fight

3) Enemy surrenders

Karath
2011-08-25, 10:13 AM
nooooo esto va a ser una masacre!! No ataques a los ciegos!!!

En fin... arregla con la bruja que los 3 dias de humillacion sean despues del dungeon, dale?

Y otra cosa... cuantos items magicos tenes?? Me parece que tambien la vas a tener que convencer de que te los preste para el dungeon. Por ahi te los alquila??


Intenta terminar el challenge diciendole al herrero "cuales son las palabras que terminarian el duelo?" asi te dice "me rindo"... es la unica opcion. Tira YA un bluff. YA. Hace UNA tirada bien.

subcomarc
2011-08-25, 10:20 AM
Me van a embarazaaaaaaaaaaaaaar! **** **** ****

subcomarc
2011-08-25, 12:07 PM
Aaaaaand the c*rappy rolls are back.

subcomarc
2011-08-25, 12:11 PM
Rerolling intimidationnn

[roll0]

subcomarc
2011-08-25, 12:22 PM
[roll0] [roll1]
[roll2] [roll3]
[roll4] [roll5]
[roll6] [roll7]

Drothmal
2011-08-25, 04:28 PM
Just to clarify, the guy has the greater sunder feat, which allows for damage dealt over what is needed to break an object to be transferred to whoever is holding it. I just fluffed it in two different ways to make it sound cooler

Yeah, those 17 and 16 were AFTER I subtracted 15 to destroy your weapon (Harndness 10, HP=5)

And for those of you not in the battle, you can tell that it was weird how Liapha casted the spell. She did not lie when she said that they could share spell effects

(I think I have to thank Hernan for allowing me to refine my NPCs, I've made them into something much cooler now that I sat down and wrote them out)

Drothmal
2011-08-26, 02:35 AM
This rol considering that the -5 of using the claws in a secondary attack is reduced to a -2 thanks to multiattack (all things considered they should be reduced to 0 due to multiweapon mastery, following the same progression of armed attacks,

Multiattack is a level 9 feat that the summoner/eidolon gets for free

You have Multiweapon fighing/multiweapon mastery.


mainly because they are circumstancially secondary, as claws normally are primary attacks and only considered secondary as a penalization, which is exactly what the feat rectifies).

Please review the rules for attacking with both weapons and natural weapons. It is clearly stated both in the rules and the FAQ that combining both makes the natural attacks always secondary

So the -5 still applies


I guess I should have clarified that you kept the attack rolls, but no matter. I'll let it stand as it is. But honestly think if you would have rerolled your attacks if you had gotten critical threats from your first set or you would have asked to keep the rolls


EDIT: Also, I'm not sure if combining attacks doesn't put you over the maximum attacks per turn that you have. And you put your left arm as full str, I can be wrong, but I think it is STR/2

And like I said, please think if you would have rerolled good rolls

Karath
2011-08-26, 09:02 AM
Just a quick reminder: please leave the explanations of rolls and modifiers etc for the OoC or put them in a spoiler, so that they are not in the main text of the IC thread.

I think all the stuff about multi-weapon clarifications should be done in OoC (that's where I try to do my spell clarifications or if not I try to use PM).

sorry if this sounds annoyed/annoying... I haven't slept much, but thought I could make the request.

In other news... good effort Hernan!! But please give up before we have to carry you in chunks. We'll have to come back and fight them later... this could be fun! I totally want a fight now.

Manu

subcomarc
2011-08-26, 09:24 AM
I rerolled considering the entire set of actions changed as a result of the weapon destruction and introduction of natural attacks. I didn´t consider my original rolls were all bad to begin with. I was wrong though, pretty high AC, this guy.
Regarding the attacks, after the latest modification (rules on this point changed back and forth a lot, as you well know) I think I can still add weapon attacks to the maximum of natural attacks my Eidolon can perform. These last are considered secondary when I do so, but that´s all. Also, unless I misread, off-hand claw goes with full strength, as with many monsters and beasts (this is a natural attack, not an attack with a claw-shaped weapon)
As for the feats, I aknowledge that I confused multiweapon with multiattack. Not like I´d hit anywas.

So now comes the part in which I stop fighting and roll my last diplomacy. It all comes to this. I don´t really know if it is expectable, but I intend to gain some sort of "dramatic compelling bonus" as I bleed out and almost die for the cause. This bonus is aimed to make this characters, that seem kinda good after all, to reflect upon their actions. So here I go, wish me luck!

Drothmal
2011-08-26, 10:27 AM
On rules

From the FAQ


Summoner: Can a synthesist (page 80) make attacks from his own body (such as manufactured weapons, unarmed strikes, or natural attacks) and attacks from the fused eidolon in the same round?
Yes, but the fused character's natural attacks are still subject to the Maximum Attacks entry in the table for an eidolon of his level. For example, a 1st-level synthesist is limited to 3 natural attacks per round, whether those natural attacks are from the eidolon, the synthesist, or a combination of the two.

If the synthesist wants to use his eidolon's natural attacks and use his own manufactured weapons or natural weapons in the same round, his eidolon needs to have enough limbs to account for all of these attacks. For example, a gnome synthesist fused with a two-armed biped eidolon has two arms it can use to make attacks; if the synthesist wants to make claw attacks with his eidolon's claws and also make weapon attacks (such as with a dagger or staff), he needs to give his eidolon additional arms evolutions to hold those weapons (as an extension of the summoner's own limbs)--a two-armed eidolon can't make two claw attacks and also make a dagger attack or staff attack in the same round.

Remember that the synthesist is still subject to the rules of combining manufactured weapon attacks and natural weapon attacks in the same round (in that the natural weapons are always considered secondary and therefore have a -5 attack penalty).

You can still do both claw attacks no problem

Off hand claw does go with full STR, my bad

-5 still applies

On rerolls: OK. I was just pointing out that the chances of only having one result above 13 (which is still pretty low) is rather unlikely, so rerolling could have only been beneficial for you.

I also did not see the actions changing as much (from full attack with swords to full attack with swords and claws), but that could be a matter of interpretation.

Anyways, from now on, we'll take rerolls, and all is well


On the diplomacy: Good roll! No way in hell that saves your ass, but good roll! As a reward, you will be getting some hints on the third part/episode of the adventure!!

But that requires me to do a big post, so I'll leave it for later (have to get to work)

subcomarc
2011-08-26, 10:54 AM
We are way past ass saving, I know that. This whole speech aims to getting their support in the form of potions, since that´s exactly what the fuzz is about. I´m not a fan of getting my ass kicked for nothing. It may hurt them, but I think Oprhias had a point with what he said.

Worst case scenario, at least I got to claw the dude one last time... I think. (amazing the amount of critical misses I rolled)

subcomarc
2011-08-26, 01:35 PM
Guys, I´d say pick up the potions. That´s what this was all about. I´ll use the claws until finding some weapons down there. I have martial weapon proficiency so it shouldn´t be too dramatic.

Karath
2011-08-26, 03:00 PM
I don't want to leave you without weapons, but it could mean the difference between deadly poison or not... You still have the "broken" weapon, right?

If Maraxus agrees then, we'll take the potions... This expedition may be a bit tougher than we expected. And I smell a new opportunity for adventure with the witch and blacksmith!

Hazaaa!

Drothmal
2011-08-26, 03:07 PM
I'm okay with any of the 3 options. Hernan still has the broken weapon

I'll leave a post reserved for further talk about this subject + any purchases that you might want to do in the IC, but unless someone has any complaints, I'll move you guys along to the mine

Karath
2011-08-26, 05:35 PM
i'm waiting for alejo's OK, but I think we're going with the 1 potion and 2 swords. That leaves orphias with 3 swords (one with -2) and one claw. Not too shabby.

and then... INTO THE DEPTHS!!

Drothmal
2011-08-26, 05:57 PM
CLARO, ahora que mandé todo al carajo sale bien la tirada... como igual me van a patear el orto, a la fortuna le da igual entonces me concede la tirada...

EDIT: proteccion contra fuego... ****ING GREAT. Hernán, mindreading está prohibido!

Hadn't seen the edit, lol



You all get another 100XP out of this combat/action/interaction/barganing

Drothmal
2011-08-27, 04:48 PM
Maraxus and Orphias: Fortitude Save, DC 11, or you throw up

I will give you 24 hours to roll the saves in the IC or OoC and then edit the IC post with your reactions. If I don't hear back from you, I'll just roll them myself, but in public

This is just for dramatic purposes, I would usually not tell you the DC of something that matters in the mechanical aspects. But please let me know if you'd prefer me to keep those values to myself



Also: Alejo, did you end up buying other potions?

Everyone: The potions given to you by Liapha can be either lesser restoration or delay poison. I'll assume that they are lesser restoration unless I'm told otherwise

yosoyleko
2011-08-28, 07:06 AM
I guess I've thrown up...
Soooo we got 3 lesser restoration potions (the one I bought +2 extra from our bargaining) and 1 weapon from Orphias...
Not thaaaat bad.

Drothmal
2011-08-28, 02:19 PM
K, unless someone has anything else to say, I'll move you guys into the mines later today/early tomorrow

What's the marching order? I want both order and relative distance to each other. If you think that the terrain will affect this, answer the question for a tunnel 15-20 feet wide and several hundred feet long...

Are you moving normally or are you trying to be stealthy (stealth means slower movement)

Are your weapons drawn? Any buffs/spells that you want to cast ahead of time? (Hernan, your Mage Armor has under 1 hour left, but it is still there)

subcomarc
2011-08-28, 08:06 PM
Ok, so let´s see.

As soon as the armor is gone, just assume I´ll cast it again unless we are resting or in a place considered safe by the three of us. My wand has 49 charges right now.

There seems to be a disagreement regarding whether we took two swords and one potion or just two potions. We should agree on that. As I said earlier before, I was unconsciouss so just decide it by yourselves.

The marching order: I have darkvision, evasion, 54 HP, four hands and 20 AC. I say I should go first.

If I have my two swords I´ll go 1 claw + broken sword +2 swords. If I don´t have them, just with the claws (one attack at -2 doesn´t justify a -5 on the other attack rolls).

Drothmal
2011-08-29, 02:14 AM
My understanding was that you took 1 potion and 2 swords. So you should have 2 potions and 3 swords total (1 broken sword)

Unless someone says anything against that, I'll take it as the final outcome

I'll post your entrance to the cave tomorrow. I'll also assume that Orphias goes first , followed by Maraxus, followed by Karath. I'll assume that you let 10 feet between each other (that is, there'll be one 5-foot square empty in between 2 PCs)

You have about 12 hours to correct me if this is wrong

Karath
2011-08-29, 10:23 AM
1 potion, 2 swords, that was the bargain.

So now we have two potions, one that Leko bought (lesser rest) and another one. Do lesser restoration potions cure poison? If so, we got one of those. Otherwise, I suggest delay poison (sorry if this sounds like changing the situation... I thought the main point was to get 'anti poison' potions).

Also, I agree with the marching order, but I will actually stay within 5 feet of Maraxus (adjacent 5-foot squares), to share light and to protect myself.

M

Karath
2011-08-29, 10:26 AM
PS.: my character just cast MAGE ARMOR, if you care enough to ask or to use spellcraft or anything like that. I thought I would add the description of the spells I use.

M

subcomarc
2011-08-29, 10:49 AM
Agree on the delay poison/restoration stuff. Also agree on sharing spells.

Drothmal
2011-08-29, 12:38 PM
Alejo posted this



We should buy lesser restoration (http://www.d20pfsrd.com/magic/all-spells/r/restoration) (300gp) and delay poison (http://www.d20pfsrd.com/magic/all-spells/d/delay-poison) (300 gp) potions... I recommend 3 of each... I can spend 500 gp more... but that's it... I don't have any more gold on me...


Basically, lesser restoration cures 1d4 ability damage

To be honest, I'm not sure I understand how delay poison works. It says (emphasis mine)

"Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. "

Which I'm not sure if it means that you are immune as long as all saves were meant to be thrown while the potion is in effect
OR

that you just have to roll your saves at the end of the effect, basically having kept the poisons "on hold" until the spell is gone and then you have to deal with them....

I'll start googling it and see if I find any answers, but I'd like your honest opinion (mostly Alejo, who probably has had some experience with it)




EDIT: So far, I've found this

http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/rules/delayPoisonDelayOrTemporaryNeutrilize&page=1

Which agrees with the "on hold" theory (also it points out the name is "delay poison", not "neutralize poison")

yosoyleko
2011-08-29, 12:47 PM
Delay poison does just what it says...

It delays the effects (such as 1d4 damage per turn, and such) UNTIL the effect of the potion is gone (1h/lvl, 3h at minimum CL)... by then you should have gotten it out somehow, or you're screwed. For example... a poison deals 1d4 damage every minute (fort save halves) for 10 minutes. The first time you get it in, you are dealt 1d4... Then you realize you're poisoned, so you drink the delay poison potion... For the next 3 hours, no damage is dealt, no roll is made. Then, after 3 hours have gone by, you start rolling fort again and receiving 1d4 damage every turn, for the following 9 minutes.

Im ok with the 1 potion +1 and the 2 swords... I guess we have 1 lesser restoration and 1 delay poison. That's it... These ****ers are really expensive!!!

Im ok to march third, laggin a lil bit behind... to gain more stealth... Karath should go in the middle... and it should typically be our marching order always...

Drothmal
2011-08-29, 12:54 PM
The potions are CL 3, fyi

Drothmal
2011-08-29, 01:09 PM
Discutiendolo con Alejo, esta sera la house rule the Delay Poison

Original conversation
lo que estaria mas copado (i.e justo para todos)
es que todos los poision empiezan a afectar, pero con una frecuencia de 1/min
es decir, suponete que tenes el de 1d3 STR que tiene frecuencia de 10' y 6 cargas
en vez de ponerlo durante una hora, lo ponemos durante 6', asi si usan algun boost para el fort, les dura para todos los saves
(si no es re amargo)
y con 1' entre doses (aunque originalmente fueran 1/round), les de tiempo a hacer healing/restoration/lo que puedan


So:

-While the spell is in effect, you do not have to roll any saves vs. poison.

-The poison is consider "on hold"

-WHEN the spell expires, you have to make all the saves vs. poison that you have accumulated over time
- Any saves that you failed before you the spell started will be discounted from the final number of saves
- I will keep track of the DCs and frequencies. Remember that in PF, multiple hits of the poison adds to the DC. The DCs will be kept in a table that can be either public or private

- These saves will be done with a frequency of 1/min. This is regardless of what the original frequency was
- This was to ensure that you could take maximum advantage of boosts to the FORT save, while giving you enough time to heal if you fail the save


- Just in case to clarify: if the spell breaks down while you're under the effect of a poison (let's say you have a poison that affects you every 20' and you only have 30' left of the spell), you only get the benefits of the delay poison during the charges that you had it in effect (in this particular case, you'd have saves at 1', 2' and 12' after the spell is over)

Drothmal
2011-08-29, 02:17 PM
OK, to speed things up, I'll roll your initiatives here for you to see

[roll0]
[roll1]
[roll2]

Drothmal
2011-08-29, 02:22 PM
OK, order will be

Orphias
Creatures
Karath
Maraxus


I'll have a map soon, but you are about 40 feet from each other and the creatures are right next to some mining carts

Each of you has 24 hours to respond. If not, I'll try to take an action in your place to maintain combat going

This is an easy encounter, I'm just giving you a bit of an idea of how PbP combat works and I'll use this to measure the party's level of power in combat (in a combat that you can actually win without 3 natural 20's in a row :smallwink:)



EDIT: Added images to the cave entrance and to the creatures


Karath, roll a Know(dungeoneering) to see if you can identify the creatures. You will not be able to use or share your knowledge until it is your turn. This will be standard ruling on sharing knowledge at the beginning of the fight

Karath
2011-08-29, 03:46 PM
Karath, roll a Know(dungeoneering) to see if you can identify the creatures. You will not be able to use or share your knowledge until it is your turn. This will be standard ruling on sharing knowledge at the beginning of the fight

[roll0]

this will be the end of the low rolls!!

Karath
2011-08-29, 03:47 PM
Orphias, Maraxus!!!

I Think These May Be Creatures!!! My Keen Knowledge Of The Dungeons Tells Me They May Or May Not Be Alive, May Or May Not Exist And They May Or May Not Be Standing In Front Of Us!!

Drothmal
2011-08-29, 03:48 PM
NOOOOOOOOOOO!!!!


Now I have to think something up, hehe

:smallamused:

yosoyleko
2011-08-29, 04:09 PM
I've posted my action, taking place when my turn is on, ok?

Drothmal
2011-08-29, 04:10 PM
ALEJO!!! Destruiste la malicion!!! Grande!!! Natural 20!

subcomarc
2011-08-29, 06:02 PM
Infernal tirada de los dioses alejo vamos todavia!

subcomarc
2011-08-29, 06:04 PM
Orphias, Maraxus!!!

I Think These May Be Creatures!!! My Keen Knowledge Of The Dungeons Tells Me They May Or May Not Be Alive, May Or May Not Exist And They May Or May Not Be Standing In Front Of Us!!

PFFAJJAJAJAJAJJAJA

Drothmal
2011-08-29, 07:49 PM
Small comment on how to post actions so they are more clear

Here's an example of another game I'm playing



Caelon feels the burning pain across his wound. He knows that he has been badly wounded, but retreat is not an option

Erastil, give me strength prays the paladin as he attacks both with sword and shield, trying to capitalize on Gotho's attack and bring their enemy down swiftly

Actions
Full-Round Attack (without applying low-light penalties)
[roll0]
[roll1]
[roll2]
[roll3]
No movement



So, when in combat, I'd like you to add

Action
Actions that you take. Preferably Swift, Move, Standard, Full-Round

Status
HP, AC, Rounds left on a short buff, effects in place

Karath
2011-08-29, 08:48 PM
I'm kinda bad at rolling

[roll0]
[roll1]

Drothmal
2011-08-29, 09:08 PM
OK, a clarification on how combat works in PbP

1) I roll initiatives for PCs and NPCs
2) All PCs with Initiative HIGHER than NPCs act
3) NPCs act
4) ALL PCs act
5) NPCs act


It would just take too much time for me to answer what happens after each of your actions (that would require me to post 3x more). So you do what you think your character would do. If for some reason the other PCs have done something that does not longer allow you to do that, I'll either give you a chance to change your actions OR I will use the same action on another target


This is more efficient and also reduces the strain on me a little bit. It also minimizes taking decisions that might be hard to do in 6 seconds (though you could say "I attack whoever is hurt the most")

Let me know if you have questions

subcomarc
2011-08-29, 09:13 PM
No se pueden creer esas damage rolls, lastima que no pegan todas...

Karath
2011-08-29, 11:36 PM
aha!! I did not get a critical miss!! nope, Just a 2 this time.

As soon as this fight is over I'm going to have to seriously consider my strategy...

subcomarc
2011-08-29, 11:40 PM
The amount of critical misses, let alone the throws under 5, LET ALONE the throws under 10... is bizarre and a direct challenge to the general laws of probability.

yosoyleko
2011-08-30, 02:42 AM
Actually no... when a 2 falls in america, a 20 rolls in europe...
That's why they call it Old World... here, we just know the hang of it!!!

EDIT: MEGA-CRIT!!!! WHOOOOA!!!!!

Karath
2011-08-30, 08:52 AM
hahaha that's what it is... we New World people have to get used to the roll of dice!!

On that note, I'm almost tempted to ask Herni to let me roll real dice and just post the numbers... I'm convinced the random number generator is CURSED!!! Where is a dispel magic when one needs it??

:)

yosoyleko
2011-08-30, 08:53 AM
Che.... Una question... Alguien esta haciendo back up del foro en caso de que haya quilombo? Tienen fichas de personajes backupeadas también? Lo digo para que no nos pille por surprise

Karath
2011-08-30, 10:48 AM
que buena pregunta!! La verdad que no, no estoy haciendo backup de nada... supuestamente tendria que estar "cached" en el browswer que usemos, pero igual...

Herni, tenes idea si GitP hace backup de foros y eso? O que hace otra gente para protegerse de despelotes que puedan pasar?

Ni se me habia ocurrido... Mac users, heh.

Manu

Drothmal
2011-08-30, 11:40 AM
As far as I know, GitP makes backups for the forums daily (around midnight California time), so I think that we are ok with that...

It'd seem that the OoCs expire after a year... Maybe we can copy and paste in word files so we keep everything?

The IC do not seem to have an expiration. I've seen games that are years long (as I might expect this one to be). But maybe it'd be nice to have a hard copy

Any volunteers to do copy and paste? If not, I can do it and keep it with my other adventure notes

I guess you all have the character sheets in dndsheets.... maybe it'd be a good idea to print yourselves a copy.

Drothmal
2011-08-30, 12:35 PM
You all got 400xp out of the fight!!! Huzza!!!

I'll try updating the list of NPCs, but I think everything else has been updated

Karath
2011-08-30, 01:31 PM
experience, huzzah!

also, let's see those healing potions...
[roll0]

EDIT: craft(alchemy) is class skill, so should have added +3
new result - craft(alchemy)= 17

Drothmal
2011-08-30, 01:44 PM
Your roll tells you that:

They are not healing potions!!!!!
They are poison!!!!
The poison that was used on the miners!
DO NOT DRINK!!!

Capiche?


EDIT: It seems I missed my sarcasm roll. Well played Manu

Drothmal
2011-08-30, 02:57 PM
Specific information on the poison

foul-smelling black paste distilled from certain deep-underground fungi known as black smear—injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save.



I will wait a little to see if anyone has anything to say before I post more in the IC

Karath
2011-08-30, 04:28 PM
I propose we move forward... any objections? we should try to be even stealthier knowing what's around.

Karath
2011-08-30, 04:30 PM
I propose we move forward... any objections? we should try to be even stealthier knowing what's around.

subcomarc
2011-08-31, 01:17 AM
Mi próximo post desde París! Please be patient! Hasta el jueves no puedo intervenir así que hago solemne entrega de mi personaje para que la historia avance.

Food for thought: Puede la cabeza de E´Tok ser mis ojos e indicarme telepáticamente lo que hay a mi alrededor?

Drothmal
2011-08-31, 01:29 AM
Que tengas buen viaje!!!

Intentare manejar a tu personaje coherentemente con respecto a lo que llevo visto

Synthesists share senses with their eidolons, so if one is blinded, the other one is too(this is the same reasoning behind Orphias having darkvision thanks to Etok)

yosoyleko
2011-08-31, 02:21 AM
Ok... we move forward...
I am also sitting a bit behind on posting efficiency. I hope to change that soon!

XP (Extinction points)!!!

Drothmal
2011-08-31, 11:20 AM
I'm rolling for Orphias second Fort Save so I can describe what happens next

[roll0]

Drothmal
2011-08-31, 11:28 AM
Orphias receives one more STR damage (-1 to attack and damage until healed)

rolling the next for save (the way poisions work in PF is that you have to make saves for each dose until you make the save)

Based on the DC, Hernan has about 50% chance of making it....

That means that the chances of him not making this save is only 12.5% (0.5^3)

[roll0]

I'm making this saves public because normally I would wait for Hernan to do them. I will keep rolling the damage itself in private

Drothmal
2011-08-31, 11:32 AM
Orphias receives another 2 STR damage (4 total, -2 to attack and damage)

Hernan, no pasas una puta fort....

let's see, next probability of NOT making the save should be 0.5^4=6.25%

[roll0]

Drothmal
2011-08-31, 11:40 AM
NOOOOOOOOOOO! ESTAMOS EN LA B!!!

Orphias takes another STR damage (5 cumulative so far)

[roll0]

probability of this NOT working is 3.125% (0.5^5)

Karath
2011-08-31, 12:05 PM
Dear DM,

you're totally manipulating statistics. Every time you rolled, he still had 50% chance of passing... it doesn't matter what the previous results were!

much love,

Statistics.


PS.: ALEJO!! HAY QUE INTERROGARLOS!!!! HUBIERAS DICHO ESO ANTES Y EXPLOTABAN DIRECTAMENTE!!

yosoyleko
2011-08-31, 01:02 PM
Jajajaja que hijos de mil!!!
Me estuve cagando de risa en el labo durante media hora!
Mis compañeros tuvieron que echarme del lab!!!
Probability is a bitch...

Drothmal
2011-08-31, 01:04 PM
Dear Statistics/probabilty

I apologize for my incorrect use of the proper language

The numbers above refer to the probabilities of the outcomes. Since they are non-disjointed, there is a diminishing probability of outcomes that involve more damge

But you are correct, in each case, he had a 50% chance of making it

Love
DM

P.S: I just wanted to remind you that, as the game master, I still own your ass :smallwink:

yosoyleko
2011-08-31, 01:13 PM
Dear all,

Stop geeking out on probability, and let's move on!!!

Alejo

yosoyleko
2011-08-31, 01:37 PM
Btw... Less than 2000 xp to level 4 woooo!

Drothmal
2011-08-31, 01:51 PM
Hehe, I must admit that you're even going faster than I expected (XP wise). I had not planned for you to get as much XP form the town, but your RP definitely merited it

And Alejo, I think that you do not know this, but the idea is that this adventure will be levels 3-6 (You will probably level up to 6 right before the end)

Also, I'm not sure if I should or shouldn't share this, but I wanted to since it is really cool


I have designed all the adventure up to lvl 15/16!

I'm only going to give away the names of the chapters

I: Into the Depths
II: Sparks and Blood
III: Hidden Gale
IV: Troubled Waters
V: Stormy Past
VI: Wood and Ore
VII: The Void
VIII: ????

Not that sure about #3 yet, and I'm not telling on 8

como diria uno de mis idolos, el gran profesor N

mwehehehehe

(N is for Neurus)

Karath
2011-08-31, 04:03 PM
Super cool names for the adventures!!! I'm totally excited to finish this one and to keep playing... plus I'm loving my character (and everyone else's btw).

OH, you ALL owe me the descriptions. I want them NOW.

And Herni, RE the game - I just declared my character was making a very simple knot. Since i'm not going to hold any items with it but rather lower the rope, I assume no roll is needed? Or if not, please assume I'm taking a 10 on the "whatever rope" skill. I'm basically tying them together and making 2 more knots on top... makes sense?

M

Karath
2011-08-31, 05:41 PM
hey guys here's the plan: i'm gonna cast feather fall on everyone to make it down. Feather fall has to be cast while you're falling, so i propose:

1. Karath jumps to cart using feather-fall
2. Karath stands on edge of cart
3. orphias jumps to cart, then jumps outside the cart and K casts feather fall on him
4. Maraxus jumps to cart, then jumps outside the cart, K casts feather fall on him
5. Karath jumps and uses feather fall again


Thoughts?

yosoyleko
2011-09-01, 02:28 AM
hhaha you can totally tell when each one of us has a free spot in the lab/life to post... so funny... like... I always post around this time, when I reach the lab around 9 and there is still few people around to check what I am doing...

I'm ok with the strategy!!! But my character has some thoughts on this....

BTW, description is due today, right?
I'll totally post it here... Sorry for the delay.... I'm still actually deciding on many things....

To Hernan:
pretty cool man, pretty cool... I can't wait to find more about this stuff. I'm looking forward to making this work. Maybe we can continue with this and just forget we still got that last chapter from the Lost King's campaign to run.... OR we can play this first chapter, switch back to playing that last part of the campaign... and then continue with the second one!!!!
Did you check the Lone Men blog? I've posted some cool hand-drawn maps of the Lost King's campaign... Check them out!

yosoyleko
2011-09-01, 07:28 AM
Maraxus description:

SKIN COLOR: brown (arabic origin)
HEAD EQUIPMENT: None
HAIR: Bald, shaved (black hair)
FACIAL HAIR: Long black hair goatee (no mustache)
CHEST/BODY HAIR: None
SCARS/MARKS: One long old scar, from the torso to the side of the neck... only the tip shows when he's dressed
VESTMENTS: Chinese monk robes with wide trousers, all black in color, with grey/white flaps and wicked chinese symbols all around. A wide and thick belt is tightly wrapped around the waist and has multiple pockets and straps to carry items.
ARMOR: thin-threaded chain shirt hides from under the robes and over the chest
WEAPONS: A big Falcata normally hangs from the side of his belt, wrapped with a strap. Other pockets hold 4 daggers and there is a small pouch here and there.
BACKPACK/BAGS: He carries a large leather tote bag, stuffed with his belongings, strap crossed over the chest, for extra-safety.
FOOTWEAR: Easy-on black leather boots, round-tip with rubber sole.
STANCE: Travelled/worn, and cunning. He is a rogue (daggers, pouches, black vestments), that dresses a bit like a monk/ninja (robes), but his origin is clearly arabic (weapons, skin color)...

Karath
2011-09-01, 10:26 AM
ALEJOOOO!! could you delete your post and post again?

I had a post written about the strategy but didn't put it in IC 'cause the DM asked me to post here first. Sorry for the confusion!

Manu

Karath
2011-09-01, 11:53 AM
Hey alejo, sorry por la confusion... lo que te decia es que Borraras el post que hiciste antes que el mio en GITP y lo postearas despues del mio (ya que tu comentario es una respuesta a mi post!!). Se entiende?

Me parece que de hecho tu personaje tiene razon y que conviene no usar el spell. Yo tengo feather fall gratis para mi PC solamente, pero puedo quedarme mas abajo por si alguno de los dos se esta por caer, les casteo feather fall mientras caen (solo si se resbalaron).

Does that make sense?

Manu

Drothmal
2011-09-02, 12:47 AM
Chicos, tengo que pedir disculpas

Life got complicated (I had to travel for the wedding of Lindsey's best friend, and this morning, when we got here, we got news that her grandfather passed away), so I've found very little time to use the internet. I'm not sure what my availability will be over the next couple days (might be full time, might be only a couple minutes), so the game might slow down a bit since DMing right takes time

Pero esto sigue. Algun tropiezo, pero no va a haber caidas



Also, I need to know if you are going ahead with Manu's plan or not

Drothmal
2011-09-04, 10:20 AM
k, so now I've seen the revised plan

Let's assume that Orphias agress with whatever you guys decide

For what I've seen, Karath will to first.

Karath: Roll an acrobatics check

subcomarc
2011-09-04, 02:50 PM
Muchachos he regresado! Puedo volver a postear!

Hernán siento mucho lo que le pasó a la abuela de Lindsay. No está bueno... y no queda otra más que aguantar.

Pasando a temas de juego:

Hermosas mis tiradas en ausencia. Un poco más y regresaba para encontrar a Orphias ciego y tísico. Ahora... entiendo que recuperé mi fuerza con la save, no? Si es así, puedo levantar 159 kgs over my head, según las reglas de lifting. No debería ser un problema subir a gran velocidad a Karath con la cuerda si se encuentra con algo, no?

Estoy buscando lo del bonus que me dan las garras para trepar, pero no lo encuentro... en 3.0 te daban bono, será que ya no mas?

Abrazo!

subcomarc
2011-09-04, 02:56 PM
Opa, más que eso incluso!

Special

You can use a rope to haul a character upward (or lower a character) through sheer strength. You can lift double your maximum load in this manner.

Estamos como queremos.

Drothmal
2011-09-05, 11:39 AM
Hermosas mis tiradas en ausencia. Un poco más y regresaba para encontrar a Orphias ciego y tísico. Ahora... entiendo que recuperé mi fuerza con la save, no? Si es así, puedo levantar 159 kgs over my head, según las reglas de lifting. No debería ser un problema subir a gran velocidad a Karath con la cuerda si se encuentra con algo, no?


Ehhh. This is slightly incorrect


Ability Score DamageLink (http://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Ability-Score-Damage)

Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores. This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability.

For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score. The only exception to this is your Constitution score. If the damage to your Constitution is equal to or greater than your Constitution score, you die. Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged. Ability damage can be healed through the use of spells, such as lesser restoration.

Strength: Damage to your Strength score causes you to take penalties on Strength-based skill checks, melee attack rolls, and weapon damage rolls (if they rely on Strength). The penalty also applies to your Combat Maneuver Bonus (if you are Small or larger) and your Combat Maneuver Defense.

And, just in case

Poison (http://www.d20pfsrd.com/gamemastering/afflictions/poison#TOC-How-does-poison-work)

So the damage that Orphias received to STR is not healed by the save. A successful save only means that you do not continue being affected by the poison.

Right now, Orphias still has 5 STR damage (-2 to attack and damage). You are welcome to use a potion to heal yourself before you try to hold Karath up and down. Though with Orphias and Maraxus holding the rope, it should not be a problem

EDIT: Also, reviewing the rules, it does not specify that the STR damage affects carrying capacity. I see this as a oversight, BUT I'm willing to give you guys more wiggle room due to the lack of specificity

Also, we'll wait for Manu to roll the acrobatics for Karath for another couple hours, otherwise, I'm going to go with the last plan discussed and roll for him

Drothmal
2011-09-05, 05:30 PM
Rolling for Karath's acrobatic check (DC will be undisclosed, but you guys to get a bonus from the rope)

[roll0]

Drothmal
2011-09-05, 08:56 PM
Orphias roll is a -3 penalty to Karath's roll, making the current total 6

I will wait until tomorrow for Maraxus roll to decide on the result

Drothmal
2011-09-05, 09:13 PM
Something interesting/important I'm currently looking into

It seems that it is possible to take 10 for social situations that are not dangerous (like shopping as opposed to making the enemies surrender)

For now, I will allow this from now on until I find evidence of the contrary

food for though when you guys want to talk to NPCs, considering your dice luck

Drothmal
2011-09-06, 03:01 PM
Rolling Acrobatics for Maraxus

[roll0]

EDIT: 9 - 3 + 17 = 23

OK, I'll post something soon

Drothmal
2011-09-06, 04:56 PM
I will wait a little bit before lowering Karath to the next cart in case anyone has anything to say (either RP or plan wise)

Karath
2011-09-07, 12:49 AM
hi guys, thanks for all the posts and keeping the chars alive while i was gone.

i want to slightly revise the plans, since i have FREE feather fall. That way i can just take a step into the abyss and fall slowly, and you can lower the rope at the same time.

If the DM wants we can still roll acrobatics, but this is even less skillfull since there is a spell involved... right?

M

also, what type of roll to identify if that moss is weird in any way?

Drothmal
2011-09-07, 02:04 AM
No one can identify the moss (no one has the appropriate skill)

and falling with feather fall does not require any skill check. It is just to jump from cart to cart

Drothmal
2011-09-07, 02:31 PM
If Maraxus and Orphias want to go down climbing, please roll climb checks
- Hernan, rememember that orphias has -2 to the check for the poison unless you drink the potion, in which case you have to roll that too (potion is at minimum caster level for the spell)

If you want to jump from cart to cart, roll acrobatics (one can go first with the other holding the rope for a bonus on the check)

Karath, roll a Knowledge(engineering/architecture)

Maraxus needs some light source if he is going to jump or climb (unless you want ridiculous penalties)

Your move gentlemen

Karath
2011-09-07, 05:37 PM
what I don't get is - how far apart are the carts? couldn't I just "take 5" to beat the difficulty of an acrobatics check? Assuming the cars are within 2 feet of each other (obviously plus vertical height), I shouldn't need to do a roll - who can't jump 1 foot? Not trying to argue, I just don't get the distances or the need for a roll (unless we're doing something like "roll for DC 5" and it gives me chances to fail epically again).

oh, and
[roll0]

Drothmal
2011-09-07, 05:42 PM
There's no take 5

Take 10 is only allowed when there is little chance of failure/there's little risk if you fail

Falling 80 feet through a rock chasm counts as more than a little risk

but there are whole forums discussing what it means to "not be under stress" so I'm willing to hear your opinions so we can make a standard ruling

Drothmal
2011-09-07, 05:43 PM
For example, you could take a 10 on your knowledge check since you are at teh bottom of the hole and there's nothing attacking you

Since I had not clarified this, I'll allow you to use 19 if you want

Karath
2011-09-07, 06:03 PM
no, I don't think it should apply to knowledge rolls... after all, just for taking more time to think about it doesn't mean you'll know it :)

Drothmal
2011-09-07, 06:15 PM
well, you can say that you have a baseline of knowledge that you can access more readily when you are not stressed

you cannot take 10 to identify creatures in the middle of combat

and with taking 10 to the rolls, it is very difficult to have an incredible success (unless you have a high enough level, I suppose)

subcomarc
2011-09-07, 06:53 PM
May I suggest that Orphias drinks the lesser restoration potion? I´ve lost 4 points... a tank with a +2 STR bonus is not a tank... I think it might be in everyone´s benefit If I can still charge against the opponents, covering you and greeting the foes with melee damage...

EDIT: 5 points!!!

Drothmal
2011-09-07, 06:56 PM
Did Orphias Drink the potion before going down? (I don't think so, even more so looking at the roll modifier)

And I need to know Maraxus' actions before we continue

Karath
2011-09-08, 01:47 PM
how much does the potion restore? I think that should be factored into the decision. If it's several points, we might as well wait a bit until Orphias invariably gets poisoned again ;)

M

subcomarc
2011-09-09, 04:52 AM
La poción repara 1d4 puntos, y yo perdí 5 (seriously, cómo fue que se fallaron cinco saves...)

Drothmal
2011-09-09, 09:41 PM
potion cures 1d4+1 ability damage (a little extra thanks to Liapha's awesomeness)

And I'm going to wait on Maraxus until Monday. At that point, I might bot him and keep things moving forwards...

yosoyleko
2011-09-11, 11:03 AM
Ejem... why do you want to bot me?

I didn't understand I had to do something...

I assumed we all climbed down to the shaft as we planned and was waiting on your description of the shaft or something else going wrong...

So... to make myself clear, I descend using the rope too...

Drothmal
2011-09-11, 11:05 AM
OK, I'll assume that Maraxus had some sort of torch or something lit to go down

(otherwise the penalty would be too high)

I see Alejo online, so if you can roll the climb check, that'd be awesome. If not, I'll roll it for oyu

And Hernan, doesn't Orphias have the light cantrip?

yosoyleko
2011-09-11, 11:06 AM
Sorry! I did not read the last part of your post where you said the thing about the light source... OOPS!

So sorry... I totally skipped it...

I correct

Drothmal
2011-09-11, 11:09 AM
Thanks! Sorry if I wasn't clear on what you had to do. I was waiting for the climb check/conditions of the climb and to see if you had any light sources.

I'll try posting in the IC soon!

Drothmal
2011-09-11, 11:12 AM
Hehe, Alejo and I are posting in tandem, but both of us write the posts just before the other, so our responses are one off (this is kind of funny)

Drothmal
2011-09-11, 11:15 AM
Orphias has the light cantrip, so I'll make him use it to solve this

Hernan, let me know if this would be an inappropriate use of your character

subcomarc
2011-09-11, 01:47 PM
I proposed the rogue the harmless game of descending in the dark, but since he asked, my character didn´t mind casting the cantrip. The rogue is so shadowlike that I wouldn´t dare to cast it ahead of time; I´m not fully aware of his skills. But since he asked, that´s ok.

On other note... BOLUDO ME SIGUEN METIENDO DROGAS
ME VAN A CAER LOS AGENTES DE NARCOTICOS Y VOY A IR EN CANA. PAREN DE ENVENENAR AL SUMMONER.

Nada más. Nos destruirán a todos. Peace out.

subcomarc
2011-09-11, 01:50 PM
I´ll just roll the F save here. If I´m not mistaken, I´m in the cart, right? Which means I could let go the rope and deliver a full round a. Please tell me.

[roll0]

Drothmal
2011-09-11, 05:04 PM
I was assuming that you were stretching your arm while holding the rope to collect the sample. You can be in the cart if you want, but you do not have your weapons unsheathed (remember that now you got daggers from the previous fight, so you can do 2 swords (1d8) and 2 daggers (1d4))

Sounds fair? I don't want to penalize you for having a different image than the one I had in my head...

subcomarc
2011-09-12, 06:42 PM
In case you guys didn´t notice, 2 seems to be my lucky number along this adventure.

Drothmal
2011-09-12, 07:59 PM
I'm going to wait to know where Maraxus is in order to come up with the appropriate saves/skill checks/damages/etc

Unless I hear anything different over the next 24 hours, I'l assume he rappelled down as fast as he could

Karath
2011-09-13, 11:53 AM
menos mal que el Eidolon tiene tanta vida!!! Rompele la cabeza al cubo de gelatina!

Drothmal
2011-09-13, 12:30 PM
I must say I'm very very impressed with Hernan's out of the box thinking. He's taken care of this challenge all by himself..

I'll wait a bit more for Alejo to decide if Maraxus did anything besides going down the rope. Otherwise, I'll keep things rolling :smallwink:

subcomarc
2011-09-13, 03:43 PM
El mago está lejos y el asesino no tiene ni espacio para correrse ni puntos blandos para hacer sneak attacks. Si logro desprender el carro y servir un Flan Serenito de Moho (de esos que comía en el jardín, minus el moho) va a ser un problema menos para todos; lo que consuma en curarme después siempre va a ser menos que lo que salga curarnos a todos (siendo que, oh destino, otra vez no tenemos sanadores).

Drothmal
2011-09-13, 03:48 PM
Teoricamente, mientras vos luchabas para que se soltara el carro, Maraxus podira haber bajado hasta el suelo

O se podria haber quedado colgado mirando como Orphias intentaba desprender el carro

Either possibility has its own set of consequences. And due to Maraxus yelling a warning to Orphias while he was trying to descend, I would be more inclined to believe the first case is the most appropriate

But I wanted Alejo to have a chance to clarify

Drothmal
2011-09-13, 03:49 PM
Pero es cierto que healing siempre es dificil cuando tenes solo 3 jugadores

we have
spellcaster
skillmonkey
meatshield

falta healbot...

Quizas lo traiga a Antonelo de nuevo :smallbiggrin:

subcomarc
2011-09-13, 04:54 PM
Why the heck not? Antonello corazón. Aprovechemos el machismo medieval, que sea mujer y de paso nos lave la ropa y cocine las rations.

subcomarc
2011-09-13, 07:57 PM
That´s really cool and cinematic!!!! Yet... at least Karath should have been able to get out of the way during the two turns I was preparing the lever. I warned in a loud voice... Is one of the main reason why I chose to wait. I really hope noone gets crushed...

Drothmal
2011-09-13, 08:05 PM
Karath still being there is something I worked with Manu. Maraxus should not have major difficulties getting out of the way (unless he rolls a 1 :smallwink:)

I'm not out to get you guys, I just thought that it would be nice for Karath and Maraxus not to feel like they are spectators

subcomarc
2011-09-13, 08:06 PM
Sounds like I´m killing the buzz... totally not the case. Loved the description, loved everything. DIE SLIMEEE

subcomarc
2011-09-13, 08:08 PM
Just really didn´t wanna kill the party :)

Drothmal
2011-09-13, 08:34 PM
Hehehe, and I appreciate that :smallbiggrin:

DIE SLIIIIIME!!!

Drothmal
2011-09-14, 02:34 PM
For your victory, I shall give you

drum-roll......

300 xp each!!!

(200 slime mold, 100 for the falling cart trap that you guys bypassed in a very unique manner)

I will update the first post now

Karath
2011-09-15, 10:28 AM
question - what happened to the gems? If possible I would need to know types of gems and approx values. Kthxbye.

Oh and Orphias... yeah you should have that potion. But only if you promise not to drink any more poison on purpose.

Alejito agrees?

Drothmal
2011-09-15, 11:24 AM
sorry about that, I forgot to mention the gems

There are 10 gems, each worth 50gp. I will need an appraise if you REALLY want to identify what each is (i.e I look up what they are)

The buffs comment was meant for Orphias' Mage Armor and drinking the lesser restoration potion if he so chooses

subcomarc
2011-09-15, 02:26 PM
Ok, I promise I´ll stop botching my throws on purpose (by the way, today I programmed a diceroller on Python and got a natural 20 and two 18). So I drink? Say yessss

Drothmal
2011-09-15, 02:41 PM
NICE!!! You cured all the poison damage!!!

Drothmal
2011-09-15, 09:23 PM
BTW, i remade the shaft map

Hope you guys like it!

http://i54.tinypic.com/nx3jba.jpg

Drothmal
2011-09-16, 02:06 AM
Ding!

(this post should take me from barbarian to bugbear. I wanted to share this moment with you all)

Drothmal
2011-09-16, 01:48 PM
btw, I think you guys will find this interestin

http://www.d20pfsrd.com/equipment---final/goods-and-services#TOC-Antitoxin

+5 alchemical bonus on Fortitude saving throws against poison for 1 hour. 50gp

the look on Hernan's face when he reads this. Priceless

para todo lo demas existe Master Card

subcomarc
2011-09-16, 02:45 PM
Sólo voy a decirrrrrrrrrrr


...


¡...!

subcomarc
2011-09-16, 03:00 PM
As for the marching order I´d say it´s about right. Two swords + two daggers in my case (I´m gonna enjoy poisoning the mothertruckers)

Drothmal
2011-09-16, 03:03 PM
You need to reapply poison to the weapons (you guys found vials with poison as part of the loot) in order to use them as poisonous

And since I have had no replies, I'll just assume that Karath will take 10 on the engineering check

EDIT: I have to go now for a bit and do something work-related. I'll post when I come back

Drothmal
2011-09-16, 07:26 PM
Just for you guys to know

The noise from the cart alerted the monsters of your coming, they prepared an ambush (took 20 on their stealth) and none of you saw it


Now, let's roll initiatives

Monsters=18
[roll0]
[roll1]
[roll2]

EDIT: Order is Karath, Maraxus, monsters, Orphias

Drothmal
2011-09-16, 09:56 PM
Posible crítico: [roll0]
Forgot to provide my AC as usual: 19. So, am I poisoned?

Yeah, you are poisoned (Again). La fortitude era dc 15

Yeah, el que te clavo el punial no confirmo critical por 1 (rolled an 18). So that was close!

subcomarc
2011-09-16, 09:57 PM
Boludo pará de sacar críticos/semicríticos contra Oprhias. Es el tercero ya. No sé qué estás haciendo pero dejá de hacerlo, jajajaj.

Drothmal
2011-09-17, 10:23 PM
=) la verdad es que yo estoy sacandome unos dados increibles

Maybe I'm consuming all your luck

I wanted to ask again if anyone wants me to switch to public rolls (we could do public rolls for the general stuff and private for the critical moments)

and I can point out to the appropriate post if you ever have doubts

anyways

Manu? Alejito?

And yes, I know it is the weekend so don't worry